skill-sync

skill-sync is a skill for Claude Code, Codex from jdrhyne/agent-skills. It costs 32 tokens per session (301 once invoked), scanned A, original, MIT.

A command-line tool that keeps locally installed skills in sync with a shared GitHub repository, which stores the official versions.

In plain words
What is it for?
List available skills, install or update one or all skills, refresh the local repository copy, and submit a local skill change for review.
Why use it?
It avoids manually copying or comparing skill files and keeps local skills aligned with the repository. It also provides a way to send local changes back as a pull request, a proposed change for review.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit List available skills, install or update one or all skills, refresh the local repository copy, and submit a local skill change for review.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/jdrhyne/agent-skills/skill-sync
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add jdrhyne/agent-skills --skill skill-sync
Clone the repo
git clone --depth 1 https://github.com/jdrhyne/agent-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for skill-sync

README.md
[![agentmods](https://agentmods.dev/badge/skills/jdrhyne/agent-skills/skill-sync.svg)](https://agentmods.dev/skills/jdrhyne/agent-skills/skill-sync)
Your own site
<a href="https://agentmods.dev/skills/jdrhyne/agent-skills/skill-sync"><img src="https://agentmods.dev/badge/skills/jdrhyne/agent-skills/skill-sync.svg" alt="Measured on agentmods" height="20"></a>
Per session 32 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 301 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00032 $0.00301
Opus 5 $0.00016 $0.00151
Sonnet 5 $0.00006 $0.00060
Haiku 4.5 $0.00003 $0.00030

Measured 7d ago against content hash 1321d7e5ec4a, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

skill-sync scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

clawdbot/skill-sync/SKILL.md · 54 lines

What it actually says

Skill Sync

Manage skills from the shared GitHub repository with GitHub as canonical source of truth.

Never commit secrets. Keep keys/tokens out of SKILL.md and scripts.

Quick Reference

# List available skills in the repo
skill-sync list

# Install one skill
skill-sync install <skill-name>

# Install/update all skills from repo
skill-sync install --all

# Push a local skill update to repo via PR
skill-sync push <skill-name>

# Refresh local repo cache
skill-sync update

Commands

skill-sync list

Shows all skills available in the remote repository.

skill-sync install <name>

Installs/updates a skill from repo into local skills directory.

skill-sync install --all

Installs/updates all skills from repo.

skill-sync push <name>

Pushes local skill changes via branch + PR (gh CLI).

skill-sync update

Pulls latest repo changes without installing.

Configuration

Default paths:

  • Repo clone: ~/.agent-skills-repo
  • Local skills: ~/clawd/skills (or $CLAWD_SKILLS_DIR)
  • Remote: https://github.com/jdrhyne/agent-skills.git
Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 54 lines · 32 tokens per session scan A 1321d7e5ec4a

Subscribe to this mod's changes

skill-sync is a skill published in the GitHub repository jdrhyne/agent-skills (241 stars, last pushed 8d ago), licensed MIT. It adds 32 tokens to every session and 301 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.