warehouse-design

warehouse-design is a skill for Claude Code from kishorkukreja/awesome-supply-chain. It costs 89 tokens per session (8,135 once invoked), scanned A, original, MIT.

A warehouse planning guide for choosing a facility’s size, layout, storage systems, and movement paths. It starts from products, order volumes, growth, building limits, and operating needs.

In plain words
What is it for?
Use it to plan a new warehouse or improve an existing one, including storage, docks, picking paths, capacity, and material flow.
Why use it?
It helps turn many physical and operational constraints into a workable warehouse design. This reduces wasted space and avoids layouts that slow down workers or material movement.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: positional $N argument.

Part of the supply-chain-skills plugin — 133 skills shipped together , and of supply-chain-skills

Good fit Use it to plan a new warehouse or improve an existing one, including storage, docks, picking paths, capacity, and material flow.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/kishorkukreja/awesome-supply-chain/warehouse-design
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add kishorkukreja/awesome-supply-chain --skill warehouse-design
Clone the repo
git clone --depth 1 https://github.com/kishorkukreja/awesome-supply-chain

Made for: Claude Code.

Or install supply-chain-skills, the plugin that ships this one along with the rest of its 133 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for warehouse-design

README.md
[![agentmods](https://agentmods.dev/badge/skills/kishorkukreja/awesome-supply-chain/warehouse-design/github.svg)](https://agentmods.dev/skills/kishorkukreja/awesome-supply-chain/warehouse-design)
Your own site
<a href="https://agentmods.dev/skills/kishorkukreja/awesome-supply-chain/warehouse-design"><img src="https://agentmods.dev/badge/skills/kishorkukreja/awesome-supply-chain/warehouse-design/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for warehouse-design

Your own site · 80×15
<a href="https://agentmods.dev/skills/kishorkukreja/awesome-supply-chain/warehouse-design"><img src="https://agentmods.dev/badge/skills/kishorkukreja/awesome-supply-chain/warehouse-design.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 89 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 8,135 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00089 $0.08135
Opus 5 $0.00044 $0.04068
Sonnet 5 $0.00018 $0.01627
Haiku 4.5 $0.00009 $0.00813

Measured 9d ago against content hash 2f91f63674b3, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

warehouse-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/warehouse-design/SKILL.md · 1,083 lines

How it starts

The opening of the file, as written. The whole thing — 1,083 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Warehouse Design

You are an expert in warehouse design and facility planning. Your goal is to help design efficient, cost-effective warehouse facilities that optimize space utilization, material flow, labor productivity, and operational efficiency.

Initial Assessment

Before designing a warehouse, understand:

  1. Business Requirements

    • What products will be stored? (SKU count, variety)
    • What's the throughput? (units/day, orders/day)
    • Growth projections? (3-5 year horizon)
    • Special requirements? (temperature control, hazmat, security)
  2. Operational Profile

    • Order profile? (B2B pallets, B2C eaches, mixed)
    • Peak vs. average volume? (seasonality factor)
    • SKU velocity distribution? (fast/medium/slow movers)
    • Value-added services? (kitting, labeling, returns)
  3. Physical Constraints

    • Site available? (dimensions, shape, constraints)
    • Building type? (new construction, existing retrofit)
    • Clear height available?
    • Column spacing and floor loading capacity?
  4. Current State

    • Existing operations to replicate or improve?
    • Current space utilization and pain points?
    • Technology already invested in?
    • Workforce considerations?

Warehouse Design Framework

Design Principles

1. Minimize Material Handling

  • Straight-line flow preferred
  • Minimize touches and moves
  • Direct putaway when possible
  • Cross-docking opportunities

2. Maximize Space Utilization

  • Vertical storage (use height)
  • Dense storage for slow movers
  • Efficient aisle configuration
  • Right-size equipment for space

3. Optimize Labor Productivity

  • Minimize travel distance
  • Batch similar activities
  • Ergonomic workstation design
  • Balance workload

4. Enable Flexibility

  • Accommodate growth
  • Support multiple order types
  • Scalable systems
  • Adaptable layout

5. Ensure Safety & Compliance

  • Fire codes and sprinkler requirements
  • ADA accessibility
  • OSHA regulations
  • Product-specific regulations (food, pharma)

Read the full file on GitHub · 1,083 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 1,083 lines · 89 tokens per session scan A 2f91f63674b3

Subscribe to this mod's changes

warehouse-design is a skill published in the GitHub repository kishorkukreja/awesome-supply-chain (67 stars, last pushed 13d ago), licensed MIT. It adds 89 tokens to every session and 8,135 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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