ship

ship is a skill for Claude Code, Codex from Jerry0022/dotclaude. It costs 48 tokens per session (1,655 once invoked), scanned A, original, MIT.

A project-specific extension for the /ship command in the dotclaude plugin-source repository. After a release, it checks the installed development plugin and reports whether it matches the selected release channel.

In plain words
What is it for?
Use it when maintaining dotclaude and its devops plugin, especially when shipping changes to the main branch and checking stable or other channel installations.
Why use it?
It prevents the local plugin from silently using an outdated version after the project has shipped. It also makes the local channel and version outcome visible in the completion summary.

Skill for Claude CodeCodex

Installs and runs on its own, but its text points at files inside the plugin that ships it — anything it tells you to read at a ${CLAUDE_PLUGIN_ROOT} path is only there once the plugin is installed.

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/jerry0022/dotclaude/ship
Any agent
npx skills add Jerry0022/dotclaude --skill ship
Clone the repo
git clone --depth 1 https://github.com/Jerry0022/dotclaude

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ship

README.md
[![agentmods](https://agentmods.dev/badge/skills/jerry0022/dotclaude/ship.svg)](https://agentmods.dev/skills/jerry0022/dotclaude/ship)
Your own site
<a href="https://agentmods.dev/skills/jerry0022/dotclaude/ship"><img src="https://agentmods.dev/badge/skills/jerry0022/dotclaude/ship.svg" alt="Measured on agentmods" height="20"></a>
Per session 48 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,655 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00048 $0.01655
Opus 5 $0.00024 $0.00827
Sonnet 5 $0.00010 $0.00331
Haiku 4.5 $0.00005 $0.00166

Measured 4d ago against content hash 3fa67b381bb6, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

ship scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/ship/SKILL.md · 111 lines

How it starts

The opening of the file, as written. The whole thing — 111 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Ship Extension — dotclaude (plugin-source repo)

Adds one project-specific step to /ship: a post-ship self-update of the installed devops plugin. This repo ships the plugin that runs the ship, so the local install must be reconciled with what was just merged. See reference.md in this folder for the full rationale (double-restart problem, observed cache/registry drift).

This extension is additive — every plugin-default step still runs unchanged.

Step 6.5 — Announce the local channel outcome IN the completion card

Do this before calling render_completion_card in Step 6, using pure file reads (no MCP). Channel-aware (ring model): a plain /ship publishes vNew to the alpha channel only. The local install follows its channel pin at ~/.claude/plugins/.channels.json ({ "dotclaude": "<channel>" }; absent → stable). Whether the local install moves to vNew depends on that pin — it does NOT automatically sync to every ship.

  1. Read the channel pin: ~/.claude/plugins/.channels.jsondotclaude (absent/unknown → stable).
  2. Read installed version: ~/.claude/plugins/installed_plugins.jsonplugins["devops@dotclaude"][0].version.
  3. Add exactly one userFinalTest item, in the user's language:
    • Pin is alpha — the install tracks alpha, so the Step 8 finalizer moves it to vNew:

      { action: "devops lokal (alpha) auf v<vNew> synchronisiert — Claude einmal neu starten, dann ist die neue Version aktiv.", afterDeployment: true }

    • Pin is beta/stable (the default) — an alpha-only ship does NOT reach this install. Do not claim any local sync; point to promotion:

      { action: "v<vNew> ist auf alpha veröffentlicht; dein <pin>-Install bleibt auf v<installed>. /promote promoten (alpha→<pin>), danach zieht der Install v<vNew> beim nächsten Start.", afterDeployment: true }

Never assert "lokal auf vNew synchronisiert" on a beta/stable pin. The finalizer (Step 8) correctly holds the install on its pinned channel tag, so an alpha-only ship leaves it unchanged — a false "synced" claim sends the user hunting a non-existent sync failure (observed 2026-07-19). This keeps the completion card the last visible output (per plugin Step 6); do not print the notice as separate prose after the card — the card carries it.

Read the full file on GitHub · 111 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 111 lines · 48 tokens per session scan A 3fa67b381bb6

Subscribe to this mod's changes

ship is a skill published in the GitHub repository Jerry0022/dotclaude (5 stars, last pushed today), licensed MIT. It adds 48 tokens to every session and 1,655 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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