ship-issue

ship-issue is a skill for Claude Code from jerseycheese/agent-skills. It costs 91 tokens per session (834 once invoked), scanned A, original, MIT.

An end-to-end workflow for taking one GitHub issue through implementation, review, testing, and merge. A pull request is a proposed code change, and CI is the automated checking that runs before it can be merged.

In plain words
What is it for?
Use it when you want to deliver a specific GitHub issue from initial analysis through a merged pull request.
Why use it?
It coordinates the steps needed to move from an issue to a merged change while keeping the fix focused and checking that tests pass. It also includes cleanup after the merge.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the workflow-skills plugin — 31 skills shipped together

Good fit Use it when you want to deliver a specific GitHub issue from initial analysis through a merged pull request.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/jerseycheese/agent-skills/ship-issue
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add jerseycheese/agent-skills --skill ship-issue
Clone the repo
git clone --depth 1 https://github.com/jerseycheese/agent-skills

Made for: Claude Code.

Or install workflow-skills, the plugin that ships this one along with the rest of its 31 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ship-issue

README.md
[![agentmods](https://agentmods.dev/badge/skills/jerseycheese/agent-skills/ship-issue.svg)](https://agentmods.dev/skills/jerseycheese/agent-skills/ship-issue)
Your own site
<a href="https://agentmods.dev/skills/jerseycheese/agent-skills/ship-issue"><img src="https://agentmods.dev/badge/skills/jerseycheese/agent-skills/ship-issue.svg" alt="Measured on agentmods" height="20"></a>
Per session 91 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 834 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00091 $0.00834
Opus 5 $0.00046 $0.00417
Sonnet 5 $0.00018 $0.00167
Haiku 4.5 $0.00009 $0.00083

Measured 8d ago against content hash d6b61ebcf2f2, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

ship-issue scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/ship-issue/SKILL.md · 38 lines

How it starts

The opening of the file, as written. The whole thing — 38 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Ship Issue

Drive a single issue from a cold start to a merged PR and a clean handoff. This is a conductor: each step leans on an existing skill or native control rather than re-implementing it. Apply a minimal, root-cause fix — don't patch a symptom or pad the change past the issue's scope.

Take the issue number from the user (e.g. "ship issue #326"). If they named an issue instead of numbering it, find it:

gh issue list --search "[keywords]" --json number,title | head -5

The loop

  1. Pre-flight — sync and locate. Run git fetch && git status. Get onto the right base branch (develop if it exists, else main) and up to date. If you're working in a worktree, confirm it's the right one and that its dev server points at it. Never build or test against a stale checkout — that's where most rework comes from.

  2. Analyze. Run the analyze-issue skill: fetch the issue, discover existing patterns in the codebase, set scope boundaries, and produce an implementation plan with MVP-level tests. Diagnose the root cause before writing any code.

  3. Implement. Apply the smallest fix that resolves the root cause. Reuse existing patterns before introducing new ones. Add or update one MVP-level test that actually covers the change — use tdd-implement for the test-first loop. Run the test suite and linter locally; never rig a test to pass.

  4. Open the PR. Push the branch and open a PR that links the issue (Closes #N). Keep the title and description tight: lead with context, say what changed and why, skip the fluff. If the fix has a visible before/after (a UI or visual bug), embed it per the github-screenshot skill's convention rather than describing it in prose alone.

  5. Drive CI to green. Watch the checks. When something fails, use ci-fix-with-memory so you don't repeat a fix that already failed. Re-push until green. If the same failure resists three or more different fixes, stop and summarize — ask whether to skip, defer, or rethink the approach.

Read the full file on GitHub · 38 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 38 lines · 91 tokens per session scan A d6b61ebcf2f2

Subscribe to this mod's changes

ship-issue is a skill published in the GitHub repository jerseycheese/agent-skills (1 stars, last pushed 6d ago), licensed MIT. It adds 91 tokens to every session and 834 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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