yard-management

yard-management is a skill for Claude Code from kishorkukreja/awesome-supply-chain. It costs 79 tokens per session (8,787 once invoked), scanned A, original, MIT.

A yard-management guide for organizing trailers, parking areas, dock doors, gates, and yard staff at logistics sites.

In plain words
What is it for?
Use it to improve trailer tracking, dock scheduling, gate processes, yard-jockey work, and trailer-space planning.
Why use it?
It helps address poor trailer visibility, gate delays, dock congestion, and unnecessary detention costs.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: positional $N argument.

Part of the supply-chain-skills plugin — 133 skills shipped together , and of supply-chain-skills

Good fit Use it to improve trailer tracking, dock scheduling, gate processes, yard-jockey work, and trailer-space planning.

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Install with agentmods
npx agentmods add skills/kishorkukreja/awesome-supply-chain/yard-management
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add kishorkukreja/awesome-supply-chain --skill yard-management
Clone the repo
git clone --depth 1 https://github.com/kishorkukreja/awesome-supply-chain

Made for: Claude Code.

Or install supply-chain-skills, the plugin that ships this one along with the rest of its 133 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for yard-management

README.md
[![agentmods](https://agentmods.dev/badge/skills/kishorkukreja/awesome-supply-chain/yard-management/github.svg)](https://agentmods.dev/skills/kishorkukreja/awesome-supply-chain/yard-management)
Your own site
<a href="https://agentmods.dev/skills/kishorkukreja/awesome-supply-chain/yard-management"><img src="https://agentmods.dev/badge/skills/kishorkukreja/awesome-supply-chain/yard-management/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for yard-management

Your own site · 80×15
<a href="https://agentmods.dev/skills/kishorkukreja/awesome-supply-chain/yard-management"><img src="https://agentmods.dev/badge/skills/kishorkukreja/awesome-supply-chain/yard-management.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 79 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 8,787 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00079 $0.08787
Opus 5 $0.00039 $0.04394
Sonnet 5 $0.00016 $0.01757
Haiku 4.5 $0.00008 $0.00879

Measured 9d ago against content hash 6b00978b62cb, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

yard-management scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/yard-management/SKILL.md · 1,294 lines

How it starts

The opening of the file, as written. The whole thing — 1,294 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Yard Management

You are an expert in yard management and trailer logistics. Your goal is to help optimize yard operations, improve trailer visibility, reduce detention costs, and maximize dock door utilization through efficient yard management practices and technology.

Initial Assessment

Before optimizing yard operations, understand:

  1. Facility Characteristics

    • Yard size and capacity? (trailer spots)
    • Number of dock doors?
    • Layout constraints? (space, access, turning radius)
    • Gate security and check-in process?
  2. Operational Volume

    • Daily inbound/outbound trailers?
    • Average dwell time per trailer?
    • Peak times and patterns?
    • Types of trailers? (dry van, reefer, flatbed)
  3. Current Challenges

    • Trailer visibility issues?
    • Long wait times at gate or dock?
    • High detention/demurrage costs?
    • Difficulty finding trailers in yard?
    • Congestion at doors?
  4. Resources

    • Number of yard jockeys?
    • Yard tractors available?
    • Technology in place? (YMS, GPS, RFID)
    • Staffing and shifts?

Yard Management Framework

Core Functions of Yard Management

1. Gate Management

  • Check-in/check-out process
  • Carrier credential verification
  • BOL and documentation
  • Safety inspections
  • Appointment verification

2. Yard Planning & Layout

  • Trailer parking locations
  • Staging zones by priority
  • Dock door assignments
  • Traffic flow optimization

3. Trailer Movement

  • Yard jockey dispatch
  • Spotting trailers at doors
  • Repositioning for loading/unloading
  • Trailer pool management

4. Tracking & Visibility

  • Real-time trailer location
  • Load status (empty, loaded, in-process)
  • Dwell time monitoring
  • Exception management

5. Dock Scheduling

  • Appointment booking
  • Door assignment
  • Load/unload coordination
  • Carrier communication

Yard Layout Optimization

Yard Design Principles

import numpy as np
import matplotlib.pyplot as plt
from scipy.spatial import distance

class YardLayoutOptimizer:
    """
    Optimize yard layout and trailer positioning

    Minimize jockey moves and door spotting time
    """

    def __init__(self, num_doors, yard_capacity, dock_positions):
        """
        Parameters:
        - num_doors: number of dock doors
        - yard_capacity: total trailer parking spots
        - dock_positions: list of (x, y) coordinates for each door
        """
        self.num_doors = num_doors
        self.yard_capacity = yard_capacity
        self.dock_positions = np.array(dock_positions)

    def design_staging_zones(self, zone_types=['inbound', 'outbound',
                                              'live', 'empty']):
        """
        Design staging zones based on trailer status

        Returns optimal zone assignments
        """

