Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add juspay/xyne-spaces --skill motion-interactiongit clone --depth 1 https://github.com/juspay/xyne-spacesWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/juspay/xyne-spaces/motion-interaction)<a href="https://agentmods.dev/skills/juspay/xyne-spaces/motion-interaction"><img src="https://agentmods.dev/badge/skills/juspay/xyne-spaces/motion-interaction/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/juspay/xyne-spaces/motion-interaction"><img src="https://agentmods.dev/badge/skills/juspay/xyne-spaces/motion-interaction.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00028 | $0.00170 |
| Opus 5.5 | $0.00011 | $0.00068 |
| Sonnet 5.5 | $0.00006 | $0.00034 |
| Haiku 4.5 | $0.00003 | $0.00017 |
Grade A, and why
motion-interaction scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
Motion and interaction
Motion should explain state change, not delay the user.
- Use short transitions for hover, focus, selection, expansion, and feedback.
- Keep entrance animation rare and subordinate to content; stagger only a few meaningful items.
- Give every action immediate feedback and preserve state consistently.
- Prevent accidental form submission and repeated destructive actions.
- Use transforms and opacity for smooth animation; avoid layout-thrashing loops.
- Under
prefers-reduced-motion: reduce, remove nonessential movement and keep state changes understandable.
Test the actual interaction after implementation. A visually convincing button that does nothing is a defect, not a mockup detail.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 21 lines · 28 tokens per session scan A 4d2f8da2c4de
motion-interaction is a skill published in the GitHub repository juspay/xyne-spaces (820 stars, last pushed today), licensed Apache-2.0. It adds 28 tokens to every session and 170 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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