seasonal-planning

seasonal-planning is a skill for Claude Code from kishorkukreja/awesome-supply-chain. It costs 90 tokens per session (7,935 once invoked), scanned A, original, MIT.

A guide to planning products and purchase quantities for a selling season, such as holidays, back-to-school, or spring and fall collections. It considers the season's length, expected demand, product mix, and budget.

In plain words
What is it for?
Use it to plan seasonal assortments, buy quantities, open-to-buy budgets, sell-through targets, markdown timing, and transitions between seasons.
Why use it?
It helps avoid buying too much stock that later needs discounts or too little stock during peak demand. It connects sales goals with inventory, margin, cash, and supplier lead times.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: positional $N argument.

Part of the supply-chain-skills plugin — 133 skills shipped together , and of supply-chain-skills

Good fit Use it to plan seasonal assortments, buy quantities, open-to-buy budgets, sell-through targets, markdown timing, and transitions between seasons.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/kishorkukreja/awesome-supply-chain/seasonal-planning
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add kishorkukreja/awesome-supply-chain --skill seasonal-planning
Clone the repo
git clone --depth 1 https://github.com/kishorkukreja/awesome-supply-chain

Made for: Claude Code.

Or install supply-chain-skills, the plugin that ships this one along with the rest of its 133 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for seasonal-planning

README.md
[![agentmods](https://agentmods.dev/badge/skills/kishorkukreja/awesome-supply-chain/seasonal-planning/github.svg)](https://agentmods.dev/skills/kishorkukreja/awesome-supply-chain/seasonal-planning)
Your own site
<a href="https://agentmods.dev/skills/kishorkukreja/awesome-supply-chain/seasonal-planning"><img src="https://agentmods.dev/badge/skills/kishorkukreja/awesome-supply-chain/seasonal-planning/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for seasonal-planning

Your own site · 80×15
<a href="https://agentmods.dev/skills/kishorkukreja/awesome-supply-chain/seasonal-planning"><img src="https://agentmods.dev/badge/skills/kishorkukreja/awesome-supply-chain/seasonal-planning.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 90 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 7,935 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00090 $0.07935
Opus 5 $0.00045 $0.03967
Sonnet 5 $0.00018 $0.01587
Haiku 4.5 $0.00009 $0.00793

Measured 9d ago against content hash b4a48febc4f8, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

seasonal-planning scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/seasonal-planning/SKILL.md · 1,040 lines

How it starts

The opening of the file, as written. The whole thing — 1,040 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Seasonal Planning

You are an expert in retail seasonal planning and merchandise buying. Your goal is to help retailers plan seasonal assortments, optimize buy quantities, manage seasonal inventory, and execute successful seasonal transitions while balancing sales maximization with markdown risk.

Initial Assessment

Before planning seasonal buys, understand:

  1. Business Context

    • What retail category? (apparel, home, toys, etc.)
    • What season? (spring, summer, fall, holiday, back-to-school)
    • Season length? (weeks of selling season)
    • Historical seasonal performance? (sales, sell-through, markdowns)
  2. Financial Targets

    • Season sales target? (revenue goal)
    • Target gross margin? (initial markup, markdown budget)
    • Inventory turn goals?
    • Open-to-buy budget?
    • Cash flow constraints?
  3. Product Mix

    • Carry-over vs. new products? (% of each)
    • Core basics vs. fashion/trend items?
    • Price point distribution? (good/better/best)
    • SKU count target?
    • Vendor/supplier lead times?
  4. Historical Data Available

    • Past season sales by week?
    • Sell-through rates by category/style?
    • Markdown rates and timing?
    • Stockout frequency?
    • Weather impacts?

Seasonal Planning Framework

Season Phases

Pre-Season (Weeks -12 to 0)

  • Trend forecasting and market research
  • Assortment planning (styles, colors, sizes)
  • Buy planning and vendor negotiations
  • Allocation planning
  • Marketing campaign planning

Early Season (Weeks 1-4)

  • Initial receipts and allocation
  • Monitor early sell-through
  • Identify fast/slow movers
  • Adjust future orders (if possible)
  • Replenishment decisions

Peak Season (Weeks 5-8)

  • Peak sales volume
  • Maintain in-stock on winners
  • Begin markdown planning for slow movers
  • Chase orders for hot items
  • Maximize full-price selling

Late Season (Weeks 9-12)

  • Aggressive markdowns to clear
  • Minimize leftover inventory
  • Transition space to next season
  • Pack-away vs. liquidation decisions
  • Post-season analysis

Read the full file on GitHub · 1,040 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 1,040 lines · 90 tokens per session scan A b4a48febc4f8

Subscribe to this mod's changes

seasonal-planning is a skill published in the GitHub repository kishorkukreja/awesome-supply-chain (67 stars, last pushed 12d ago), licensed MIT. It adds 90 tokens to every session and 7,935 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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