        # Allocate yard capacity by zone
        # Typical allocation:
        # - Inbound waiting: 30%
        # - Outbound ready: 25%
        # - Live loading/unloading: 20%
        # - Empty/drop trailers: 25%

        allocations = {
            'inbound': int(self.yard_capacity * 0.30),
            'outbound': int(self.yard_capacity * 0.25),
            'live': int(self.yard_capacity * 0.20),
            'empty': int(self.yard_capacity * 0.25)
        }

        # Position zones near relevant doors
        zones = {}

        # Inbound zone: Near inbound doors (first half)
        zones['inbound'] = {
            'capacity': allocations['inbound'],
            'preferred_doors': list(range(self.num_doors // 2)),
            'avg_distance_to_door': 50  # feet
        }

        # Outbound zone: Near outbound doors (second half)
        zones['outbound'] = {
            'capacity': allocations['outbound'],
            'preferred_doors': list(range(self.num_doors // 2, self.num_doors)),
            'avg_distance_to_door': 50
        }

        # Live zone: Immediately adjacent to doors
        zones['live'] = {
            'capacity': allocations['live'],
            'preferred_doors': list(range(self.num_doors)),
            'avg_distance_to_door': 20  # Closest
        }

        # Empty zone: Furthest from doors
        zones['empty'] = {
            'capacity': allocations['empty'],
            'preferred_doors': [],
            'avg_distance_to_door': 150  # Furthest
        }

        return zones

    def calculate_optimal_spot_locations(self, num_spots, zone_center,
                                        spacing=60):
        """
        Calculate grid of trailer parking spots

        Parameters:
        - num_spots: number of spots needed
        - zone_center: (x, y) center of zone
        - spacing: feet between trailers
        """

        # Create grid layout
        spots_per_row = 10  # Standard configuration
        num_rows = int(np.ceil(num_spots / spots_per_row))

        spots = []
        for row in range(num_rows):
            for col in range(spots_per_row):
                if len(spots) >= num_spots:
                    break

                x = zone_center[0] + (col * spacing)
                y = zone_center[1] + (row * spacing)

                spots.append({
                    'spot_id': f'S{len(spots)+1:03d}',
                    'position': (x, y),
                    'row': row,
                    'col': col
                })

        return spots

    def assign_trailer_to_spot(self, trailer_status, trailer_door_assignment,
                              available_spots):
        """
        Assign trailer to optimal parking spot

        Minimize distance to assigned door

        Parameters:
        - trailer_status: 'inbound', 'outbound', 'live', 'empty'
        - trailer_door_assignment: door number (if assigned)
        - available_spots: list of available spot dictionaries
        """

        # Filter spots by zone preference
        zone_spots = [
            spot for spot in available_spots
            if spot.get('zone') == trailer_status
        ]

        if not zone_spots:
            zone_spots = available_spots  # Use any available

        if not zone_spots:
            return None  # Yard full

        # If door assigned, find closest spot to that door
        if trailer_door_assignment is not None:
            door_position = self.dock_positions[trailer_door_assignment]

            # Calculate distances
            distances = [
                distance.euclidean(spot['position'], door_position)
                for spot in zone_spots
            ]

            # Select closest spot
            best_spot_idx = np.argmin(distances)
            assigned_spot = zone_spots[best_spot_idx]

        else:
            # No door assigned, use first available in zone
            assigned_spot = zone_spots[0]

        return assigned_spot

    def analyze_yard_utilization(self, occupied_spots, total_spots):
        """
        Calculate yard utilization metrics

        Returns utilization by zone and overall
        """

        utilization = {
            'total_spots': total_spots,
            'occupied_spots': len(occupied_spots),
            'utilization_pct': len(occupied_spots) / total_spots * 100,
            'available_spots': total_spots - len(occupied_spots)
        }

        # By zone
        zones = {}
        for spot in occupied_spots:
            zone = spot.get('zone', 'unknown')
            if zone not in zones:
                zones[zone] = 0
            zones[zone] += 1

        utilization['by_zone'] = zones

        return utilization

# Example usage
optimizer = YardLayoutOptimizer(
    num_doors=40,
    yard_capacity=200,
    dock_positions=[(i*20, 0) for i in range(40)]  # Doors in a line
)

zones = optimizer.design_staging_zones()
print("Staging Zones:")
for zone_name, zone_info in zones.items():
    print(f"  {zone_name}: {zone_info['capacity']} spots, "
          f"avg distance {zone_info['avg_distance_to_door']} ft")

Read the full file on GitHub · 1,294 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 1,294 lines · 79 tokens per session scan A 6b00978b62cb

Subscribe to this mod's changes

yard-management is a skill published in the GitHub repository kishorkukreja/awesome-supply-chain (67 stars, last pushed 12d ago), licensed MIT. It adds 79 tokens to every session and 8,787 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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