Borrowing it
Nothing to install: this file belongs to jenkinsm13/resolve-mcp. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/jenkinsm13/resolve-mcp/main/.claude/skills/dolby-vision/SKILL.mdgit clone --depth 1 https://github.com/jenkinsm13/resolve-mcpWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/jenkinsm13/resolve-mcp/dolby-vision)<a href="https://agentmods.dev/skills/jenkinsm13/resolve-mcp/dolby-vision"><img src="https://agentmods.dev/badge/skills/jenkinsm13/resolve-mcp/dolby-vision/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/jenkinsm13/resolve-mcp/dolby-vision"><img src="https://agentmods.dev/badge/skills/jenkinsm13/resolve-mcp/dolby-vision.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00053 | $0.01132 |
| Opus 5 | $0.00026 | $0.00566 |
| Sonnet 5 | $0.00011 | $0.00226 |
| Haiku 4.5 | $0.00005 | $0.00113 |
Grade A, and why
dolby-vision scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 108 lines — stays where its author put it; the contents beside it link to each section on GitHub.
/dolby-vision — Dolby Vision Render Pipeline
Full Dolby Vision delivery in one command: set the DV profile, run the analyzer, optionally adjust the midtone detail slider, and render.
Arguments
User provides a Dolby Vision profile version and optionally a format/codec and midtone adjustment.
| Shorthand | DV Profile | Use Case |
|---|---|---|
8.4 or social or streaming (default) |
Profile 8.4 | YouTube, Instagram, TikTok, streaming platforms. Player-led HDR-to-SDR mapping. Most compatible. |
8.1 or broadcast |
Profile 8.1 | Broadcast, cable. Backward compatible with HDR10. |
5 or cinema or theatrical |
Profile 5 | Theatrical/cinema. Dual-layer, highest quality. Requires Studio. |
7 or ott |
Profile 7 | OTT streaming (Netflix, Disney+). Single RPU, mel/fel. |
Workflow
1. Set Dolby Vision project settings
Use resolve_get_project_settings first to read current color science and DV settings. Then use resolve_set_project_setting to configure:
colorScienceMode— should bedavinciYRGBColorManagedv2ordavinciYRGBfor DV workflows- Dolby Vision version/profile — set via the appropriate project setting key
- Check that the project is in HDR (wide gamut / high dynamic range)
Read all project settings and look for any keys containing "dolby", "DolbyVision", "hdr", or "HDR" to find the exact setting names for this Resolve version. Common keys include:
dolbyVisionVersionorDolbyVisionVersiondolbyVisionContentTypehdrMasteringLuminanceMaxhdrMasteringLuminanceMin
2. Run Dolby Vision analyzer
Use resolve_analyze_dolby_vision to scan the timeline and generate L1/L2/L5 metadata. This must complete before rendering.
Then use resolve_optimize_dolby_vision to refine the metadata for spec compliance.
3. Lower midtone detail (optional but recommended)
Dolby Vision content often benefits from slightly reduced midtone detail to avoid harsh HDR transitions. Unless the user says otherwise, lower the midtone adjustment:
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 9d ago First seen · 108 lines · 53 tokens per session scan A bd513881e2ee
dolby-vision is a skill published in the GitHub repository jenkinsm13/resolve-mcp (6 stars, last pushed 4mo ago), licensed MIT. It adds 53 tokens to every session and 1,132 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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