design-illustration-style-guide

design-illustration-style-guide is a skill for Claude Code from jeffreytse/grimoire-core. It costs 33 tokens per session (1,147 once invoked), scanned A, original, MIT.

A written system of visual rules for keeping illustrations consistent across a project, brand, publication, or team.

In plain words
What is it for?
Defining an illustration style, documenting technical constraints, guiding multiple contributors, and checking whether new artwork matches the established look.
Why use it?
It turns choices about lines, colors, textures, edges, and subject treatment into shared instructions instead of relying on memory or vague feedback.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the grimoire-art plugin — 18 skills shipped together

Good fit Defining an illustration style, documenting technical constraints, guiding multiple contributors, and checking whether new artwork matches the established look.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/jeffreytse/grimoire-core/design-illustration-style-guide
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add jeffreytse/grimoire-core --skill design-illustration-style-guide
Clone the repo
git clone --depth 1 https://github.com/jeffreytse/grimoire-core

Made for: Claude Code.

Or install grimoire-art, the plugin that ships this one along with the rest of its 18 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for design-illustration-style-guide

README.md
[![agentmods](https://agentmods.dev/badge/skills/jeffreytse/grimoire-core/design-illustration-style-guide/github.svg)](https://agentmods.dev/skills/jeffreytse/grimoire-core/design-illustration-style-guide)
Your own site
<a href="https://agentmods.dev/skills/jeffreytse/grimoire-core/design-illustration-style-guide"><img src="https://agentmods.dev/badge/skills/jeffreytse/grimoire-core/design-illustration-style-guide/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for design-illustration-style-guide

Your own site · 80×15
<a href="https://agentmods.dev/skills/jeffreytse/grimoire-core/design-illustration-style-guide"><img src="https://agentmods.dev/badge/skills/jeffreytse/grimoire-core/design-illustration-style-guide.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 33 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,147 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00033 $0.01147
Opus 5 $0.00016 $0.00574
Sonnet 5 $0.00007 $0.00229
Haiku 4.5 $0.00003 $0.00115

Measured 11d ago against content hash f5b016ca0a78, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

design-illustration-style-guide scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/art/illustration/skills/design-illustration-style-guide/SKILL.md · 53 lines

How it starts

The opening of the file, as written. The whole thing — 53 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Design Illustration Style Guide

Define and document the visual language, technical constraints, and decision rules that govern a body of illustration work so that quality and coherence are reproducible across pieces and contributors.

Why This Is Best Practice

Adopted by: AIGA professional practice standards for editorial and brand illustration; used by major publishers (Penguin Random House, Chronicle Books) for series illustration; standard practice at studios producing animation and game asset pipelines (Nickelodeon, Riot Games, indie game teams) Impact: Projects with documented illustration style guides experience 45% fewer revision cycles from clients and art directors; teams working from a shared style guide produce consistent assets 3× faster than teams working from verbal direction alone Why best: Illustration style is a system of interdependent decisions (line weight, color palette, texture, edge quality, subject treatment) — changing one element changes the feel of all others; a style guide makes the system explicit so it can be applied consistently, delegated, and defended

Sources: AIGA "Guide to Professional Practices in Illustration" (2010); Steven Heller & Marshall Arisman "The Education of an Illustrator" (2000); Society of Illustrators portfolio and standards archive

Steps

  1. Define the target audience and context — identify who will see the illustrations, in what medium (print, screen, merchandise), at what size range, and alongside what typography; all style decisions must serve these constraints.
  2. Collect a reference board of 20–30 visual inspirations — gather images that represent the desired visual tone; analyze what they share in line quality, color approach, and subject handling; identify the specific attributes to adopt.
  3. Define the line language — specify line weight range (e.g., 1–4pt on a 1200px canvas), line quality (clean geometric vs. hand-drawn organic), whether outlines are closed or broken, and how inner detail lines differ from outer contour lines.
  4. Specify the color palette — document the full palette with exact HEX/RGB/CMYK values, assign each color a role (primary, secondary, accent, neutral, skin-tone range), and define rules for mixing or extending the palette.
  5. Define the value and shading approach — choose one of: flat color (no shading), limited shading (two to three value steps with hard edges), full tonal rendering, or graphic texture; document how shadows, highlights, and midtones are treated.
  6. Define texture and surface treatment — specify whether halftone, grain, cross-hatching, watercolor bleed, or clean digital smooth is used; provide sample swatches or reference tiles.
  7. Specify subject treatment rules — document how recurring subject types (people, environments, objects, animals) are stylized: body proportions, facial feature treatment, level of detail, and any intentional distortions.
  8. Define the typographic relationship — if illustrations accompany type, specify how they interact with text columns: safe margin, drop shadow policy, overlap rules, and background color use.
  9. Document technical specifications — record canvas size, resolution (DPI for print, PPI for screen), file formats for delivery (TIFF, EPS, SVG), color profile (sRGB vs. CMYK), and layer structure conventions.
  10. Create an annotated example illustration — produce one complete illustration that demonstrates every guideline in use; annotate it with call-outs referencing each rule so contributors have a canonical reference, not just a list.

Read the full file on GitHub · 53 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 53 lines · 33 tokens per session scan A f5b016ca0a78

Subscribe to this mod's changes

design-illustration-style-guide is a skill published in the GitHub repository jeffreytse/grimoire-core (4 stars, last pushed 22d ago), licensed MIT. It adds 33 tokens to every session and 1,147 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.