kx-button

kx-button is a skill for Claude Code from KxSystems/kx-skills. It costs 77 tokens per session (1,262 once invoked), scanned A, original, Apache-2.0.

A configuration guide for KX Dashboards buttons and clickable action triggers. It covers labels, icons, tooltips, sizing, alignment, disabled states, colours, and click actions.

In plain words
What is it for?
Use it to create dashboard buttons such as navigation controls, query triggers, or other actions, including fixed-width and disabled buttons.
Why use it?
It removes the need to work out the button's JSON settings and action wiring from scratch. It also helps distinguish buttons from text inputs, dropdowns, and selection controls.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the kx-dashboards-knowledge plugin — 32 skills shipped together

Good fit Use it to create dashboard buttons such as navigation controls, query triggers, or other actions, including fixed-width and disabled buttons.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/kxsystems/kx-skills/kx-button
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add KxSystems/kx-skills --skill kx-button
Clone the repo
git clone --depth 1 https://github.com/KxSystems/kx-skills

Made for: Claude Code.

Or install kx-dashboards-knowledge, the plugin that ships this one along with the rest of its 32 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for kx-button

README.md
[![agentmods](https://agentmods.dev/badge/skills/kxsystems/kx-skills/kx-button.svg)](https://agentmods.dev/skills/kxsystems/kx-skills/kx-button)
Your own site
<a href="https://agentmods.dev/skills/kxsystems/kx-skills/kx-button"><img src="https://agentmods.dev/badge/skills/kxsystems/kx-skills/kx-button.svg" alt="Measured on agentmods" height="20"></a>
Per session 77 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,262 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00077 $0.01262
Opus 5 $0.00039 $0.00631
Sonnet 5 $0.00015 $0.00252
Haiku 4.5 $0.00008 $0.00126

Measured 8d ago against content hash 10792036d1cd, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

kx-button scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/kx-dashboards-knowledge/skills/kx-button/SKILL.md · 70 lines

How it starts

The opening of the file, as written. The whole thing — 70 lines — stays where its author put it; the contents beside it link to each section on GitHub.

KX Button

Also read kx-dashboard-core for: envelope, screen/widget wrapper, data sources, ViewState, binding patterns, actions, notifications, deployment, and the pre-flight checklist.

key: "BasicComponents" · definitionId: "25" · version: "v2.9.0"

This skill uses progressive disclosure: the workflow, hazards, and output rules are here; the bulky JSON schema, config tables, worked examples, and test queries live in reference/. Read only the reference file relevant to your current step.

Reference Files

File Read it when you need…
reference/generate-config.md generate.js componentType: "button" config — Quick Start, minimal config, and the makeButtonWidget config-key table.
reference/component-schema.md The raw component JSON — full options envelope (Basics, Style, Actions, Alignment, format) plus the per-property Config Keys table.
reference/mapping.md Turning a natural-language request into properties — NL→JSON rules, named-colour hexes, and the icon-prefix rules.
reference/examples.md Six worked NLQ → JSON examples (minimal, styled, query, nav, fixed-width disabled, multi-action).
reference/nlq-tests.md Maintainer NLQ regression queries to retest on every MR that changes this skill.

⚠️ Button Hazards

  1. key is always "BasicComponents", not "Button". definitionId: "25" differentiates it from Dropdown (16), DatePicker (15), TextInput (33), and SelectionControls (34).
  2. Style.background triggers a 3-stop gradient — passing "#0061FF" causes the component to auto-compute darker gradient shades. Omit it ("") to use the default theme button appearance.
  3. Basics.Icon requires the full class prefix. FontAwesome: "fa fa-play". Material: "mi mi-refresh". Passing just "fa-play" or "refresh" silently drops the icon — no error is shown.
  4. Basics.fixedWidth: true requires a numeric Basics.width. Without width, the button falls back to 100% of its container. width is in pixels.
  5. Basics.isEnabled: false disables the button visually and functionally. Map this to a ViewState binding if you need runtime toggle.
  6. Actions fires on button click and must be a top-level array inside options, not inside Basics.
  7. Navigation actions always fire last regardless of their position in the Actions list (see kx-dashboard-core).

Read the full file on GitHub · 70 lines

Files

What ships with it

5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 70 lines · 77 tokens per session scan A 10792036d1cd

Subscribe to this mod's changes

kx-button is a skill published in the GitHub repository KxSystems/kx-skills (16 stars, last pushed 6d ago), licensed Apache-2.0. It adds 77 tokens to every session and 1,262 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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