Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add jiaiyan/element-plus-skills --skill el-carouselgit clone --depth 1 https://github.com/jiaiyan/element-plus-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/jiaiyan/element-plus-skills/el-carousel)<a href="https://agentmods.dev/skills/jiaiyan/element-plus-skills/el-carousel"><img src="https://agentmods.dev/badge/skills/jiaiyan/element-plus-skills/el-carousel/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/jiaiyan/element-plus-skills/el-carousel"><img src="https://agentmods.dev/badge/skills/jiaiyan/element-plus-skills/el-carousel.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00032 | $0.01036 |
| Opus 5.5 | $0.00013 | $0.00414 |
| Sonnet 5.5 | $0.00006 | $0.00207 |
| Haiku 4.5 | $0.00003 | $0.00104 |
Grade A, and why
el-carousel scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 145 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Carousel Component
Carousel component loops a series of images or texts in a limited space with various display modes.
When to Use
- Image sliders
- Content carousels
- Rotating banners
- Product showcases
Basic Usage
<template>
<el-carousel height="150px">
<el-carousel-item v-for="item in 4" :key="item">
<h3>{{ item }}</h3>
</el-carousel-item>
</el-carousel>
</template>
Motion Blur
<template>
<el-carousel height="200px" motion-blur>
<el-carousel-item v-for="item in 4" :key="item">
<h3>{{ item }}</h3>
</el-carousel-item>
</el-carousel>
</template>
Indicators
<template>
<el-carousel indicator-position="outside">
<el-carousel-item v-for="item in 4" :key="item">
<h3>{{ item }}</h3>
</el-carousel-item>
</el-carousel>
</template>
Arrows
<template>
<el-carousel :interval="4000" arrow="always">
<el-carousel-item v-for="item in 4" :key="item">
<h3>{{ item }}</h3>
</el-carousel-item>
</el-carousel>
</template>
Card Mode
<template>
<el-carousel type="card" height="200px">
<el-carousel-item v-for="item in 6" :key="item">
<h3>{{ item }}</h3>
</el-carousel-item>
</el-carousel>
</template>
Vertical
<template>
<el-carousel height="200px" direction="vertical">
<el-carousel-item v-for="item in 4" :key="item">
<h3>{{ item }}</h3>
</el-carousel-item>
</el-carousel>
</template>
API Reference
Carousel Attributes
| Name | Description | Type | Default |
|---|---|---|---|
| height | Height of the carousel | string |
'' |
| initial-index | Index of initially active slide | number |
0 |
| trigger | How indicators are triggered | 'hover' | 'click' |
'hover' |
| autoplay | Whether to auto loop | boolean |
true |
| interval | Interval of auto loop (ms) | number |
3000 |
| indicator-position | Position of indicators | '' | 'none' | 'outside' |
'' |
| arrow | When arrows are shown | 'always' | 'hover' | 'never' |
'hover' |
| type | Type of carousel | '' | 'card' |
'' |
| card-scale | Scale of secondary cards in card mode | number |
0.83 |
| loop | Display items in loop | boolean |
true |
| direction | Display direction | 'horizontal' | 'vertical' |
'horizontal' |
| pause-on-hover | Pause autoplay on hover | boolean |
true |
| motion-blur | Enable motion blur effect | boolean |
false |
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2mo ago First seen · 145 lines · 32 tokens per session scan A 623650003720
el-carousel is a skill published in the GitHub repository jiaiyan/element-plus-skills (29 stars, last pushed 7mo ago), licensed MIT. It adds 32 tokens to every session and 1,036 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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