industrial-brutalist-ui

industrial-brutalist-ui is a skill for Claude Code, Codex from kok-o/contextos-agents. It costs 57 tokens per session (2,289 once invoked), scanned A, original, Apache-2.0.

A visual design style for web interfaces that combines strict grids, large type contrasts, utilitarian colours, and industrial or terminal-like details. It is intended for dense, information-focused screens rather than general consumer interfaces.

In plain words
What is it for?
Use it for telemetry dashboards, analytics monitors, trading systems, developer command centres, technical documentation, and editorial or archival sites.
Why use it?
It gives data-heavy products a consistent mechanical, technical appearance instead of relying on default interface styles.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it for telemetry dashboards, analytics monitors, trading systems, developer command centres, technical documentation, and editorial or archival sites.

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Install with agentmods
npx agentmods add skills/kok-o/contextos-agents/brutalist-design
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add kok-o/contextos-agents --skill brutalist-design
Clone the repo
git clone --depth 1 https://github.com/kok-o/contextos-agents

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for industrial-brutalist-ui

README.md
[![agentmods](https://agentmods.dev/badge/skills/kok-o/contextos-agents/brutalist-design/github.svg)](https://agentmods.dev/skills/kok-o/contextos-agents/brutalist-design)
Your own site
<a href="https://agentmods.dev/skills/kok-o/contextos-agents/brutalist-design"><img src="https://agentmods.dev/badge/skills/kok-o/contextos-agents/brutalist-design/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for industrial-brutalist-ui

Your own site · 80×15
<a href="https://agentmods.dev/skills/kok-o/contextos-agents/brutalist-design"><img src="https://agentmods.dev/badge/skills/kok-o/contextos-agents/brutalist-design.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 57 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,289 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00057 $0.02289
Opus 5.5 $0.00023 $0.00916
Sonnet 5.5 $0.00011 $0.00458
Haiku 4.5 $0.00006 $0.00229

Measured today against content hash 512a79081475, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

industrial-brutalist-ui scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured today.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

catalog/skills/brutalist-design/SKILL.md · 151 lines

How it starts

The opening of the file, as written. The whole thing — 151 lines — stays where its author put it; the contents beside it link to each section on GitHub.

SKILL: Industrial Brutalism & Tactical Telemetry UI

Overview

Advanced proficiency in architecting web interfaces that synthesize mid-century Swiss Typographic design, industrial manufacturing manuals, and retro-futuristic aerospace/military terminal interfaces. This discipline requires absolute mastery over rigid modular grids, extreme typographic scale contrast, purely utilitarian color palettes, and the programmatic simulation of analog degradation (halftones, CRT scanlines, bitmap dithering). The objective is to construct digital environments that project raw functionality, mechanical precision, and high data density, deliberately discarding conventional consumer UI patterns.

When to Use

  • When building data-heavy telemetry dashboards, analytics monitors, trading systems, or developer command centers.
  • When creating editorial portfolios, archival indexes, or technical documentation sites requiring an industrial blueprint aesthetic.
  • When explicitly prompted for "brutalist", "tactical", "terminal", "Swiss print", or "mechanical" aesthetics.

Rules & Patterns

1. Visual Archetypes

Pick ONE per project and commit to it. Do not alternate or mix both modes within the same interface.

1.1 Swiss Industrial Print

Derived from 1960s corporate identity systems and heavy machinery blueprints.

  • Characteristics: High-contrast light modes (newsprint/off-white substrates). Reliance on monolithic, heavy sans-serif typography. Unforgiving structural grids outlined by visible dividing lines. Aggressive, asymmetric use of negative space punctuated by oversized, viewport-bleeding numerals or letterforms. Heavy use of primary red as an alert/accent color.
1.2 Tactical Telemetry & CRT Terminal

Derived from classified military databases, legacy mainframes, and aerospace Heads-Up Displays (HUDs).

  • Characteristics: Dark mode exclusivity. High-density tabular data presentation. Absolute dominance of monospaced typography. Integration of technical framing devices (ASCII brackets, crosshairs). Application of simulated hardware limitations (phosphor glow, scanlines, low bit-depth rendering).

Read the full file on GitHub · 151 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. today First seen · 151 lines · 57 tokens per session scan A 512a79081475

Subscribe to this mod's changes

industrial-brutalist-ui is a skill published in the GitHub repository kok-o/contextos-agents (10 stars, last pushed today), licensed Apache-2.0. It adds 57 tokens to every session and 2,289 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-25.

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