Lavish is a local editor for HTML files produced by coding agents, letting people inspect elements, edit Mermaid diagrams, and send targeted feedback. It supports human review of interactive HTML artifacts during agent-assisted work. The catalogue add-ons help agents discover and use Lavish.
Borrowing it
Nothing to install: this file belongs to kunchenguid/lavish-axi. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/kunchenguid/lavish-axi/main/.agents/skills/lavish-design/SKILL.mdgit clone --depth 1 https://github.com/kunchenguid/lavish-axiWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/kunchenguid/lavish-axi/lavish-design)<a href="https://agentmods.dev/skills/kunchenguid/lavish-axi/lavish-design"><img src="https://agentmods.dev/badge/skills/kunchenguid/lavish-axi/lavish-design/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/kunchenguid/lavish-axi/lavish-design"><img src="https://agentmods.dev/badge/skills/kunchenguid/lavish-axi/lavish-design.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00051 | $0.00679 |
| Opus 5 | $0.00026 | $0.00340 |
| Sonnet 5 | $0.00010 | $0.00136 |
| Haiku 4.5 | $0.00005 | $0.00068 |
Grade A, and why
lavish-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 13d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 38 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Read the README.md file within this skill, and explore the other available files. If creating visual artifacts (slides, mocks, throwaway prototypes, etc), copy assets out and create static HTML files for the user to view. If working on production code, you can copy assets and read the rules here to become an expert in designing with this brand. If the user invokes this skill without any other guidance, ask them what they want to build or design, ask some questions, and act as an expert designer who outputs HTML artifacts or production code, depending on the need.
Where things live
README.md— product context, content fundamentals, visual foundations, iconography, caveatscolors_and_type.css— drop-in CSS custom properties for the full token system (ink, brass, sage, amber, rust, steel, cream + type + spacing + radii + shadows)assets/— wordmark, lavish-mark icon, flow diagram SVGpreview/— Design-System-tab specimen cards (one concept per card)ui_kits/editor/— clickable React recreation of the Lavish Editor chrome
Quick rules of thumb
- Dark ink + cream type + one brass accent. No second accent, no gradient, no glassmorphism.
- Serif for prose and brand moments (EB Garamond italic). Sans for chrome (Geist). Mono for technical (Geist Mono).
- No emoji. No exclamation marks. No "🚀 powerful seamless" copy. Read the on-brand/off-brand examples in README's Content Fundamentals.
- The element annotation outline = the focus outline: 2px brass, 2px offset. Text range annotations use a translucent brass highlight instead; both mean "attention is here."
- Shadows only on floating surfaces (tooltip, annotation card). Never on buttons or in-panel cards.
- Sage = agent. Amber = user. Rust = danger. Don't mix.
- Words first, icons second. When you must reach for an icon, use Lucide (stroke, 1.5, currentColor).
To produce a new HTML artifact
@import "../colors_and_type.css";in your stylesheet (or copy the tokens block inline if standalone).- Build with the semantic vars (
--bg,--fg,--accent, etc.) — never hard-code hex. - Set
font-family: var(--font-sans)on the body; reach forvar(--font-serif)on headlines and pull-quotes. - Reference
assets/lavish-wordmark.svgfor the brand mark; do not redraw it. - If you need a component (button, pill, bubble, annotation card, top bar), open the matching JSX file in
ui_kits/editor/and copy the styles object — they're already token-driven.
What ships with it
50 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
- _adherence.oxlintrc.json 6.4 KB
- _ds_bundle.js 152 KB runs code
- _ds_manifest.json 14 KB
- .thumbnail 4.4 KB
- assets/diagram-flow.svg 1.3 KB
- assets/lavish-mark.svg 518 B
- assets/lavish-wordmark.svg 290 B
- colors_and_type.css 7.9 KB
- preview/_base.css 841 B
- preview/brand-wordmark.html 975 B
- preview/colors-brass.html 1.7 KB
- preview/colors-ink.html 1.3 KB
- preview/colors-signal.html 1.7 KB
- preview/colors-steel-cream.html 1.7 KB
- preview/components-annotation-card.html 1.9 KB
- preview/components-bubbles.html 1.9 KB
- preview/components-buttons.html 1.6 KB
- preview/components-composer.html 2.2 KB
- preview/components-pills.html 1.9 KB
- preview/components-topbar.html 2.1 KB
- preview/content-voice.html 1.4 KB
- preview/iconography.html 2.6 KB
- preview/radii.html 1.6 KB
- preview/shadows.html 1.4 KB
- preview/spacing-scale.html 2.3 KB
- preview/states-annotation.html 1.1 KB
- preview/type-display.html 651 B
- preview/type-families.html 1.4 KB
- preview/type-pullquote.html 727 B
- preview/type-scale.html 1.4 KB
- README.md 15 KB
- ui_kits/editor/AnnotationCard.jsx 2.8 KB
- ui_kits/editor/app.jsx 5.7 KB
- ui_kits/editor/Artifact.jsx 4.6 KB
- ui_kits/editor/Bubbles.jsx 2.1 KB
- ui_kits/editor/ChatPanel.jsx 7.1 KB
- ui_kits/editor/design-canvas.jsx 49 KB
- ui_kits/editor/end-session-discoverability.html 1.2 KB
- ui_kits/editor/index.html 1.7 KB
- ui_kits/editor/layout-options-v2.html 1.2 KB
- ui_kits/editor/layout-options.html 1.2 KB
- ui_kits/editor/options-app-v2.jsx 2.6 KB
- ui_kits/editor/options-app-v3.jsx 2.5 KB
- ui_kits/editor/options-app.jsx 3.0 KB
- ui_kits/editor/options-chrome-v2.jsx 11 KB
- ui_kits/editor/options-chrome-v3.jsx 7.4 KB
- ui_kits/editor/options-chrome.jsx 14 KB
- ui_kits/editor/Pills.jsx 1.2 KB
- ui_kits/editor/README.md 2.8 KB
- ui_kits/editor/TopBar.jsx 8.4 KB
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 13d ago First seen · 38 lines · 51 tokens per session scan A bace33a63025
lavish-design is a skill published in the GitHub repository kunchenguid/lavish-axi (3,449 stars, last pushed 5d ago), licensed MIT. It adds 51 tokens to every session and 679 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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