novel-to-screen-adaptation

novel-to-screen-adaptation is a skill for Claude Code from juemin4-source/writing-pro-max. It costs 133 tokens per session (12,029 once invoked), scanned A, original, no licence file.

A process for turning a novel into a screenplay by breaking it down into its main idea, story engine, objects, scenes, episodes, and script in that order. It is an adaptation workflow, not a general script-writing tool.

In plain words
What is it for?
Use it to analyse a novel and plan its film, television, episode, or screenplay adaptation.
Why use it?
It gives you a structured way to translate a long book into scenes and screen story units instead of adapting it randomly.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the writing-pro-max plugin — 6 skills shipped together

Good fit Use it to analyse a novel and plan its film, television, episode, or screenplay adaptation.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/juemin4-source/writing-pro-max/novel-to-screen-adaptation
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add juemin4-source/writing-pro-max --skill novel-to-screen-adaptation
Clone the repo
git clone --depth 1 https://github.com/juemin4-source/writing-pro-max

Made for: Claude Code.

Or install writing-pro-max, the plugin that ships this one along with the rest of its 6 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for novel-to-screen-adaptation

README.md
[![agentmods](https://agentmods.dev/badge/skills/juemin4-source/writing-pro-max/novel-to-screen-adaptation/github.svg)](https://agentmods.dev/skills/juemin4-source/writing-pro-max/novel-to-screen-adaptation)
Your own site
<a href="https://agentmods.dev/skills/juemin4-source/writing-pro-max/novel-to-screen-adaptation"><img src="https://agentmods.dev/badge/skills/juemin4-source/writing-pro-max/novel-to-screen-adaptation/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for novel-to-screen-adaptation

Your own site · 80×15
<a href="https://agentmods.dev/skills/juemin4-source/writing-pro-max/novel-to-screen-adaptation"><img src="https://agentmods.dev/badge/skills/juemin4-source/writing-pro-max/novel-to-screen-adaptation.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 133 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 12,029 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00133 $0.12029
Opus 5.5 $0.00053 $0.04812
Sonnet 5.5 $0.00027 $0.02406
Haiku 4.5 $0.00013 $0.01203

Measured 1mo ago against content hash b3f21f80cc97, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

novel-to-screen-adaptation scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

The scan reads SKILL.md. This mod also ships 7 executable files (scripts/adapt-step.js, scripts/budget.js, scripts/ds-pipeline-runner.js, …), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

novel-to-screen-adaptation/SKILL.md · 1,039 lines

The source is not reproduced here

A licence we could not identify

The repository carries a LICENSE file, but it is custom or dual enough that GitHub cannot name it and neither can this catalogue. Unknown terms are not permission, so the body is not copied here. Read the licence at the source and decide for yourself.

Read it on GitHub

Files

What ships with it

36 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 1,039 lines · 133 tokens per session scan A b3f21f80cc97

Subscribe to this mod's changes

novel-to-screen-adaptation is a skill published in the GitHub repository juemin4-source/writing-pro-max (11 stars, last pushed 2mo ago), with no licence file. It adds 133 tokens to every session and 12,029 once invoked, about $0.0005 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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