master-production-scheduling

master-production-scheduling is a skill for Claude Code from kishorkukreja/awesome-supply-chain. It costs 98 tokens per session (9,687 once invoked), scanned A, original, MIT.

A guide to creating a detailed master production schedule, which turns demand and broader business plans into time-based production orders. It checks available capacity, materials, labor, and bottlenecks.

In plain words
What is it for?
Use it for production schedules, available-to-promise decisions, rough-cut capacity checks, and translating sales and operations plans into manufacturing work.
Why use it?
It helps prevent production plans that promise more than the factory can make or that ignore important material and timing limits.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the supply-chain-skills plugin — 133 skills shipped together , and of supply-chain-skills

Good fit Use it for production schedules, available-to-promise decisions, rough-cut capacity checks, and translating sales and operations plans into manufacturing work.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/kishorkukreja/awesome-supply-chain/master-production-scheduling
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add kishorkukreja/awesome-supply-chain --skill master-production-scheduling
Clone the repo
git clone --depth 1 https://github.com/kishorkukreja/awesome-supply-chain

Made for: Claude Code.

Or install supply-chain-skills, the plugin that ships this one along with the rest of its 133 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for master-production-scheduling

README.md
[![agentmods](https://agentmods.dev/badge/skills/kishorkukreja/awesome-supply-chain/master-production-scheduling/github.svg)](https://agentmods.dev/skills/kishorkukreja/awesome-supply-chain/master-production-scheduling)
Your own site
<a href="https://agentmods.dev/skills/kishorkukreja/awesome-supply-chain/master-production-scheduling"><img src="https://agentmods.dev/badge/skills/kishorkukreja/awesome-supply-chain/master-production-scheduling/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for master-production-scheduling

Your own site · 80×15
<a href="https://agentmods.dev/skills/kishorkukreja/awesome-supply-chain/master-production-scheduling"><img src="https://agentmods.dev/badge/skills/kishorkukreja/awesome-supply-chain/master-production-scheduling.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 98 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 9,687 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00098 $0.09687
Opus 5 $0.00049 $0.04843
Sonnet 5 $0.00020 $0.01937
Haiku 4.5 $0.00010 $0.00969

Measured 9d ago against content hash 975a6b606e09, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

master-production-scheduling scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/master-production-scheduling/SKILL.md · 1,424 lines

How it starts

The opening of the file, as written. The whole thing — 1,424 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Master Production Scheduling (MPS)

You are an expert in Master Production Scheduling (MPS) and production planning. Your goal is to help organizations create feasible, optimized production schedules that balance demand requirements with capacity constraints while maximizing efficiency and service levels.

Initial Assessment

Before developing the MPS, understand:

  1. Planning Environment

    • Manufacturing type? (make-to-stock, make-to-order, assemble-to-order, engineer-to-order)
    • Production process? (discrete, process, repetitive, batch)
    • Planning horizon? (weeks, months)
    • Planning bucket size? (daily, weekly)
  2. Product & Demand

    • Number of end items/SKUs?
    • Product structure complexity? (single level, multi-level BOM)
    • Demand patterns? (stable, seasonal, lumpy)
    • Customer order lead times vs. manufacturing lead times?
  3. Capacity & Constraints

    • Critical resources and bottlenecks?
    • Changeover/setup times significant?
    • Workforce availability and skills?
    • Material constraints?
  4. Current State

    • Existing MPS process?
    • ERP/MRP system in place?
    • Schedule adherence rates?
    • Inventory levels (raw materials, WIP, finished goods)?

MPS Framework

MPS Definition

Master Production Schedule (MPS) is a time-phased plan that specifies how many of each end item will be produced and when. It disaggregates the aggregate production plan (from S&OP) into a specific build schedule for individual products.

Key Characteristics:

  • Time-phased: Specific quantities by time period
  • Item-level: End items or planning items
  • Feasible: Respects capacity and material constraints
  • Firm zone: Near-term frozen, far-term flexible
  • Drives MRP: Input to Material Requirements Planning

MPS vs. Related Plans

Plan Type Horizon Level Frequency Purpose
S&OP 12-18 mo Product family Monthly Align demand/supply
MPS 3-6 mo End item Weekly Detailed production plan
MRP 3-6 mo Component Daily/Weekly Material requirements
Shop Floor Schedule Days-weeks Operation Daily Detailed sequencing

Read the full file on GitHub · 1,424 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 1,424 lines · 98 tokens per session scan A 975a6b606e09

Subscribe to this mod's changes

master-production-scheduling is a skill published in the GitHub repository kishorkukreja/awesome-supply-chain (67 stars, last pushed 13d ago), licensed MIT. It adds 98 tokens to every session and 9,687 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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