debugging-and-error-recovery

debugging-and-error-recovery is a skill for Claude Code, Codex from jcarlosrodicio/opencode-agent-orchestration-kit. It costs 53 tokens per session (2,453 once invoked), scanned A, a copy of debugging-and-error-recovery, Apache-2.0.

A step-by-step method for finding the root cause of failed tests, broken builds, runtime bugs, or other unexpected errors.

In plain words
What is it for?
Use it to investigate test failures, build errors, incorrect behavior, bug reports, log errors, and regressions.
Why use it?
It keeps developers from guessing or adding more changes while a failure is still present. The method preserves evidence, reproduces the problem, fixes its cause, and checks that it does not return.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to investigate test failures, build errors, incorrect behavior, bug reports…

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/jcarlosrodicio/opencode-agent-orchestration-kit/debugging-and-error-recovery
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add jcarlosrodicio/opencode-agent-orchestration-kit --skill debugging-and-error-recovery
Clone the repo
git clone --depth 1 https://github.com/jcarlosrodicio/opencode-agent-orchestration-kit

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for debugging-and-error-recovery

README.md
[![agentmods](https://agentmods.dev/badge/skills/jcarlosrodicio/opencode-agent-orchestration-kit/debugging-and-error-recovery.svg)](https://agentmods.dev/skills/jcarlosrodicio/opencode-agent-orchestration-kit/debugging-and-error-recovery)
Your own site
<a href="https://agentmods.dev/skills/jcarlosrodicio/opencode-agent-orchestration-kit/debugging-and-error-recovery"><img src="https://agentmods.dev/badge/skills/jcarlosrodicio/opencode-agent-orchestration-kit/debugging-and-error-recovery.svg" alt="Measured on agentmods" height="20"></a>
Per session 53 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,453 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 92% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00053 $0.02453
Opus 5 $0.00026 $0.01226
Sonnet 5 $0.00011 $0.00491
Haiku 4.5 $0.00005 $0.00245

Measured 7d ago against content hash 5760f6148d3c, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

debugging-and-error-recovery scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

92% identical to debugging-and-error-recovery — 24 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

opencode/skills/debugging-and-error-recovery/SKILL.md · 317 lines

How it starts

The opening of the file, as written. The whole thing — 317 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Debugging and Error Recovery

Overview

Systematic debugging with structured triage. When something breaks, stop adding features, preserve evidence, and follow a structured process to find and fix the root cause. Guessing wastes time. The triage checklist works for test failures, build errors, runtime bugs, and production incidents.

When to Use

  • Tests fail after a code change
  • The build breaks
  • Runtime behavior doesn't match expectations
  • A bug report arrives
  • An error appears in logs or console
  • Something worked before and stopped working

The Stop-the-Line Rule

When anything unexpected happens:

1. STOP adding features or making changes
2. PRESERVE evidence (error output, logs, repro steps)
3. DIAGNOSE using the triage checklist
4. FIX the root cause
5. GUARD against recurrence
6. RESUME only after verification passes

Don't push past a failing test or broken build to work on the next feature. Errors compound. A bug in Step 3 that goes unfixed makes Steps 4-10 wrong.

The Triage Checklist

Work through these steps in order. Do not skip steps.

Step 1: Reproduce

Make the failure happen reliably. If you can't reproduce it, you can't fix it with confidence.

Can you reproduce the failure?
├── YES → Proceed to Step 2
└── NO
    ├── Gather more context (logs, environment details)
    ├── Try reproducing in a minimal environment
    └── If truly non-reproducible, document conditions and monitor

When a bug is non-reproducible:

Cannot reproduce on demand:
├── Timing-dependent?
│   ├── Add timestamps to logs around the suspected area
│   ├── Try with artificial delays (setTimeout, sleep) to widen race windows
│   └── Run under load or concurrency to increase collision probability
├── Environment-dependent?
│   ├── Compare Node/browser versions, OS, environment variables
│   ├── Check for differences in data (empty vs populated database)
│   └── Try reproducing in CI where the environment is clean
├── State-dependent?
│   ├── Check for leaked state between tests or requests
│   ├── Look for global variables, singletons, or shared caches
│   └── Run the failing scenario in isolation vs after other operations
└── Truly random?
    ├── Add defensive logging at the suspected location
    ├── Set up an alert for the specific error signature
    └── Document the conditions observed and revisit when it recurs

Read the full file on GitHub · 317 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 317 lines · 53 tokens per session scan A 5760f6148d3c

Subscribe to this mod's changes

debugging-and-error-recovery is a skill published in the GitHub repository jcarlosrodicio/opencode-agent-orchestration-kit (108 stars, last pushed 3d ago), licensed Apache-2.0. It adds 53 tokens to every session and 2,453 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. It is 92% identical to debugging-and-error-recovery, differing in 24 lines, and is treated as a copy.