condition-based-waiting

A testing technique that waits for a real event or state change instead of pausing for a guessed amount of time. Flaky tests are tests that pass or fail unpredictably.

In plain words
What is it for?
Use it when testing asynchronous work, waiting for events, checking changing state, or expecting a collection to reach a size.
Why use it?
It reduces race conditions and timing-dependent failures, especially when tests run slowly, in parallel, or in continuous integration.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/jpm1118/threadwork/condition-based-waiting
Any agent
npx skills add JPM1118/Threadwork --skill condition-based-waiting
Clone the repo
git clone --depth 1 https://github.com/JPM1118/Threadwork

Made for: Claude Code, Codex.

Per session 43 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 692 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin 88% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00043 $0.00692
Opus 5 $0.00022 $0.00346
Sonnet 5 $0.00009 $0.00138
Haiku 4.5 $0.00004 $0.00069

Measured 2d ago against content hash 416c41638300, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

condition-based-waiting scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

88% identical to Condition-Based Waiting — 50 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

skills/condition-based-waiting/SKILL.md · 102 lines

How it starts

The opening of the file, as written. The whole thing — 102 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Condition-Based Waiting

Overview

Flaky tests often guess at timing with arbitrary delays. This creates race conditions where tests pass on fast machines but fail under load or in CI.

Core principle: Wait for the actual condition you care about, not a guess about how long it takes.

When to Use

Use when:

  • Tests have arbitrary delays (setTimeout, sleep, time.sleep())
  • Tests are flaky (pass sometimes, fail under load)
  • Tests timeout when run in parallel
  • Waiting for async operations to complete

Don't use when:

  • Testing actual timing behavior (debounce, throttle intervals)
  • Always document WHY if using arbitrary timeout

Core Pattern

// BAD: Guessing at timing
await new Promise(r => setTimeout(r, 50));
const result = getResult();
expect(result).toBeDefined();

// GOOD: Waiting for condition
await waitFor(() => getResult() !== undefined);
const result = getResult();
expect(result).toBeDefined();

Quick Patterns

Scenario Pattern
Wait for event waitFor(() => events.find(e => e.type === 'DONE'))
Wait for state waitFor(() => machine.state === 'ready')
Wait for count waitFor(() => items.length >= 5)
Wait for file waitFor(() => fs.existsSync(path))
Complex condition waitFor(() => obj.ready && obj.value > 10)

Implementation

Generic polling function:

async function waitFor<T>(
  condition: () => T | undefined | null | false,
  description: string,
  timeoutMs = 5000
): Promise<T> {
  const startTime = Date.now();

  while (true) {
    const result = condition();
    if (result) return result;

    if (Date.now() - startTime > timeoutMs) {
      throw new Error(`Timeout waiting for ${description} after ${timeoutMs}ms`);
    }

    await new Promise(r => setTimeout(r, 10)); // Poll every 10ms
  }
}

Common Mistakes

Polling too fast: setTimeout(check, 1) - wastes CPU Fix: Poll every 10ms

No timeout: Loop forever if condition never met Fix: Always include timeout with clear error

Read the full file on GitHub · 102 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 102 lines · 43 tokens per session scan A 416c41638300

Subscribe to this mod's changes

condition-based-waiting is a skill published in the GitHub repository JPM1118/Threadwork (5 stars, last pushed 8mo ago), licensed MIT. It adds 43 tokens to every session and 692 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. It is 88% identical to Condition-Based Waiting, differing in 50 lines, and is treated as a copy.

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