apply-perspective-drawing

apply-perspective-drawing is a skill for Claude Code from jeffreytse/grimoire-core. It costs 25 tokens per session (986 once invoked), scanned A, original, MIT.

A drawing method for showing believable three-dimensional space, buildings, environments, and objects on a flat page using horizon lines and vanishing points.

In plain words
What is it for?
Use it to construct environment sketches, architectural drawings, and objects with accurate depth and perspective.
Why use it?
It reduces guesswork that can make shapes, distances, and structures look inconsistent or misleading.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the grimoire-art plugin — 18 skills shipped together

Good fit Use it to construct environment sketches, architectural drawings, and objects with accurate depth and perspective.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/jeffreytse/grimoire-core/apply-perspective-drawing
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add jeffreytse/grimoire-core --skill apply-perspective-drawing
Clone the repo
git clone --depth 1 https://github.com/jeffreytse/grimoire-core

Made for: Claude Code.

Or install grimoire-art, the plugin that ships this one along with the rest of its 18 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for apply-perspective-drawing

README.md
[![agentmods](https://agentmods.dev/badge/skills/jeffreytse/grimoire-core/apply-perspective-drawing/github.svg)](https://agentmods.dev/skills/jeffreytse/grimoire-core/apply-perspective-drawing)
Your own site
<a href="https://agentmods.dev/skills/jeffreytse/grimoire-core/apply-perspective-drawing"><img src="https://agentmods.dev/badge/skills/jeffreytse/grimoire-core/apply-perspective-drawing/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for apply-perspective-drawing

Your own site · 80×15
<a href="https://agentmods.dev/skills/jeffreytse/grimoire-core/apply-perspective-drawing"><img src="https://agentmods.dev/badge/skills/jeffreytse/grimoire-core/apply-perspective-drawing.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 25 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 986 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00025 $0.00986
Opus 5 $0.00013 $0.00493
Sonnet 5 $0.00005 $0.00197
Haiku 4.5 $0.00003 $0.00099

Measured 9d ago against content hash d726ec510a7c, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

apply-perspective-drawing scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/art/drawing/skills/apply-perspective-drawing/SKILL.md · 54 lines

How it starts

The opening of the file, as written. The whole thing — 54 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Apply Perspective Drawing

Construct accurate, believable three-dimensional space on a flat surface using horizon lines, vanishing points, and measured projection.

Why This Is Best Practice

Adopted by: Art Center College of Design, Entertainment Arts programs at USC and UCLA, industrial design programs worldwide, and architectural illustration curricula globally Impact: Concept artists trained in perspective produce environment sketches with 60–70% fewer structural revisions; Scott Robertson's method underpins vehicle and environment design pipelines at major film and game studios (ILM, Naughty Dog, Riot Games) Why best: Perspective drawing is the universal technical language for communicating three-dimensional form; without it, spatial drawings rely on intuitive approximation that accumulates errors across a composition and misleads clients, collaborators, and fabricators

Sources: Ernest Norling "Perspective Made Easy" (1939); Scott Robertson & Thomas Bertling "How to Draw" (2013)

Steps

  1. Establish the horizon line (HL) — draw a single horizontal line representing the viewer's eye level; everything above it is seen from below, everything below from above. This single decision sets all spatial relationships.
  2. Choose the perspective type — one-point for interiors and head-on views; two-point for most objects and architecture seen at an angle; three-point for dramatic low- or high-angle views.
  3. Place vanishing points (VP) — for two-point perspective, set VPs far apart on the HL (beyond the picture frame if needed) to avoid the distortion of close VPs.
  4. Draw the primary vertical edge — for two-point perspective, draw the nearest vertical corner of the subject first; this edge is the only true vertical and becomes the scale reference.
  5. Project receding lines to VPs — draw light lines from both the top and bottom of the primary edge to each VP; these create the planes of the subject.
  6. Measure heights using the measuring line — establish a scale on the nearest vertical edge and transfer heights to other verticals by projecting from VPs.
  7. Subdivide and multiply planes — use diagonal bisection (X across a rectangle) to find midpoints; repeat to subdivide planes for windows, tiles, columns, or regular intervals without measuring.
  8. Add curves using the box method — enclose any ellipse or curved form in a perspective box, find midpoints of each face with diagonals, then draw the curve through those midpoints.
  9. Check convergence — trace all receding lines back with a straightedge; any that miss their VP reveal construction errors; correct at the line level before rendering.
  10. Remove construction lines last — draw the final visible edges heavier over the light construction web, then erase or mask the construction lines.

Read the full file on GitHub · 54 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 54 lines · 25 tokens per session scan A d726ec510a7c

Subscribe to this mod's changes

apply-perspective-drawing is a skill published in the GitHub repository jeffreytse/grimoire-core (4 stars, last pushed 21d ago), licensed MIT. It adds 25 tokens to every session and 986 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.