prototype-craft

prototype-craft is a skill for Claude Code, Codex from jnPiyush/AgentX. It costs 59 tokens per session (1,243 once invoked), scanned A, original, Apache-2.0.

A guide for building polished HTML and CSS prototypes with consistent layouts, typography, colors, spacing, shadows, and interaction effects.

In plain words
What is it for?
Use it to create responsive mockups, visual design systems, interactive interface examples, and high-fidelity UX deliverables.
Why use it?
It helps turn a rough wireframe into a prototype that communicates how a real product could look and behave.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to create responsive mockups, visual design systems, interactive interface examples, and high-fidelity UX deliverables.

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Install with agentmods
npx agentmods add skills/jnpiyush/agentx/prototype-craft
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add jnPiyush/AgentX --skill prototype-craft
Clone the repo
git clone --depth 1 https://github.com/jnPiyush/AgentX

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for prototype-craft

README.md
[![agentmods](https://agentmods.dev/badge/skills/jnpiyush/agentx/prototype-craft/github.svg)](https://agentmods.dev/skills/jnpiyush/agentx/prototype-craft)
Your own site
<a href="https://agentmods.dev/skills/jnpiyush/agentx/prototype-craft"><img src="https://agentmods.dev/badge/skills/jnpiyush/agentx/prototype-craft/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for prototype-craft

Your own site · 80×15
<a href="https://agentmods.dev/skills/jnpiyush/agentx/prototype-craft"><img src="https://agentmods.dev/badge/skills/jnpiyush/agentx/prototype-craft.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 59 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,243 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00059 $0.01243
Opus 5.5 $0.00024 $0.00497
Sonnet 5.5 $0.00012 $0.00249
Haiku 4.5 $0.00006 $0.00124

Measured 29d ago against content hash 1e4bb8f1a0a9, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

prototype-craft scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 29d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.github/skills/design/prototype-craft/SKILL.md · 109 lines

How it starts

The opening of the file, as written. The whole thing — 109 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Prototype Craft

Build beautiful, interactive HTML/CSS prototypes that look and feel like real products -- not wireframes.

When to Use This Skill

  • Building HTML/CSS prototypes that need production-quality visual polish
  • Implementing color palettes, typography scales, and spacing systems
  • Adding micro-interactions, transitions, and elevation shadows
  • Crafting responsive layouts with modern CSS (Grid, Flexbox, custom properties)
  • Polishing UX deliverables beyond skeletal wireframes

Core Rules

  1. Visual polish first -- prototypes MUST look production-quality, not skeletal
  2. Modern CSS -- use CSS Grid, Flexbox, custom properties, clamp(), container queries
  3. Typography -- use font pairing (max 2-3 families), proper scale (1.25-1.333 ratio), line-height 1.5-1.75
  4. Color system -- define palette with CSS custom properties: primary, secondary, neutral, success, warning, error + tints/shades
  5. Spacing rhythm -- use consistent 4px/8px base grid; spacing scale: 4, 8, 12, 16, 24, 32, 48, 64, 96
  6. Depth and shadow -- layered box-shadows for elevation (sm, md, lg, xl); subtle borders for separation
  7. Transitions -- all interactive elements have smooth transitions (150-300ms ease); no jarring state changes
  8. Accessibility -- WCAG 2.1 AA minimum; 4.5:1 contrast; focus-visible; skip-to-content; aria labels

Prerequisites

Start with confirmed audience, primary tasks, brand direction and target DESIGN.md; inspect existing components before choosing a technique. Browser inspection is an external prerequisite for judging rendered output, not a substitute for design.

Decision Guide

Use static HTML for simple flows, and working-prototype-app for routing or durable state. Choose utility layouts for repeated operational tasks, and expressive layouts only when the product context supports them.

Delegated work MUST NOT start, reset, iterate or complete the parent-owned loop; return scoped evidence without changing its baseline or approval history.

Read the full file on GitHub · 109 lines

Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 29d ago Changed · -156 lines 1e4bb8f1a0a9
  2. 1mo ago First seen · 265 lines · 59 tokens per session scan A 45f31051a6ea

Subscribe to this mod's changes

prototype-craft is a skill published in the GitHub repository jnPiyush/AgentX (16 stars, last pushed 3d ago), licensed Apache-2.0. It adds 59 tokens to every session and 1,243 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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