add-material

add-material is a skill for Claude Code from JMMonte/agentic-digital-twin. It costs 131 tokens per session (793 once invoked), scanned A, original, MIT.

A procedure for adding material properties to a hardware-as-code project's materials.json source file. It requires each value to have a cited source and distinguishes checked values from unconfirmed ones.

In plain words
What is it for?
Use it to record metals or specific composite materials with properties such as density, stiffness, Poisson's ratio, and strength, along with their sources.
Why use it?
It prevents invented or poorly sourced material data from affecting engineering calculations such as strength, mass, or finite-element analysis.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the agentic-digital-twin plugin — 8 skills, 1 agent shipped together

Good fit Use it to record metals or specific composite materials with properties such as density, stiffness, Poisson's ratio, and strength, along with their sources.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/jmmonte/agentic-digital-twin/add-material
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add JMMonte/agentic-digital-twin --skill add-material
Clone the repo
git clone --depth 1 https://github.com/JMMonte/agentic-digital-twin

Made for: Claude Code.

Or install agentic-digital-twin, the plugin that ships this one along with the rest of its 8 skills, 1 agent.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for add-material

README.md
[![agentmods](https://agentmods.dev/badge/skills/jmmonte/agentic-digital-twin/add-material.svg)](https://agentmods.dev/skills/jmmonte/agentic-digital-twin/add-material)
Your own site
<a href="https://agentmods.dev/skills/jmmonte/agentic-digital-twin/add-material"><img src="https://agentmods.dev/badge/skills/jmmonte/agentic-digital-twin/add-material.svg" alt="Measured on agentmods" height="20"></a>
Per session 131 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 793 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00131 $0.00793
Opus 5 $0.00066 $0.00396
Sonnet 5 $0.00026 $0.00159
Haiku 4.5 $0.00013 $0.00079

Measured 7d ago against content hash 9fefb2df0db7, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

add-material scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/add-material/SKILL.md · 57 lines

How it starts

The opening of the file, as written. The whole thing — 57 lines — stays where its author put it; the contents beside it link to each section on GitHub.

add-material

Material properties are where a model hallucinates most dangerously — a wrong modulus or a generic "CFRP" strength silently poisons every FEA and mass/CG audit. This skill keeps them honest: design/materials.json is the source of truth, and nothing goes in it without a citation.

Rules (non-negotiable)

  1. Never invent a value. If you don't have a primary source, say so and ask the user — do not fill a plausible number.
  2. Cite the source for every material: MMPDS (metals), CMH-17 (composites), an ASM handbook, or a manufacturer datasheet (alloy and temper, or the specific prepreg). Record it in the source field.
  3. verified flag. Set verified: false for "typical"/unconfirmed values; set true only after a human checks it against the cited source. The guardrails-check skill flags any audit input that is missing or unverified.
  4. Composites: one entry per prepreg+layup, named accordingly (e.g. T700-2510-UD-Vf57-quasi-iso). Cite Vf, layup, orientation; record anisotropy (E1/E2/G12/ν12, directional strengths). Generic "CFRP" is forbidden.
  5. Allowables, not typicals, for safety-critical margins — prefer A-/B-basis statistical allowables over handbook averages.
  6. Fluids (CFD): never hardcode density/viscosity. Pull from CoolProp at the real T/P, e.g. PropsSI('D','T',288.15,'P',101325,'Air').

Procedure

  1. Read design/materials.json. If the material already exists, reuse it.
  2. Obtain real values from a citable source. No source → stop and ask the user.
  3. Add the entry with SI units, the source citation, and verified set honestly. For composites, include the prepreg/Vf/layup and directional props.
  4. Make audits (fea*, mass/CG) read the property FROM materials.json — never inline the number in a script.
  5. Run guardrails-check: it should report zero audit-used properties that are missing or verified: false (or surface them for the user to confirm).

Read the full file on GitHub · 57 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 57 lines · 131 tokens per session scan A 9fefb2df0db7

Subscribe to this mod's changes

add-material is a skill published in the GitHub repository JMMonte/agentic-digital-twin (2 stars, last pushed 2mo ago), licensed MIT. It adds 131 tokens to every session and 793 once invoked, about $0.0007 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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