Narraitor: Skill for Claude Code

.claude/skills/narraitor-failure-archaeology/SKILL.md

narraitor-failure-archaeology is a skill for Claude Code from jerseycheese/Narraitor. It costs 145 tokens per session (1,458 once invoked), scanned A, original, MIT.

A project memory guide that records costly failures, abandoned approaches, reversions, and design decisions.

In plain words
What is it for?
Use it before deleting or simplifying code, changing dependencies, revisiting an old proposal, or explaining an unusual design choice.
Why use it?
It helps prevent an agent from repeating an earlier mistake or removing something that looks unnecessary but has a reason to exist.

Skill for Claude Code

Written for Claude Code: installed under .claude/.

This is jerseycheese/Narraitor's own configuration. It tells Claude Code how to work on Narraitor itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything Narraitor configures →

Reuse

Borrowing it

Nothing to install: this file belongs to jerseycheese/Narraitor. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/jerseycheese/Narraitor/main/.claude/skills/narraitor-failure-archaeology/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/jerseycheese/Narraitor

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for narraitor-failure-archaeology

README.md
[![agentmods](https://agentmods.dev/badge/skills/jerseycheese/narraitor/narraitor-failure-archaeology/github.svg)](https://agentmods.dev/skills/jerseycheese/narraitor/narraitor-failure-archaeology)
Your own site
<a href="https://agentmods.dev/skills/jerseycheese/narraitor/narraitor-failure-archaeology"><img src="https://agentmods.dev/badge/skills/jerseycheese/narraitor/narraitor-failure-archaeology/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for narraitor-failure-archaeology

Your own site · 80×15
<a href="https://agentmods.dev/skills/jerseycheese/narraitor/narraitor-failure-archaeology"><img src="https://agentmods.dev/badge/skills/jerseycheese/narraitor/narraitor-failure-archaeology.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 145 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,458 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00145 $0.01458
Opus 5 $0.00072 $0.00729
Sonnet 5 $0.00029 $0.00292
Haiku 4.5 $0.00015 $0.00146

Measured 11d ago against content hash 5e778bcae33d, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

narraitor-failure-archaeology scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/narraitor-failure-archaeology/SKILL.md · 69 lines

How it starts

The opening of the file, as written. The whole thing — 69 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Failure archaeology

1. Purpose

Preserve the expensive lessons so future sessions inherit conclusions instead of re-running the failures. SKILL.md is the index; the full stories (symptom → wrong path → root cause → doctrine) live in reference.md.

2. When to use

Before deleting/"simplifying" anything that looks vestigial; before dependency bumps; before re-proposing an old idea; when explaining a surprising design choice.

3. When not to use

  • Live debugging of a new failure → narraitor-debugging-playbook (it links back here when a symptom matches a settled battle).
  • Product-level open problems → narraitor-product-frontier.

4. Inputs required

The thing you're about to change/propose, and a search of closed issues/PRs for it (gh issue list --state closed --search "<term>").

5. Procedure

  1. Check the settled-battle index below; read the matching entry in reference.md before acting.
  2. If your proposal contradicts a doctrine entry, you need NEW evidence the constraint no longer holds — cite it, or drop the proposal.
  3. If you find a fresh painful lesson (a wrong path that cost real time), append it to reference.md following its entry format (append-only; corrections per change-control).

Settled-battle index (doctrine one-liners; details in reference.md):

  • StoreEventBus stays — pub-sub exists to break circular imports for cascade deletes; deleting it re-breaks WORLD_DELETED cascades.
  • react-joyride stays pinned at 3.0.0-7 — stable 3.x is a @floating-ui rewrite; bumping is a migration project, not a chore.
  • No Tailwind / cva / cn() — ever again (#1097). Plain CSS + tokens + clsx is the settled system.
  • No wrapper services — ExportService was deleted on purpose; don't reintroduce the layer.
  • No living style guide routes/dev/design-system* retired (ADR-012); Storybook is canon.
  • No eval(require()) / dynamic store access (#1206).
  • Infrastructure without a caller is dead — streamResilience shipped unwired (#903) and was deleted; wire it or don't build it.
  • Superlative history claims demand direct verification — a discovery agent invented a "personalizationEngine revert at #1195" during this library's own authoring; agent-mined history is observed at best until checked against git log/gh yourself.
  • Baseline cascades are handled wholesale — regenerate all affected visual baselines together, macOS only.
  • Ambient @google/genai types shadow the SDK — extend src/types/@google/genai.d.ts, don't fight tsc.
  • Split store files are deliberatenarrativeStore.*.ts / loreStore.*.ts module splits are the pattern FOR god-files, not clutter to re-merge (inventoryStore split is pending, #1415).
  • Dev harnesses are throwaway — test effort goes into app suites, not /dev/* tooling.
  • #1828 is closed unfixed; don't reopen it with a wording round — 13 rounds each traded one named failure for another. Engagement and invention are the same reflex. A reopen needs a different mechanism, and presence-gating is not a shippable subset.
  • Split A/B flags by which build wrote the prose before claiming a prompt-side bug exists on develop — #1926 read as a 28-to-5 win until the split showed all 28 came from treatment-build prose and 0 from control.
  • #1829 is closed unfixed; the prompt cannot control option order - two levers on the alignment glossary's listing order were measured live and left the order at least as predictable as baseline. A reopen needs a post-parse mechanism, not another prompt reorder.
  • A mechanism verified working is not a fix - round 6's glossary rotation was confirmed correct at eight sampled turns and the player-facing metric still got worse. Verify the mechanism and the metric separately.

Read the full file on GitHub · 69 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 69 lines · 145 tokens per session scan A 5e778bcae33d

Subscribe to this mod's changes

narraitor-failure-archaeology is a skill published in the GitHub repository jerseycheese/Narraitor (30 stars, last pushed today), licensed MIT. It adds 145 tokens to every session and 1,458 once invoked, about $0.0007 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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