Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add kwakseongjae/oh-my-design --skill omd-3d-herogit clone --depth 1 https://github.com/kwakseongjae/oh-my-designWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/kwakseongjae/oh-my-design/omd-3d-hero)<a href="https://agentmods.dev/skills/kwakseongjae/oh-my-design/omd-3d-hero"><img src="https://agentmods.dev/badge/skills/kwakseongjae/oh-my-design/omd-3d-hero/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/kwakseongjae/oh-my-design/omd-3d-hero"><img src="https://agentmods.dev/badge/skills/kwakseongjae/oh-my-design/omd-3d-hero.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00342 | $0.05113 |
| Opus 5.5 | $0.00137 | $0.02045 |
| Sonnet 5.5 | $0.00068 | $0.01023 |
| Haiku 4.5 | $0.00034 | $0.00511 |
Grade A, and why
omd-3d-hero scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured today.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 145 lines — stays where its author put it; the contents beside it link to each section on GitHub.
omd-3d-hero — a rendered first screen, from DESIGN.md
Most "3D hero" output is a floating torus on a purple gradient. This skill does one thing instead: a studio set lit like a Blender clay render — a seamless cyclorama, soft key light, contact shadows, ambient occlusion — with a floating pile of objects in the brand's own colors, shaped by the brand's own radius tokens (pill buttons → capsules and spheres, 16px corners → rounded cubes) and seeded by the brand color, so every DESIGN.md gets its own arrangement. On desktop the pile is alive: it drifts, the cursor pushes through it, a click scatters it and it gathers again, and setSpec() morphs it into another brand. The headline stays real text on clean backdrop to the left; no object can cross into that column, and contrast is measured on the worst frame, including during interaction.
One spec, two engines. scripts/spec.mjs turns DESIGN.md into a scene spec. The same spec drives:
| Branch | When | What it ships | Cost |
|---|---|---|---|
three (default) |
always available | poster (baked from the live scene) + the live, interactive scene on desktop | [email protected] + addons + scene: ~229 KiB gzip from the CDN, ~150 KiB bundled; 8.3 ms median frame with AO on Apple M5 Pro (upper bound) |
blender |
Blender ≥ 4.2 on the machine (scripts/blender.mjs finds it) |
Cycles poster + an 8 s EEVEE loop (loop.webm / loop.mp4) of the same pile, gently bobbing |
no runtime JS for the scene; video 71–208 KiB at 1280px |
Both branches use the same HTML template, the same poster rule and the same verify script. Interaction (pointer, scatter, brand switch) is three.js only; the Blender branch renders the same settled pile, so its poster matches the three.js poster object for object. The Blender branch runs Blender headless from the CLI (blender -b -P), never through an MCP server: no live session, no model-written Python executed inside Blender.
Working files: examples/hero.html (template), engines/three/scene.js + engines/three/pile.js (the simulation, also run by spec.mjs in Node), engines/blender/scene.py, scripts/spec.mjs, scripts/blender.mjs, scripts/verify.mjs.
What ships with it
7 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- today First seen · 145 lines · 342 tokens per session scan A 7f5fa6ccdb07
omd-3d-hero is a skill published in the GitHub repository kwakseongjae/oh-my-design (573 stars, last pushed yesterday), licensed MIT. It adds 342 tokens to every session and 5,113 once invoked, about $0.0014 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-11-07.
omd-3d-hero compared with skills from other repositories
| Mod | Type | Stars | Last push | Licence | Scan | Tokens | Works with |
|---|---|---|---|---|---|---|---|
| omd-3d-herokwakseongjae/oh-my-design | Skill | 573 | yesterday | MIT | A | 342 | Claude Code |
| designlang-tokensManavarya09/design-extract | Skill | 4.8k | 2d ago | MIT | A | 30 | Claude Code |
| use-design-mdCaesiumY/ko-design-md | Skill | 75 | 5d ago | MIT | A | 193 | Claude Code |
| brandmdyuvrajangadsingh/brandmd | Skill | 71 | 2d ago | MIT | A | 41 | Claude Code |
| design-engineeringbroomva/skills | Skill | 5 | today | MIT | A | 231 | Claude Code, Codex |
| extract-designManavarya09/design-extract | Skill | 4.8k | 2d ago | MIT | A | 140 | Claude Code |
| s2-docsadobe/spectrum-design-data | Skill | 159 | today | Apache-2.0 | A | 91 | Claude Code |