negotiation

negotiation is a skill for Claude Code from joaoguirunas/team-os. It costs 77 tokens per session (4,098 once invoked), scanned A, a copy of negotiation, MIT.

A guide for preparing and carrying out negotiations, including discussions about pay, contracts, offers, and objections.

In plain words
What is it for?
Use it to prepare for a raise request, discuss deal terms, handle objections, or set a negotiation anchor and fallback position.
Why use it?
It provides structured ways to ask questions, understand the other side, and decide what to accept or trade.

Skill for Claude Code

Written for Claude Code: installed under .claude/.

Good fit Use it to prepare for a raise request, discuss deal terms, handle objections, or set a negotiation anchor and fallback position.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/joaoguirunas/team-os/negotiation
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add joaoguirunas/team-os --skill negotiation
Clone the repo
git clone --depth 1 https://github.com/joaoguirunas/team-os

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for negotiation

README.md
[![agentmods](https://agentmods.dev/badge/skills/joaoguirunas/team-os/negotiation/github.svg)](https://agentmods.dev/skills/joaoguirunas/team-os/negotiation)
Your own site
<a href="https://agentmods.dev/skills/joaoguirunas/team-os/negotiation"><img src="https://agentmods.dev/badge/skills/joaoguirunas/team-os/negotiation/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for negotiation

Your own site · 80×15
<a href="https://agentmods.dev/skills/joaoguirunas/team-os/negotiation"><img src="https://agentmods.dev/badge/skills/joaoguirunas/team-os/negotiation.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 77 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,098 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 97% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00077 $0.04098
Opus 5.5 $0.00031 $0.01639
Sonnet 5.5 $0.00015 $0.00820
Haiku 4.5 $0.00008 $0.00410

Measured 20d ago against content hash 320655432548, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

negotiation scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 20d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

97% identical to negotiation — 4 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.claude/skills/negotiation/SKILL.md · 297 lines

How it starts

The opening of the file, as written. The whole thing — 297 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Negotiation

Tactical empathy-based negotiation framework from FBI hostage negotiator Chris Voss. Understand the emotional drivers behind decisions and use proven techniques to build rapport, uncover hidden information, and reach better outcomes.

Core Principle

People want to be understood and feel safe. The most effective path to "yes" runs through empathy, active listening, and emotional intelligence -- not logic, arguments, or compromise. Treat every negotiation as a discovery process: your assumptions are hypotheses to test, and the other side's needs (respect, security, autonomy) matter more than their stated positions. Never split the difference -- no deal is better than a bad deal.

Scoring

Goal: 10/10. Score 1 point per satisfied Quick Diagnostic row (6 rows), plus up to 4 points for execution quality: emotions labeled out loud (+1), "That's right" earned not "You're right" (+1), no "Why?" / no splitting the difference / no chasing "yes" (+1), at least one Black Swan surfaced (+1). Bands: 9-10 = audit delivered, calibrated questions and BATNA prepared, "That's right" achieved, Black Swans hunted; 5-6 = some prep but arguing the position or chasing "yes"; <=3 = no audit, no BATNA, splitting the difference. Always state the current score and the specific gaps to reach 10/10.

Framework

1. Tactical Empathy

Core concept: Consciously imagine yourself in the counterpart's situation, then vocalize their perspective to create trust and openness.

Why it works: When people feel understood, brain chemistry shifts toward trust and cooperation, short-circuiting defensive reactions. Empathy is not agreement -- you can understand their position while advocating your own.

Key insights:

  • Before responding, ask: "What is their world like right now?"
  • Articulate their situation, pressures, and fears before stating your position
  • Empathy must be genuine, not performed -- people detect fakeness instantly
  • Unconditional positive regard: respect them as a person regardless of disagreement
  • Emotions are contagious -- stay calm and positive; slow pace enables clear thinking

Read the full file on GitHub · 297 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 20d ago Changed · +2 lines · -67 tokens per session 320655432548
  2. 1mo ago First seen · 295 lines · 144 tokens per session scan A f808051fc0c5

Subscribe to this mod's changes

negotiation is a skill published in the GitHub repository joaoguirunas/team-os (4 stars, last pushed 2d ago), licensed MIT. It adds 77 tokens to every session and 4,098 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 97% identical to negotiation, differing in 4 lines, and is treated as a copy.

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