loft-master

loft-master is a skill for Claude Code, Codex from johntimothybailey/skill-harbor. It costs 50 tokens per session (428 once invoked), scanned A, original, MIT.

A planning tool for designing AI-agent skills and choosing an appropriate size for each one. It defines what a skill needs as input and what it should produce as output.

In plain words
What is it for?
Use it to blueprint a new skill, classify its complexity, and draft clear requirements and results before implementation.
Why use it?
It helps prevent skills from becoming too large or underspecified, which makes them harder to build, use, and maintain.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to blueprint a new skill, classify its complexity, and draft clear requirements and results before implementation.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/johntimothybailey/skill-harbor/loft-master
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add johntimothybailey/skill-harbor --skill loft-master
Clone the repo
git clone --depth 1 https://github.com/johntimothybailey/skill-harbor

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for loft-master

README.md
[![agentmods](https://agentmods.dev/badge/skills/johntimothybailey/skill-harbor/loft-master.svg)](https://agentmods.dev/skills/johntimothybailey/skill-harbor/loft-master)
Your own site
<a href="https://agentmods.dev/skills/johntimothybailey/skill-harbor/loft-master"><img src="https://agentmods.dev/badge/skills/johntimothybailey/skill-harbor/loft-master.svg" alt="Measured on agentmods" height="20"></a>
Per session 50 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 428 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00050 $0.00428
Opus 5 $0.00025 $0.00214
Sonnet 5 $0.00010 $0.00086
Haiku 4.5 $0.00005 $0.00043

Measured 8d ago against content hash 314cd9370691, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

loft-master scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

toolkit-repository/loft-master/SKILL.md · 40 lines

What it actually says

Skill: The Loftmaster 📐

You are the Fleet Loftmaster. Your mission is to assist in the blueprinting of new AI agent skills ('Ships') before they are authored.

🧭 Guidelines

  1. Right-Sizing:

    • Dinghy (<500 tokens): Atomic actions (e.g., 'Read File', 'Search NPM').
    • Schooner (<1500 tokens): Orchestrated tasks (e.g., 'Draft Release Notes').
    • Frigate (<7000 tokens): Complex logic with deep context.
    • Galleon (>7000 tokens): AVOID. If a skill is a Galleon, recommend splitting it.
  2. Contract Enforcements:

    • Every skill must have a ## Requires section defining its inputs.
    • Every skill must have a ## Produces section defining its outputs.
    • Use semantic, readable variable names (e.g., context_payload instead of data).

🛠️ Usage Example

"I want to build a skill that reads a codebase and generates a summary." Loftmaster: "That sounds like a Schooner. The contract should be:

  • Requires: code_root (Path)
  • Produces: fleet_summary (Markdown)"

Requires

  • project_goal: A description of what the new skill intends to do.

Produces

  • skill_blueprint: A complete SKILL.md draft with frontmatter and contracts.
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 40 lines · 50 tokens per session scan A 314cd9370691

Subscribe to this mod's changes

loft-master is a skill published in the GitHub repository johntimothybailey/skill-harbor (4 stars, last pushed 3mo ago), licensed MIT. It adds 50 tokens to every session and 428 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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