accessibility-ui-design

A set of guidelines for building web interfaces that people with disabilities can use, including keyboard users and people using screen readers. It covers accessible HTML, interactive controls, forms, tables, and WCAG 2.1 AA checks.

In plain words
What is it for?
Use it when writing or reviewing HTML or JSX, designing modals, menus, tabs, date pickers, forms, custom controls, or data tables.
Why use it?
It helps prevent interfaces that exclude users or fail accessibility requirements. It also gives a clear way to check keyboard access, labels, focus, and other common issues.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/kraitdev/skill.md/accessibility-ui-design
Any agent
npx skills add KraitDev/skiLL.Md --skill accessibility-ui-design
Clone the repo
git clone --depth 1 https://github.com/KraitDev/skiLL.Md

Made for: Claude Code, Codex.

Per session 19 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,877 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00019 $0.01877
Opus 5 $0.00010 $0.00938
Sonnet 5 $0.00004 $0.00375
Haiku 4.5 $0.00002 $0.00188

Measured 2d ago against content hash 1ae4c64cc485, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

accessibility-ui-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/ui-ux/accessibility-ui-design/SKILL.md · 196 lines

How it starts

The opening of the file, as written. The whole thing — 196 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Accessibility (a11y) UI Design

Purpose

Accessible interfaces are NOT optional extras—they're legal requirements (ADA, WCAG). This skill ensures web interfaces work for everyone: keyboard users, screen reader users, color-blind users, and users with cognitive disabilities. Accessible design is better design for all users.

When to use

  • Writing HTML markup for UI components
  • Designing complex interactive widgets (modals, dropdowns, tabs, date pickers)
  • Auditing existing user interfaces for WCAG compliance
  • Building custom form controls
  • Creating data tables or other structured content

When NOT to use

  • Visual design (separate concern)
  • Component styling (use CSS appropriately)
  • Performance optimization (different concern)

Inputs required

  • HTML or JSX markup
  • List of interactive behaviors
  • Understanding of WCAG 2.1 AA standards
  • Accessibility testing tools (axe, Lighthouse, NVDA)

Workflow

  1. Use Semantic HTML First: Use native elements (<button>, <nav>, <dialog>, <form>) instead of building from <div>
  2. Keyboard Navigation: Ensure ALL interactive elements are reachable via Tab key and operable via Enter or Space
  3. Manage Focus: Trap focus inside modals; return focus to trigger after close
  4. Add ARIA Only When Needed: Apply aria-* attributes ONLY when native HTML is insufficient
  5. Test Color Contrast: Verify foreground/background colors meet WCAG AA 4.5:1 ratio for text
  6. Provide Text Alternatives: Add alt attributes to images; provide captions for videos
  7. Label Form Controls: Explicitly associate <label> elements with form inputs
  8. Test with Assistive Tech: Test with screen reader (NVDA, JAWS) and keyboard only

Rules

  • MUST use semantic HTML elements (button, nav, form, fieldset, legend, etc.)
  • MUST make all interactive elements keyboard accessible (no mouse-only interactions)
  • MUST NOT remove focus outlines without providing custom focus states
  • MUST provide alt text for all images (including empty alt="" for decorative images)
  • MUST label all form inputs with <label> elements
  • MUST use ARIA only to supplement, never replace, semantic HTML
  • MUST achieve at minimum WCAG AA color contrast (4.5:1 for body text)
  • MUST NOT rely solely on color to communicate information
  • MUST support screen readers (test with real screen readers, not just tools)

Read the full file on GitHub · 196 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 196 lines · 19 tokens per session scan A 1ae4c64cc485

Subscribe to this mod's changes

accessibility-ui-design is a skill published in the GitHub repository KraitDev/skiLL.Md (7 stars, last pushed 2mo ago), licensed MIT. It adds 19 tokens to every session and 1,877 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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