run-interactive-session

run-interactive-session is a skill for Claude Code, Codex from kobiton/automate. It costs 133 tokens per session (10,796 once invoked), scanned A, original, MIT.

A workflow for controlling a Kobiton mobile device through plain-language requests during exploratory testing.

In plain words
What is it for?
Finding and tapping elements, entering text, swiping, running shell commands, taking screenshots, moving files, managing apps, and starting tests.
Why use it?
It translates human instructions into device and browser actions instead of requiring the user to write each command.

Skill for Claude CodeCodex

Part of the automate plugin — 5 skills, 2 commands, 1 hook, 1 MCP server shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/kobiton/automate/run-interactive-session
Any agent
npx skills add kobiton/automate --skill run-interactive-session
Clone the repo
git clone --depth 1 https://github.com/kobiton/automate

Made for: Claude Code, Codex.

Or install automate, the plugin that ships this one along with the rest of its 5 skills, 2 commands, 1 hook, 1 MCP server.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for run-interactive-session

README.md
[![agentmods](https://agentmods.dev/badge/skills/kobiton/automate/run-interactive-session.svg)](https://agentmods.dev/skills/kobiton/automate/run-interactive-session)
Your own site
<a href="https://agentmods.dev/skills/kobiton/automate/run-interactive-session"><img src="https://agentmods.dev/badge/skills/kobiton/automate/run-interactive-session.svg" alt="Measured on agentmods" height="20"></a>
Per session 133 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 10,796 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00133 $0.10796
Opus 5 $0.00067 $0.05398
Sonnet 5 $0.00027 $0.02159
Haiku 4.5 $0.00013 $0.01080

Measured 5d ago against content hash da1c7ce0f3c3, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

run-interactive-session scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/run.sh), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.codex/skills/run-interactive-session/SKILL.md · 531 lines

How it starts

The opening of the file, as written. The whole thing — 531 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Run Interactive Test

Overview

Drive a Kobiton device interactively from natural-language intent. Given a request like "find the Login button and tap it" or "pull the latest log file from this Pixel", this skill creates (or resumes) a session, translates the intent into the right CLI command - WebDriver action, adb shell, file transfer, app launch, test run - captures the response, saves artifacts (screenshots, page source) under the workspace, and reports back in plain language.

Use this skill whenever the user wants to interact with a mobile device on Kobiton, run exploratory tests, inspect device state, manage files on a device, or execute test sessions - even if they don't say "interactive test" explicitly.

Prerequisites

Runs on macOS (Apple Silicon), Linux (x64), and Windows (x64 under Git Bash), and needs a local filesystem — it executes a locally cached CLI binary and reads ~/.kobiton/.credentials. On Intel Macs or other unsupported architectures, or anywhere a local filesystem isn't available, don't invoke this skill: route to run-automation-suite (user already has a test script) or drive-automation-session (describe the flow instead), both cross-platform. Check this before reserving a device, so a doomed run doesn't burn device minutes. See the Skill compatibility matrix in CLAUDE.md.

Before invoking this skill, ensure:

  • Kobiton CLI wrapper - ~/.kobiton/bin/kobiton (a symlink to this plugin's run.sh wrapper on macOS/Linux, a bash exec-shim on Windows) must exist and resolve to an executable. Claude Code and Codex CLI both recreate it automatically via a bundled SessionStart hook; on Codex, the user trusts the hook once via /hooks after install. /automate:setup re-installs the wrapper on demand on any host. GitHub Copilot CLI and Gemini CLI load /automate:setup (Copilot via Claude-format .md, Gemini via bundled TOML at commands/automate/setup.toml) but have no SessionStart hook - run /automate:setup once after install. The CLI binary itself is downloaded, not bundled: the install script fetches the build pinned in CLI_VERSION (sha256-verified) into ~/.kobiton/cli/ on first run. run.sh reports a missing binary or missing credentials with the right remedy, so surface its error rather than pre-flighting your own checks.
  • Credentials file - ~/.kobiton/.credentials must contain a valid INI-formatted profile with KOBITON_USER, KOBITON_API_KEY, and KOBITON_PORTAL. Created by /automate:setup. The active profile is $KOBITON_PROFILE if set, otherwise default.
  • Kobiton MCP connection - useful for listDevices / getDeviceStatus calls when picking a device. Default api.kobiton.com/mcp; check .mcp.json for the configured endpoint.
  • Kobiton account - credentials with device access for the target platform (Android / iOS) and remaining session quota.

Read the full file on GitHub · 531 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 531 lines · 133 tokens per session scan A da1c7ce0f3c3

Subscribe to this mod's changes

run-interactive-session is a skill published in the GitHub repository kobiton/automate (12 stars, last pushed 2d ago), licensed MIT. It adds 133 tokens to every session and 10,796 once invoked, about $0.0007 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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