sansi-erhouxing

sansi-erhouxing is a skill for Claude Code, Codex from Job-Yang/jobbyang-ai-skills. It costs 300 tokens per session (2,670 once invoked), scanned A, original, MIT.

A process for editing an existing document that requires reading its overall structure before changing individual parts.

In plain words
What is it for?
Use it when revising, shortening, expanding, polishing, restructuring, or adding to an existing document or instruction file.
Why use it?
It helps keep a revision consistent with the rest of the document instead of fixing one passage while breaking its surrounding argument.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it when revising, shortening, expanding, polishing, restructuring, or adding to an existing document or instruction file.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/job-yang/jobbyang-ai-skills/sansi-erhouxing
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Job-Yang/jobbyang-ai-skills --skill sansi-erhouxing
Clone the repo
git clone --depth 1 https://github.com/Job-Yang/jobbyang-ai-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for sansi-erhouxing

README.md
[![agentmods](https://agentmods.dev/badge/skills/job-yang/jobbyang-ai-skills/sansi-erhouxing/github.svg)](https://agentmods.dev/skills/job-yang/jobbyang-ai-skills/sansi-erhouxing)
Your own site
<a href="https://agentmods.dev/skills/job-yang/jobbyang-ai-skills/sansi-erhouxing"><img src="https://agentmods.dev/badge/skills/job-yang/jobbyang-ai-skills/sansi-erhouxing/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for sansi-erhouxing

Your own site · 80×15
<a href="https://agentmods.dev/skills/job-yang/jobbyang-ai-skills/sansi-erhouxing"><img src="https://agentmods.dev/badge/skills/job-yang/jobbyang-ai-skills/sansi-erhouxing.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 300 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,670 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00300 $0.02670
Opus 5 $0.00150 $0.01335
Sonnet 5 $0.00060 $0.00534
Haiku 4.5 $0.00030 $0.00267

Measured 12d ago against content hash fe8fb5f0aa6b, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

sansi-erhouxing scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/sansi-erhouxing/SKILL.md · 168 lines

How it starts

The opening of the file, as written. The whole thing — 168 lines — stays where its author put it; the contents beside it link to each section on GitHub.

三思而后行 · 改前通读的自律流程

改任何已成形的文档之前,先看整体,再动手。软约束,不阻断交付,只挡在「要动手改」这个动作前面。

范围说明:本技能只管文档类产物(文章、调研、方案、技能文档等成形文字)的修改。代码/工程改动不在本技能范围,交给专门的验证流程,别在这里处理。


为什么单开这个技能

不替你写,只挡在修改动作前面。

文档、方案、技能文档这类成形的东西,都会犯同一个毛病:只盯局部,不看整体。这个毛病不属于任何一个具体产物,单开一个技能来管它。

它是前置动作,跟写作/改稿技能并行,不是二选一。 那些技能管怎么把内容写好,这个技能管的是动手之前先看整体骨架——判断这处怎么改才不破坏整体。它是底层能力,该跟具体的写作技能一起走,不占它们的名额。顺序是:先三思(看骨架、判断这处怎么改才不破坏整体),再动手写/改。别因为一句话里带了"润色""精简",就只想着动笔、把这一步跳了。


触发场景(反模式清单)

命中任一即启动:

  • 评审 / 反馈意见指出文档某处有问题,准备直接冲上去改那一处,没回头看全文。
  • 用户说「改一下」「加一段」「顺手改一下」「只改这一处」「补一下」「快速改一下」。
  • 用户说「润色一下」「精简一下」「优化下措辞」「压缩这段」「扩写一下」「顺一顺」——文字加工也是改已有内容,先看这段在骨架里的位置再动。
  • 用户丢一整篇文章说「优化一下」「通篇顺一顺」,没指改哪儿——别逐句润色,先抽骨架,自己找出承接断了、论据放错节、结论收不全的地方(细则见 doc-scope.md)。
  • 新增一段内容 / 一节章节,准备挂在已有文档末尾。
  • 改文档的一节,没重读其他章节。
  • 处理别人对文档的评审意见,准备逐条改,不看全文骨架。
  • 迭代 / 更新一个已有技能文档、方案、配置说明。

不触发:从零新起一篇(没有既有骨架可通读)、纯一句话答疑、明确说"随手写个一次性草稿"。


「整体」怎么定义(按载体分)

不同载体,「整体」落到不同东西上:

载体 「整体」指什么 通读到什么程度
文档 · 修改一处 全文骨架 + 前后章节的承启 知道这一处在骨架里的位置、上一段收在哪、下一段起在哪
文档 · 通篇优化(没指改哪儿) 全文骨架 + 论据归位 + 结论闭合 抽出主干,自己找出哪几节承接断了、论据放错了、结论收不全(细则见 doc-scope.md)
文档 · 新增一节 全文骨架 + 主线 新节能不能顺进骨架,顺不进去要么调骨架,要么不加(细则见 doc-scope.md)
技能文档更新 SKILL.md 主体 + 所有 references + 已发布版本 frontmatter 找到本次改动的既有依据,不叠加平行防线;不覆盖已定的 description
方案/配置说明 完整方案/配置文件 + 上游被谁引用 改一处能说出谁会受影响

三步硬约束(改前必走)

底子是三条业界经典:Shotgun Surgery(改一处要连带看多处)、Chesterton's Fence(拆之前先搞清它为什么在)、Outline-First(骨架先立)。源头见 references/prior-art.md

通读整体

按上表读到位。不到位不许下笔。

  • 文档:通读全文,列出骨架(一节一句话观点)。
  • 技能文档:读 SKILL.md 主体 + 所有 references。
  • 方案:读完整方案。

列影响面

两栏,写下来(重档)或口头说清(中轻档):

  • 这次要动的点:准备改/新增的具体位置。
  • 跟这个点相关的既有逻辑:文档骨架里的前后章、已有的类似论述、依赖此处的下游章节。

相关的没列全,不许下笔。

三问过闸

一条一条问,一条不过就停:

  1. 这个点,全文 / 技能历史 / 方案版本里之前动过吗? 动过就先看历史,别把上次刚删的加回来,别推翻上一次评审已经定的事(对应 Chesterton's Fence)。
  2. 修法的风险比原问题大吗? 大就换修法,别硬扛(对应 Band-Aid 反模式)。
  3. 改这一处,会不会破坏整体骨架的连贯? 破坏就回骨架重来,不许硬插(对应 Shotgun Surgery)。

三问任一不过,回退到「不改」或「重设计」,不许硬修。


骨架优先(文档场景专用规矩)

新写和大改文档时,单独一条硬约束:骨架先立,内容后填,过渡最后加(对应 Outline-First):

Read the full file on GitHub · 168 lines

Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 168 lines · 300 tokens per session scan A fe8fb5f0aa6b

Subscribe to this mod's changes

sansi-erhouxing is a skill published in the GitHub repository Job-Yang/jobbyang-ai-skills (67 stars, last pushed 9d ago), licensed MIT. It adds 300 tokens to every session and 2,670 once invoked, about $0.0015 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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