Getting it into your agent
There is no command for this one: it runs only inside a plugin, and the catalogue could not identify which plugin ships it. The source is linked below.
Wrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/kostyk348/sint-ua-v2.1/wiki)<a href="https://agentmods.dev/skills/kostyk348/sint-ua-v2.1/wiki"><img src="https://agentmods.dev/badge/skills/kostyk348/sint-ua-v2.1/wiki/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/kostyk348/sint-ua-v2.1/wiki"><img src="https://agentmods.dev/badge/skills/kostyk348/sint-ua-v2.1/wiki.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00040 | $0.01139 |
| Opus 5 | $0.00020 | $0.00570 |
| Sonnet 5 | $0.00008 | $0.00228 |
| Haiku 4.5 | $0.00004 | $0.00114 |
Grade A, and why
wiki scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 98 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Registry of all created artifacts: scripts, benchmarks, prototypes, data. Agent registers every created artifact here. Never create something without checking if it exists.
HOW TO USE
Before creating anything, search this file:
- Same functionality already exists? → reuse or extend, don't recreate
- Similar exists? → note the difference, extend if possible
- Nothing exists? → create, then register here
After creating anything that is more than a throwaway snippet:
- Add entry to the relevant section
- Fill all fields
- Update "Last updated" at top
Status values: active | deprecated | broken | experimental
SCRIPTS & TOOLS
Reusable scripts, CLI tools, utilities.
| Name | Path | What it does | Language | Status | Notes | |---|---|---|---|---|---|---| | steam-with-dsa.sh | /home/lain/dsa/steam-with-dsa.sh | Launch Steam game with DSA audio via LD_PRELOAD | bash | active | Usage: ./steam-with-dsa.sh | | DSA Makefile | /home/lain/dsa/Makefile | Build libdsa.so + libfmod.so + libfmodstudio.so | make | active | ALSA + pthread linking |
PROTOTYPES & EXPERIMENTS
Working prototypes, proof-of-concepts, experimental implementations.
| Name | Path | Project | Status | Last touched | Notes |
|---|---|---|---|---|---|
| HL2 Vita Physics Design Doc | /home/lain/HL2_VITA_PHYSICS_DSO.md | HL2 on Vita | active | 2026-07-06 | Bullet Physics + DSO patterns for PS Vita homebrew |
| DSA — Data-oriented Streaming Audio | /home/lain/dsa/ | DSA | active | 2026-07-06 | Open FMOD replacement. ALSA, SoA mixer, 205 C++ ABI symbols. STS2 verified. |
| DSA FMOD Core C ABI | /home/lain/dsa/src/fmod_compat.c | DSA | active | 2026-07-06 | 69 FMOD5_* symbols exported |
| DSA FMOD Core C++ ABI | /home/lain/dsa/src/fmod_cxxabi.c | DSA | active | 2026-07-06 | 135 _ZN4FMOD* symbols for C++ ABI compat |
| DSA FMOD Studio C ABI | /home/lain/dsa/src/studio_compat.c | DSA | active | 2026-07-06 | 40 FMOD_Studio_* + 41 Studio C++ ABI symbols |
| PDF Translate | /home/lain/pdf-translate/pdf-translate.py | pdf-translate | active | 2026-07-08 | Layout‑preserving PDF translation. SENSE→FACT→LOGIC→CAUSALITY pipeline. argos-translate, auto‑venv, rotated text, overflow scaling, hash‑chain audit, optional OCR. |
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 10d ago First seen · 98 lines · 40 tokens per session scan A daeef53bf983
wiki is a skill published in the GitHub repository kostyk348/sint-ua-v2.1 (0 stars, last pushed 1mo ago), licensed Apache-2.0. It adds 40 tokens to every session and 1,139 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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task-forest
Maintains a repo-local task forest or task DAG for the current workspace. Use when the user asks to initialize or update a task forest, close a session, summarize evolving project work, align a request with a global goal, track progress/history/deviations/todos, save or apply a task proposal, or export the…
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Invite humans into a workspace, propose collaborators for a project, and inspect the current human team. Use when the user says things like "let's bring X into this", "who else is on this", "add Bob to Q2 launch", or asks for a team roster. NEVER mints invites silently — the human must press a button.