steamdeck-ui-design

steamdeck-ui-design is a skill for Claude Code, Codex from jinzhongjia/decky-music. It costs 57 tokens per session (1,037 once invoked), scanned A, original, MIT.

A project-specific set of design rules for the decky-music interface on Steam Deck Game Mode. It covers provider pages, navigation, controller focus, and the text shown for controller buttons.

In plain words
What is it for?
Use it when designing, implementing, or reviewing the /music route, provider pages, Quick Access entry points, gamepad navigation, footer button hints, or interface mockups.
Why use it?
It helps developers keep the music screens consistent with Steam Deck behavior and avoid focus, layout, or keyboard problems.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: installed under .agents/ (shared by several agents).

Good fit Use it when designing, implementing, or reviewing the /music route, provider pages, Quick Access entry points, gamepad navigation, footer button hints, or interface mockups.

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Install with agentmods
npx agentmods add skills/jinzhongjia/decky-music/steamdeck-ui-design
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add jinzhongjia/decky-music --skill steamdeck-ui-design
Clone the repo
git clone --depth 1 https://github.com/jinzhongjia/decky-music

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for steamdeck-ui-design

README.md
[![agentmods](https://agentmods.dev/badge/skills/jinzhongjia/decky-music/steamdeck-ui-design/github.svg)](https://agentmods.dev/skills/jinzhongjia/decky-music/steamdeck-ui-design)
Your own site
<a href="https://agentmods.dev/skills/jinzhongjia/decky-music/steamdeck-ui-design"><img src="https://agentmods.dev/badge/skills/jinzhongjia/decky-music/steamdeck-ui-design/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for steamdeck-ui-design

Your own site · 80×15
<a href="https://agentmods.dev/skills/jinzhongjia/decky-music/steamdeck-ui-design"><img src="https://agentmods.dev/badge/skills/jinzhongjia/decky-music/steamdeck-ui-design.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 57 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,037 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00057 $0.01037
Opus 5 $0.00028 $0.00518
Sonnet 5 $0.00011 $0.00207
Haiku 4.5 $0.00006 $0.00104

Measured 12d ago against content hash 9283fba694c0, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

steamdeck-ui-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/steamdeck-ui-design/SKILL.md · 88 lines

How it starts

The opening of the file, as written. The whole thing — 88 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Steam Deck UI Design for decky-music

Use this project-specific skill for decky-music UI work.

Project source of truth

Read these before changing UI behavior:

  • docs/DESIGN.md §6: architecture-level UI constraints.
  • docs/ui-design/specs/steam-deck-ui-rules.md: shared visual, focus, button, Footer Legend, and host-safety contract.
  • docs/ui-design/specs/qq-ui.md: QQ provider page rules.
  • docs/ui-design/specs/ncm-ui.md: NCM provider page rules.
  • docs/ROADMAP.md: current P3+ implementation order.

Core layout contract

  • /music uses top horizontal provider Tabs and full-width content.
  • QQ pages: 推荐 / 搜索 / 我的音乐 / 智能电台 / 正在播放.
  • NCM pages: 发现 / 私人 FM / 搜索 / 我的 / 正在播放.
  • SteamOS global chrome is system-owned: search, notifications, Wi-Fi, battery, time, avatar. Do not draw or focus it.
  • Put provider logo, top Tabs, L1/R1 hints, and the current-track status badge in the content header row.
  • Personal asset pages use the Steam library pattern: second-level Tabs with counts plus full-width list/grid content.
  • Search pages must survive soft-keyboard resize without overlapping or fixed-bottom controls.
  • Do not add persistent sidebars inside /music.
  • Footer Legend is system-rendered through Focusable action descriptions; never draw a footer bar.
  • Do not add a fixed bottom MiniPlayer. Use the status badge, queue overlay, and Now Playing pages.

Focus and gamepad contract

Every interactive element must be reachable by gamepad focus.

Button decky-music meaning
A Confirm, play, enter detail, submit search, refresh QR.
B Back, close overlay, cancel manual lyric/comment browsing.
X Context menu; NCM lyrics/comment toggle; radio page may override for trash/next.
Y Queue overlay on normal pages; radio pages may override for like/favorite.
Start Global play/pause blind operation. Hide the hint when queue is empty or backend is unavailable.
View Reserved; do not use for required flows.
L1/R1 Top-level provider page switching.
L2/R2 Secondary Tabs or long-list paging.
D-Pad / left stick Focus roaming; lyrics manual scroll; slider micro-adjustment.
Steam / QAM System reserved, never bind.

Read the full file on GitHub · 88 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 88 lines · 57 tokens per session scan A 9283fba694c0

Subscribe to this mod's changes

steamdeck-ui-design is a skill published in the GitHub repository jinzhongjia/decky-music (119 stars, last pushed 8d ago), licensed MIT. It adds 57 tokens to every session and 1,037 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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