cinematic-web-experience

cinematic-web-experience is a skill for Claude Code, Codex from Kainiko943/beautiful-ui. It costs 51 tokens per session (1,128 once invoked), scanned A, original, MIT.

A guide for creating immersive websites with strong visual composition, animation, depth, 3D scenes, particles, or scrolling stories.

In plain words
What is it for?
Use it for cinematic landing pages, portfolios, product showcases, WebGL or Three.js sites, and demo-focused interfaces with effects such as particles, bloom, glass, smoke, or scroll animation.
Why use it?
It helps turn a premium-looking visual idea into a defined first screen and an implementable motion plan.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it for cinematic landing pages, portfolios, product showcases, WebGL or Three.js sites, and demo-focused interfaces with effects such as particles, bloom, glass, smoke, or scroll animation.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/kainiko943/beautiful-ui/cinematic-web-experience
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Kainiko943/beautiful-ui --skill cinematic-web-experience
Clone the repo
git clone --depth 1 https://github.com/Kainiko943/beautiful-ui

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for cinematic-web-experience

README.md
[![agentmods](https://agentmods.dev/badge/skills/kainiko943/beautiful-ui/cinematic-web-experience/github.svg)](https://agentmods.dev/skills/kainiko943/beautiful-ui/cinematic-web-experience)
Your own site
<a href="https://agentmods.dev/skills/kainiko943/beautiful-ui/cinematic-web-experience"><img src="https://agentmods.dev/badge/skills/kainiko943/beautiful-ui/cinematic-web-experience/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for cinematic-web-experience

Your own site · 80×15
<a href="https://agentmods.dev/skills/kainiko943/beautiful-ui/cinematic-web-experience"><img src="https://agentmods.dev/badge/skills/kainiko943/beautiful-ui/cinematic-web-experience.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 51 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,128 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00051 $0.01128
Opus 5 $0.00026 $0.00564
Sonnet 5 $0.00010 $0.00226
Haiku 4.5 $0.00005 $0.00113

Measured 11d ago against content hash 436d35fee8ae, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

cinematic-web-experience scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

cinematic-web-experience/SKILL.md · 103 lines

How it starts

The opening of the file, as written. The whole thing — 103 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Cinematic Web Experience

Overview

Use this skill when the user wants the kind of web experience that looks impressive in a short demo: full-screen composition, premium art direction, motion, depth, and a strong first-viewport reveal. This is for demo-worthy cinematic web experiences, not ordinary dashboards or static pages.

Start with beautiful-ui for product intent and visual direction, then use this skill to turn the direction into an implementable web experience. Pair with platform-web-ui for browser behavior and ui-verification before completion.

When To Trigger

  • "Build something like this cinematic website."
  • "Make a site that looks like a premium studio/portfolio."
  • "Create a WebGL/Three.js landing page."
  • "Make Claude build a wow-factor demo."
  • "Add particles, bloom, glass, smoke, scroll animation, or interactive 3D."
  • "Make this look like a viral AI-built website demo."

Required Workflow

  1. Identify the cinematic promise in one sentence.
  2. Define the first-viewport composition: subject, backdrop, focal point, lighting, navigation, and CTA.
  3. Choose the motion model: ambient loop, pointer response, scroll reveal, scene transition, or staged sequence.
  4. Select implementation primitives:
    • Start with the Cinematic Technology Ladder and choose the simplest primitive that can deliver the intended impact.
    • Use video, image sequences, Lottie, Rive, Spline, or pre-rendered assets when the scene is mostly atmospheric, decorative, or fixed.
    • Use Three.js, React Three Fiber, or custom shaders only when runtime interaction, procedural motion, 3D camera control, particle behavior, or scene composition truly requires it.
    • Use CSS and lightweight canvas only for simple particles or glow fields.
    • Use GSAP, Framer Motion, or existing project motion tools only when already available or clearly justified.
  5. Design responsive fallbacks for mobile, reduced motion, slow devices, and non-WebGL browsers.
  6. Implement a real first screen, not a marketing placeholder.
  7. Verify with browser preview, Playwright screenshots, and a nonblank canvas/visual asset check.

Read the full file on GitHub · 103 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 103 lines · 51 tokens per session scan A 436d35fee8ae

Subscribe to this mod's changes

cinematic-web-experience is a skill published in the GitHub repository Kainiko943/beautiful-ui (5 stars, last pushed 4mo ago), licensed MIT. It adds 51 tokens to every session and 1,128 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other skills, from other repositories

scroll-craft

Build premium scroll-driven landing pages for service, product, food, and drink brands. Plan the visitor journey, page grammar, emotional peak, and bespoke signature move. Create dimensional heroes with independent visual planes, restrained motion, and separate mobile composition. Use supplied photos and footage or…

nateherkai/scroll-craft · 177 tokens

accessibility

Use when making a web UI conform to WCAG 2.2 Level AA — axe-core or Lighthouse a11y violations, keyboard operability, focus management, ARIA roles/names/live regions, contrast, tap-target size. NOT palette or visual intent (that is design), NOT test-runner setup (that is testing-web), NOT LCP/page-speed (that is…

ericrisco/rsc-harness · 86 tokens

brand-visual-language

A brand's visual tone — playful or serious, rounded or angular — should be consistent across all UI elements. Shape language in typography, border-radius, and iconography communicates personality before a single word is read. Use when establishing a design system, choosing icon libraries, setting border-radius tokens…

dembrandt/dembrandt-skills · 68 tokens

micro-interactions

Micro-interactions are small, purposeful animations and responses that reward the user and make the interface feel alive — an animated icon, a satisfying toggle, a subtle reveal. Borrowed from the natural world, they add delight without distraction. Use when designing interactive components, success states, toggles…

dembrandt/dembrandt-skills · 70 tokens

elevation-and-depth

Elevation — subtle shadows and layering — communicates visual hierarchy by lifting elements above the surface. Combined with border-radius, it creates the tactile quality of cards, modals, and interactive surfaces. Use when designing cards, dropdowns, modals, tooltips, or any floating UI element.

dembrandt/dembrandt-skills · 62 tokens

loading-states-and-perceived-performance

Manage user expectations during wait times with appropriate loading states — from simple spinners to complex skeleton screens and staggered animations. Perceived performance is often more important than actual load time. Use when designing data-heavy components, handling API calls, building hero sections, or improving…

dembrandt/dembrandt-skills · 68 tokens