duneboard-init-project

duneboard-init-project is a skill for Codex from KaEvDm/DuneBoard. It costs 58 tokens per session (1,168 once invoked), scanned A, original, MIT.

A setup workflow for adding a DuneBoard task board to a local repository and making that project understandable to future agents.

In plain words
What is it for?
Creating the board configuration and task directory, installing agent guidance, registering the project in DuneBoard, and defining its task statuses.
Why use it?
It creates the files and registration needed to organize project work in DuneBoard without moving existing planning files.

Skill for Codex

Written for Codex: agents/openai.yaml present. Also seen: reads .claude/ paths; mentions CLAUDE.md; mentions Claude Code.

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/kaevdm/duneboard/duneboard-init-project
Any agent
npx skills add KaEvDm/DuneBoard --skill duneboard-init-project
Clone the repo
git clone --depth 1 https://github.com/KaEvDm/DuneBoard

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for duneboard-init-project

README.md
[![agentmods](https://agentmods.dev/badge/skills/kaevdm/duneboard/duneboard-init-project.svg)](https://agentmods.dev/skills/kaevdm/duneboard/duneboard-init-project)
Your own site
<a href="https://agentmods.dev/skills/kaevdm/duneboard/duneboard-init-project"><img src="https://agentmods.dev/badge/skills/kaevdm/duneboard/duneboard-init-project.svg" alt="Measured on agentmods" height="20"></a>
Per session 58 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,168 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00058 $0.01168
Opus 5 $0.00029 $0.00584
Sonnet 5 $0.00012 $0.00234
Haiku 4.5 $0.00006 $0.00117

Measured 6d ago against content hash ca00a977cd1c, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

duneboard-init-project scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/duneboard-init-project/SKILL.md · 180 lines

How it starts

The opening of the file, as written. The whole thing — 180 lines — stays where its author put it; the contents beside it link to each section on GitHub.

DuneBoard Project Init

Bootstrap a local repository so agents and humans can use DuneBoard there.

Use this before organizing or importing real work into a new target project.

Inputs

Identify:

  • target project root
  • DuneBoard workspace root
  • project display name
  • project id for .duneboard/projects.local.json
  • whether the target already has AGENTS.md, CLAUDE.md, or other agent instruction files

Use a stable lowercase project id with hyphens, for example that-one-book.

Create Board Skeleton

Create the project-local board config:

.duneboard/config.yml
tasks/

Use this config shape:

name: Project Name
version: 0.1
task_roots:
  - tasks
id_prefix: DB
default_status: draft
workflow:
  statuses:
    - draft
    - ready
    - in_progress
    - blocked
    - review
    - done
    - canceled
  done_statuses:
    - done
  active_statuses:
    - ready
    - in_progress
    - blocked
    - review

Do not delete or move existing planning files.

Install Agent Guidance

Make the target repository self-describing for future agents:

.codex/skills/duneboard-agent/SKILL.md
.codex/skills/duneboard-agent/agents/openai.yaml
.claude/skills/duneboard-agent/SKILL.md
AGENTS.md

Do not put the installed project-local skill in a plain root-level skills/ directory. That is useful as a source package inside DuneBoard itself, but it is not where Codex or Claude Code discover project skills.

The local skill must include exact commands for the target root. If the target project does not own the DuneBoard CLI, prefer the stable wrapper from the DuneBoard workspace:

C:\path\to\DuneBoard\scripts\DuneBoard.ps1 --root C:\path\to\project preflight --compact

Use pnpm --dir C:\path\to\DuneBoard dune --root C:\path\to\project ... only as a fallback when the wrapper is unavailable.

Minimal local skill body:

---
name: duneboard-agent
description: Work with this repository's DuneBoard board in tasks/. Use when planning, claiming, updating, blocking, releasing, or closing tasks.
---

# DuneBoard Agent Skill

- `tasks/` Markdown files are the source of truth.
- Do not invent task IDs; create tasks through the DuneBoard CLI.
- Do not delete or move source project files when updating the board.
- Use dependencies only for real sequencing constraints.

Validate and inspect work:

```powershell
C:\path\to\DuneBoard\scripts\DuneBoard.ps1 --root C:\path\to\project preflight --compact
```

For a narrow user-requested fix that touches only one or two files and does not
touch DuneBoard task files or an active board task, skip claim/note/release and
run only the relevant validation. Return to the full workflow if the work grows.

Read the full file on GitHub · 180 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 180 lines · 58 tokens per session scan A ca00a977cd1c

Subscribe to this mod's changes

duneboard-init-project is a skill published in the GitHub repository KaEvDm/DuneBoard (11 stars, last pushed 2mo ago), licensed MIT. It adds 58 tokens to every session and 1,168 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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