network-effects-strategy

network-effects-strategy is a skill for Claude Code, Codex from krillinai/growth-skills. It costs 99 tokens per session (2,513 once invoked), scanned A, original, MIT.

A guided method for examining network effects: situations where more relevant participants make a product more valuable to other participants.

In plain words
What is it for?
It supports auditing claims, testing whether a network effect exists, planning a marketplace or community’s early growth, expanding it, or deciding when to stop.
Why use it?
It helps separate genuine network effects from related ideas such as viral sharing, growth loops, scale, switching costs, or marketplace activity.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit It supports auditing claims, testing whether a network effect exists, planning a marketplace or community’s early growth, expanding it, or deciding when to stop.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/krillinai/growth-skills/network-effects-strategy
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add krillinai/growth-skills --skill network-effects-strategy
Clone the repo
git clone --depth 1 https://github.com/krillinai/growth-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for network-effects-strategy

README.md
[![agentmods](https://agentmods.dev/badge/skills/krillinai/growth-skills/network-effects-strategy/github.svg)](https://agentmods.dev/skills/krillinai/growth-skills/network-effects-strategy)
Your own site
<a href="https://agentmods.dev/skills/krillinai/growth-skills/network-effects-strategy"><img src="https://agentmods.dev/badge/skills/krillinai/growth-skills/network-effects-strategy/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for network-effects-strategy

Your own site · 80×15
<a href="https://agentmods.dev/skills/krillinai/growth-skills/network-effects-strategy"><img src="https://agentmods.dev/badge/skills/krillinai/growth-skills/network-effects-strategy.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 99 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,513 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00099 $0.02513
Opus 5.5 $0.00040 $0.01005
Sonnet 5.5 $0.00020 $0.00503
Haiku 4.5 $0.00010 $0.00251

Measured 2mo ago against content hash 43419aeda440, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

network-effects-strategy scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/growth-loop-design/references/modules/network-effects-strategy/SKILL.md · 117 lines

How it starts

The opening of the file, as written. The whole thing — 117 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Network Effects Strategy

Determine whether additional relevant participation changes product value for other participants inside a declared network unit. Optimize durable participant value, quality, trust, and contribution, not registrations, seats, invitations, transactions, content, data, integrations, or switching friction alone.

Read network-contract.md before accepting participant, graph, interaction, value, unit, retention, or defense claims. Read mechanisms-and-evidence.md before classifying or measuring a network effect, marketplace liquidity, data or AI reinforcement, or defensibility. Read cold-start-and-expansion.md before seeding, solving a hard side, or replicating a network. Read governance-and-output.md before proposing experiments, rankings, reputation, moderation, incentives, data use, or a roadmap. Use playbook-sources.md to cite the pinned Growth Playbook basis.

Select One Mode

Mode Use
audit Test an existing network-effect, liquidity, value, quality, or defensibility claim
cold-start Define a narrow white-hot center, constrained side, seeding sequence, and graduation gates
expansion Decide whether and how a working network unit can replicate, bridge, or deepen

Name one primary mode, decision, owner, product, customer, participant sides, candidate network unit, market, horizon, and external-action boundary. Public artifacts can verify visible mechanics, policies, and dated claims; they cannot establish private participation, interaction quality, local liquidity, retention, marginal value, economics, multi-homing, incrementality, or defense.

Freeze The Network Contract

Record participant and nonparticipant roles; customer, user, account, workspace, supply, demand, content, data, agent, and payer entities; network unit and boundary; core interaction and success state; eligibility, availability, relevance, identity, hierarchy, deduplication, entry, exit, re-entry, migration, and unknown rules; participant value before and after the interaction; added-participation mechanism; density, match, completion, quality, time, repeat value, retention, contribution, cost, incentives, concentration, multi-homing, portability, switching, disintermediation, congestion, trust, safety, privacy, permissions, versions, sources, evidence states, counterevidence, owners, and requested actions.

Read the full file on GitHub · 117 lines

Files

What ships with it

5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2mo ago First seen · 117 lines · 99 tokens per session scan A 43419aeda440

Subscribe to this mod's changes

network-effects-strategy is a skill published in the GitHub repository krillinai/growth-skills (43 stars, last pushed 2mo ago), licensed MIT. It adds 99 tokens to every session and 2,513 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

network-effects-strategy compared with skills from other repositories

network-effects-strategy next to 6 skills from other repositories
ModTypeStarsLast pushLicenceScanTokensWorks with
network-effects-strategykrillinai/growth-skillsSkill432mo agoMITA99Claude Code, Codex
imagegenopenai/codexSkill133kyesterdayApache-2.0A113Codex
playwright-climicrosoft/playwrightSkill99kyesterdayApache-2.0A19Claude Code
local-ai-agentsmicrosoft/ai-agents-for-beginnersSkill79k4d agoMITA200Claude Code, Codex
systematic-debuggingobra/superpowersSkill313k3d agoMITA21Claude Code
next-cache-components-adoptionvercel/next.jsSkill143kyesterdayMITA95Claude Code
next-partial-prefetching-adoptionvercel/next.jsSkill143kyesterdayMITA103Claude Code