adapt

adapt is a skill for Claude Code from khanhhuyenngo985-sys/character-scene-design-skills. It costs 51 tokens per session (1,532 once invoked), scanned A, original, no licence file.

A design and implementation guide for making interfaces work across screen sizes, devices, and usage situations. It covers responsive layouts, which adjust to available space, as well as touch-friendly controls.

In plain words
What is it for?
It helps add breakpoints, fluid sizing, and touch targets, and adapt an interface for mobile or cross-device use.
Why use it?
It prevents layouts and controls from becoming difficult to use on phones, tablets, desktops, or other contexts.

Skill for Claude Code

Written for Claude Code: user-invocable in frontmatter.

Good fit It helps add breakpoints, fluid sizing, and touch targets, and adapt an interface for mobile or cross-device use.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/khanhhuyenngo985-sys/character-scene-design-skills/adapt
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add khanhhuyenngo985-sys/character-scene-design-skills --skill adapt
Clone the repo
git clone --depth 1 https://github.com/khanhhuyenngo985-sys/character-scene-design-skills

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for adapt

README.md
[![agentmods](https://agentmods.dev/badge/skills/khanhhuyenngo985-sys/character-scene-design-skills/adapt/github.svg)](https://agentmods.dev/skills/khanhhuyenngo985-sys/character-scene-design-skills/adapt)
Your own site
<a href="https://agentmods.dev/skills/khanhhuyenngo985-sys/character-scene-design-skills/adapt"><img src="https://agentmods.dev/badge/skills/khanhhuyenngo985-sys/character-scene-design-skills/adapt/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for adapt

Your own site · 80×15
<a href="https://agentmods.dev/skills/khanhhuyenngo985-sys/character-scene-design-skills/adapt"><img src="https://agentmods.dev/badge/skills/khanhhuyenngo985-sys/character-scene-design-skills/adapt.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 51 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,532 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00051 $0.01532
Opus 5.5 $0.00020 $0.00613
Sonnet 5.5 $0.00010 $0.00306
Haiku 4.5 $0.00005 $0.00153

Measured 1mo ago against content hash 6123d106b9cf, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

adapt scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/.archive/ECC-codegen/adapt/SKILL.md · 200 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 200 lines · 51 tokens per session scan A 6123d106b9cf

Subscribe to this mod's changes

adapt is a skill published in the GitHub repository khanhhuyenngo985-sys/character-scene-design-skills (17 stars, last pushed 5mo ago), with no licence file. It adds 51 tokens to every session and 1,532 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other skills, from other repositories

ui-design

Unify product UI design, frontend implementation, and verification. Use when asked to design, redesign, build, or fix a web, desktop, or mobile interface; a page, dashboard, form, component, design system, responsive layout, accessibility, interface animation, or editable hero/banner/infographic within a product…

AnastasiyaW/codex-claude-code-config · 97 tokens

frontend-design

A design guide for building polished web interfaces such as pages, dashboards, forms, navigation, and reusable UI components. It covers HTML, CSS, JavaScript, and common frontend frameworks.

AnastasiyaW/codex-claude-code-config · 264 tokens

design-system-architect

Expert guide for designing, building, and maintaining scalable UI design systems with design tokens, headless primitives, Material Design 3 (M3), Tailwind v4 @theme, Modern Web Guidance, and WCAG 2.2 accessibility.

roedyrustam/vibes-plug · 54 tokens

svg-animation-motion-expert

Expert guide for web animations: SVG manipulation, Framer Motion 12+, GSAP 3, CSS Scroll-Driven Animations, and View Transitions API / Panduan ahli animasi web.

roedyrustam/vibes-plug · 46 tokens

website-design-cloner

Analyzes and reverse-engineers website designs directly from a target URL, extracting layout structures, design tokens (colors, typography, spacing), component hierarchies, visual assets, and responsive behaviors to enable full 1:1 duplication into modern code (Tailwind CSS v4, React/Next.js, HTML/CSS). / Mempelajari…

roedyrustam/vibes-plug · 129 tokens

screenshot-to-code-expert

Expert guide for converting UI screenshots, mockups, Figma frames, and whiteboard sketches into production-ready frontend code using vision-capable frontier models (Gemini 4 Pro, Claude 5.5, GPT Astra 6) — multi-pass visual extraction, component decomposition, responsive generation, and design token mapping / Panduan…

roedyrustam/vibes-plug · 129 tokens