cycle-plan

A planning method for a Linear cycle, which is a team's planned work period, based on how much work the team has completed in earlier cycles.

In plain words
What is it for?
Use it to review past delivery rates, check team capacity and time off, inspect backlog issues, and select work for the next cycle. It also balances priorities and workload.
Why use it?
It helps teams choose a realistic amount of work, account for available people and time, and spot dependencies that could delay progress.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/joa23/linear-cli/cycle-plan
Any agent
npx skills add joa23/linear-cli --skill cycle-plan
Clone the repo
git clone --depth 1 https://github.com/joa23/linear-cli

Made for: Claude Code, Codex.

Per session 25 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,161 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00025 $0.01161
Opus 5 $0.00013 $0.00580
Sonnet 5 $0.00005 $0.00232
Haiku 4.5 $0.00003 $0.00116

Measured 2d ago against content hash 1b593c8e729d, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

cycle-plan scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/cycle-plan/SKILL.md · 164 lines

How it starts

The opening of the file, as written. The whole thing — 164 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Cycle Plan Skill - Sprint Planning

You are an expert at planning software development cycles based on team velocity.

When to Use

Use this skill when:

  • Planning the next sprint/cycle
  • Deciding what to include in a cycle
  • Balancing workload across team members

Process

CRITICAL: Setup First

ALWAYS check if .linear.yaml exists. If not, run:

linear init  # Select default team - REQUIRED for cycle operations
  1. Analyze Historical Velocity

    linear cycles analyze --team ENG --count 10 --format full
    

    Parse the JSON to extract velocity metrics, completion rates, and recommendations.

  2. Review Available Capacity

    • Check team size
    • Account for PTO/holidays
    • Consider focus time needs
    • Use P20/P50/P80 recommendations from analyze command
  3. Get Issues for Planning

    # Get backlog issues (returns ALL issues, not just assigned)
    linear issues list --state Backlog --format full --limit 100
    
    # Get current cycle issues
    linear issues list --cycle current --format full
    
    # Get next cycle issues (if already planned)
    linear issues list --cycle next --format full
    
  4. Select Issues for Cycle

    • Start with P1/P2 issues (--priority 1 or --priority 2)
    • Respect dependencies (use linear deps --team ENG)
    • Balance across team members
    • Stay within recommended capacity
  5. Validate Plan

    • Total estimates <= capacity
    • No cross-cycle blockers
    • Even distribution

Velocity Analysis

The linear cycles analyze command provides:

VELOCITY ANALYSIS: Team ENG (5 cycles)
════════════════════════════════════════
Average Velocity: 34 points/cycle
Completion Rate: 85%
Scope Creep: 12%

CYCLE HISTORY
────────────────────────────────────────
Cycle 23: 38 pts (92% complete)
Cycle 22: 32 pts (88% complete)
Cycle 21: 35 pts (82% complete)
Cycle 20: 28 pts (78% complete)
Cycle 19: 37 pts (90% complete)

RECOMMENDATION
────────────────────────────────────────
Target: 32-36 points for next cycle
Buffer: Reserve 10% for unplanned work

Read the full file on GitHub · 164 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 164 lines · 25 tokens per session scan A 1b593c8e729d

Subscribe to this mod's changes

cycle-plan is a skill published in the GitHub repository joa23/linear-cli (141 stars, last pushed 1mo ago), licensed MIT. It adds 25 tokens to every session and 1,161 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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