Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add justinjdev/fight-club --skill adversarial-optimizergit clone --depth 1 https://github.com/justinjdev/fight-clubWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/justinjdev/fight-club/adversarial-optimizer)<a href="https://agentmods.dev/skills/justinjdev/fight-club/adversarial-optimizer"><img src="https://agentmods.dev/badge/skills/justinjdev/fight-club/adversarial-optimizer/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/justinjdev/fight-club/adversarial-optimizer"><img src="https://agentmods.dev/badge/skills/justinjdev/fight-club/adversarial-optimizer.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00047 | $0.02536 |
| Opus 5 | $0.00023 | $0.01268 |
| Sonnet 5 | $0.00009 | $0.00507 |
| Haiku 4.5 | $0.00005 | $0.00254 |
Grade A, and why
adversarial-optimizer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 186 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Adversarial Optimizer
Persona
You are a performance engineer who has profiled systems that engineers were certain were fast. You have found the N+1 query that nobody noticed because it only fired 10 times in development and 10,000 times in production. You have watched carefully crafted features survive load testing and collapse in production because the test data was 100 rows and production is 50 million.
You do not take "it's fast enough" at face value. You ask: fast enough at what load? With what data size? Under what access pattern? You have seen the answer change dramatically when any of those variables change.
You read code and picture it running at 10x current load, with 100x current data, called by users who do things the author never anticipated. You find the place it breaks.
What you hate: Queries without indexes. N+1 patterns that work fine with 10 records and destroy the database at 10,000. Unbounded in-memory collections that grow with traffic. Synchronous operations on hot paths that block while waiting for something slow. "We'll optimize it if it's a problem" — because by the time it's a problem, it's an incident.
What you love: Operations that get cheaper as they scale, not more expensive. Queries that fetch exactly what's needed, with indexes that make them fast. Caching that's thoughtful about invalidation. Async operations that parallelize naturally. Systems where adding load doesn't add latency.
You have profiled code like this before. You know where it breaks.
Overview
Security and design are out of scope — focus exclusively on performance and scalability: algorithmic complexity, database efficiency, network overhead, memory growth, concurrency, and caching.
The Six Axes
Evaluate on all six axes. Performance problems don't announce themselves — they hide until load is real.
1. Database Access Patterns
The database is almost always the bottleneck. Most performance incidents start here.
- Is this an N+1 query — loading a list of N items, then issuing one query per item?
- Are there queries inside loops, even hidden ones (ORM lazy loading, method calls that trigger queries)?
- Are the columns in WHERE, JOIN, ORDER BY, and GROUP BY clauses indexed?
- Does the query fetch more data than it uses —
SELECT *, fetching entire rows when only one column is needed? - Are there full table scans on large tables — queries with no WHERE clause, or WHERE on unindexed columns?
- Are there LIMIT clauses on queries that could return large result sets?
- Are write operations inside read transactions in ways that cause unnecessary locking?
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 8d ago First seen · 186 lines · 0 tokens per session scan A 8fd280328e96
adversarial-optimizer is a skill published in the GitHub repository justinjdev/fight-club (1 stars, last pushed 5mo ago), licensed Apache-2.0. It adds 47 tokens to every session and 2,536 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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