everything-react-native-expo: Skill for Claude Code

.claude/skills/erne-debug-visual/SKILL.md

erne-debug-visual is a skill for Claude Code from JubaKitiashvili/everything-react-native-expo. It costs 18 tokens per session (594 once invoked), scanned A, a copy of debug-visual, MIT.

A screenshot-based UI debugging skill for React Native and Expo apps. It examines a live simulator or emulator screenshot, a supplied image, or a comparison with a Figma design file.

In plain words
What is it for?
Finding layout, spacing, typography, styling, and other visible issues on a chosen app screen, including differences from a Figma export.
Why use it?
It makes visual problems easier to identify by checking the rendered screen against the source code or intended design.

Skill for Claude Code

Written for Claude Code: installed under .claude/.

This is JubaKitiashvili/everything-react-native-expo's own configuration. It tells Claude Code how to work on everything-react-native-expo itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything everything-react-native-expo configures →

Part of the erne-universal plugin — 45 skills, 12 agents shipped together

Reuse

Borrowing it

Nothing to install: this file belongs to JubaKitiashvili/everything-react-native-expo. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/JubaKitiashvili/everything-react-native-expo/main/.claude/skills/erne-debug-visual/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/JubaKitiashvili/everything-react-native-expo

Made for: Claude Code.

Or install erne-universal, the plugin that ships this one along with the rest of its 45 skills, 12 agents.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for erne-debug-visual

README.md
[![agentmods](https://agentmods.dev/badge/skills/jubakitiashvili/everything-react-native-expo/erne-debug-visual/github.svg)](https://agentmods.dev/skills/jubakitiashvili/everything-react-native-expo/erne-debug-visual)
Your own site
<a href="https://agentmods.dev/skills/jubakitiashvili/everything-react-native-expo/erne-debug-visual"><img src="https://agentmods.dev/badge/skills/jubakitiashvili/everything-react-native-expo/erne-debug-visual/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for erne-debug-visual

Your own site · 80×15
<a href="https://agentmods.dev/skills/jubakitiashvili/everything-react-native-expo/erne-debug-visual"><img src="https://agentmods.dev/badge/skills/jubakitiashvili/everything-react-native-expo/erne-debug-visual.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 18 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 594 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 92% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00018 $0.00594
Opus 5 $0.00009 $0.00297
Sonnet 5 $0.00004 $0.00119
Haiku 4.5 $0.00002 $0.00059

Measured 9d ago against content hash 4c11c46ff007, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

erne-debug-visual scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

92% identical to debug-visual — 8 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.claude/skills/erne-debug-visual/SKILL.md · 79 lines

How it starts

The opening of the file, as written. The whole thing — 79 lines — stays where its author put it; the contents beside it link to each section on GitHub.

/erne-debug-visual — Visual Debugging

You are executing the /erne-debug-visual command. Use the visual-debugger agent for screenshot-based UI analysis and fixing.

Arguments

/debug-visual                          — auto-capture screenshot from running simulator/emulator via agent-device
/debug-visual <file>                   — analyze a specific screenshot file
/debug-visual --compare <figma-file>   — compare app screenshot with Figma export
/debug-visual --screen <ScreenName>    — navigate to and capture a specific screen

Process

Step 1: Capture Screenshot

  • No args: auto-capture from running simulator/emulator via agent-device
  • <file> provided: read the specified screenshot file directly
  • --compare: capture live app screenshot AND read the Figma export file
  • --screen: navigate to the named screen first, then capture

Step 2: Analyze

  1. Apply multimodal vision to the screenshot(s)
  2. Read the relevant component source files
  3. Identify all visual issues
  4. Present a numbered list — each item includes category and severity:
Category Examples
Layout overflow, misalignment, wrong spacing
Typography wrong font, size, weight, truncation
Color wrong token, contrast failure, dark mode
Spacing padding/margin off-spec
Responsive breaks on small/large screen
Figma Delta deviation from design (--compare only)

Severity: critical · major · minor

Step 3: Interactive Fix

  1. User picks issue numbers to fix
  2. Locate the responsible component in source
  3. Apply the fix (minimal change, match project style)
  4. Hot reload — allow ~2s for changes to reflect
  5. Re-capture screenshot
  6. Show before/after comparison
  7. Ask: "Does this look correct? Any remaining issues?"

Step 4: Summary

  • Issues detected (count by severity)
  • Fixes applied with before/after diff per issue
  • Remaining issues (if any deferred by user)
  • Save findings to memory for future reference

Read the full file on GitHub · 79 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 79 lines · 18 tokens per session scan A 4c11c46ff007

Subscribe to this mod's changes

erne-debug-visual is a skill published in the GitHub repository JubaKitiashvili/everything-react-native-expo (45 stars, last pushed 5mo ago), licensed MIT. It adds 18 tokens to every session and 594 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. It is 92% identical to debug-visual, differing in 8 lines, and is treated as a copy.

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