motion-design-pro

motion-design-pro is a skill for Claude Code from kelvinkosbab/AppBootstrapAI. It costs 129 tokens per session (1,769 once invoked), scanned A, original, MIT.

A guide for designing and reviewing interface motion in SwiftUI and Jetpack Compose, Apple's and Android's UI programming frameworks.

In plain words
What is it for?
Use it to define motion rules, specify timing and easing, implement transitions, and review loading, success, and error feedback.
Why use it?
It helps motion explain state changes and user actions while staying consistent and comfortable, rather than being chosen as isolated animations.

Skill for Claude Code

Written for Claude Code: installed under .claude/.

Good fit Use it to define motion rules, specify timing and easing, implement transitions, and review loading, success, and error feedback.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/kelvinkosbab/appbootstrapai/motion-design-pro
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add kelvinkosbab/AppBootstrapAI --skill motion-design-pro
Clone the repo
git clone --depth 1 https://github.com/kelvinkosbab/AppBootstrapAI

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for motion-design-pro

README.md
[![agentmods](https://agentmods.dev/badge/skills/kelvinkosbab/appbootstrapai/motion-design-pro/github.svg)](https://agentmods.dev/skills/kelvinkosbab/appbootstrapai/motion-design-pro)
Your own site
<a href="https://agentmods.dev/skills/kelvinkosbab/appbootstrapai/motion-design-pro"><img src="https://agentmods.dev/badge/skills/kelvinkosbab/appbootstrapai/motion-design-pro/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for motion-design-pro

Your own site · 80×15
<a href="https://agentmods.dev/skills/kelvinkosbab/appbootstrapai/motion-design-pro"><img src="https://agentmods.dev/badge/skills/kelvinkosbab/appbootstrapai/motion-design-pro.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 129 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,769 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00129 $0.01769
Opus 5.5 $0.00052 $0.00708
Sonnet 5.5 $0.00026 $0.00354
Haiku 4.5 $0.00013 $0.00177

Measured today against content hash 41366e97ae59, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

motion-design-pro scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured today.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/motion-design-pro/SKILL.md · 84 lines

How it starts

The opening of the file, as written. The whole thing — 84 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Make motion that explains the interface: it shows where things come from, confirms that an action worked, and makes a state change legible, and it stays fast, consistent, and comfortable. This is the deep companion to the always-on apple-motion-design.md and android-motion-design.md rules. The rules steer code while it's written; this skill designs the motion system, writes the spec designers and developers share, builds the hard sequences, and audits what exists. It serves designers (the spec and the vocabulary) and developers (the tokens and the code) from the same source.

Sources. Adapted from the LottieFiles motion design skill (MIT, © 2025 LottieFiles; see NOTICE.md): the three pillars, motion layers, personality archetypes, emotion mapping, Disney's principles for UI, timing and easing tables, patterns, and the quality checklist. Rewritten for SwiftUI and Jetpack Compose and checked against Apple's Human Interface Guidelines and Material 3 motion. Thank you to LottieFiles for publishing it openly.

Pick the mode from the request:

  • Define the motion system: no motion tokens yet, a rebrand, or "make the app feel more X". Choose a personality with references/principles.md, set tokens with references/timing-and-easing.md, write docs/design/motion.md from references/motion-spec.md, and add the tokens to the DesignSystem / :core:designsystem module.
  • Spec or build an interaction: a designer's prototype, or "animate this". Work through the checklist below, pick a recipe from references/patterns.md, and write the spec row before the code.
  • Review: existing animation feels slow, cheap, robotic, distracting, or janky, or before a release. Run references/review.md (scan commands, quality checklist, smells and fixes).

If doing a partial task, load only the relevant reference file.

The Checklist (before any animation)

  1. Purpose: feedback, orientation, state change, attention, or delight. No purpose, no animation.
  2. Feeling: the emotional target (confident, calm, urgent, joyful) within the app's personality.
  3. Primary property: position, scale, opacity, color, or rotation, chosen from the purpose; add at most one supporting property.
  4. Duration from the element and travel distance; entrances longer than exits.
  5. Easing direction: decelerate in, accelerate out, ease both ends on screen, linear only for spinners and progress.
  6. Hero: one element leads; others follow 30–60 ms apart, total under ~500 ms.
  7. Reduced alternative: what plays under Reduce Motion / "Remove animations" (usually a crossfade, or nothing).
  8. Non-motion signal: the text, icon, haptic, or accessibility announcement that carries the same information.

Read the full file on GitHub · 84 lines

Files

What ships with it

6 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. today First seen · 84 lines · 129 tokens per session scan A 41366e97ae59

Subscribe to this mod's changes

motion-design-pro is a skill published in the GitHub repository kelvinkosbab/AppBootstrapAI (8 stars, last pushed today), licensed MIT. It adds 129 tokens to every session and 1,769 once invoked, about $0.0005 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-11-06.

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