kappmaker-mascot

A mascot-generation helper for KAppMaker apps, where KAppMaker is a mobile-app creation platform. It creates a character concept and renders the character in different app situations, such as loading, errors, and celebrations.

In plain words
What is it for?
Use it to create a mascot, prepare its visual states for an app interface, remove backgrounds, and animate selected states into short loops.
Why use it?
It removes the need to design each mascot pose and app state separately.

Skill for Claude CodeCodex

Part of the kappmaker plugin — 22 skills shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/kappmaker/kappmaker-cli/kappmaker-mascot
Any agent
npx skills add KAppMaker/KAppMaker-CLI --skill kappmaker-mascot
Clone the repo
git clone --depth 1 https://github.com/KAppMaker/KAppMaker-CLI

Made for: Claude Code, Codex.

Or install kappmaker, the plugin that ships this one along with the rest of its 22 skills.

Per session 107 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,000 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00107 $0.02000
Opus 5 $0.00053 $0.01000
Sonnet 5 $0.00021 $0.00400
Haiku 4.5 $0.00011 $0.00200

Measured 2d ago against content hash aa87807fe4c1, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

kappmaker-mascot scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/kappmaker-mascot/SKILL.md · 119 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 119 lines · 107 tokens per session scan A aa87807fe4c1

Subscribe to this mod's changes

kappmaker-mascot is a skill published in the GitHub repository KAppMaker/KAppMaker-CLI (3 stars, last pushed 8d ago), with no licence file. It adds 107 tokens to every session and 2,000 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.