lock-character-reference

lock-character-reference is a skill for Claude Code, Codex from L-Trunks/ai-film-skills. It costs 209 tokens per session (3,354 once invoked), scanned A, original, no licence file.

A workflow for creating and stabilising a reference image for a character before making more images of that character.

In plain words
What is it for?
Use it to establish character reference images and assess whether the same character can be kept across different views, shots, or actions.
Why use it?
It addresses characters changing appearance when you alter the camera angle, shot size, or action, especially when several characters must stay consistent.

Skill for Claude CodeCodex

Which agent this was written for is unclear — body not stored (licence); the path alone says nothing.

Good fit Use it to establish character reference images and assess whether the same character can be kept across different views, shots, or actions.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/l-trunks/ai-film-skills/lock-character-reference
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add L-Trunks/ai-film-skills --skill lock-character-reference
Clone the repo
git clone --depth 1 https://github.com/L-Trunks/ai-film-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for lock-character-reference

README.md
[![agentmods](https://agentmods.dev/badge/skills/l-trunks/ai-film-skills/lock-character-reference/github.svg)](https://agentmods.dev/skills/l-trunks/ai-film-skills/lock-character-reference)
Your own site
<a href="https://agentmods.dev/skills/l-trunks/ai-film-skills/lock-character-reference"><img src="https://agentmods.dev/badge/skills/l-trunks/ai-film-skills/lock-character-reference/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for lock-character-reference

Your own site · 80×15
<a href="https://agentmods.dev/skills/l-trunks/ai-film-skills/lock-character-reference"><img src="https://agentmods.dev/badge/skills/l-trunks/ai-film-skills/lock-character-reference.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 209 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,354 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00209 $0.03354
Opus 5 $0.00105 $0.01677
Sonnet 5 $0.00042 $0.00671
Haiku 4.5 $0.00021 $0.00335

Measured 11d ago against content hash ff82af4a84fa, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

lock-character-reference scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/lock-character-reference/SKILL.md · 146 lines

The source is not reproduced here

A licence we could not identify

The repository carries a LICENSE file, but it is custom or dual enough that GitHub cannot name it and neither can this catalogue. Unknown terms are not permission, so the body is not copied here. Read the licence at the source and decide for yourself.

Read it on GitHub

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 146 lines · 209 tokens per session scan A ff82af4a84fa

Subscribe to this mod's changes

lock-character-reference is a skill published in the GitHub repository L-Trunks/ai-film-skills (18 stars, last pushed 7d ago), with no licence file. It adds 209 tokens to every session and 3,354 once invoked, about $0.0010 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other skills, from other repositories

minimax-h3

Write, debug and structure prompts for MiniMax H3 video generation (T2VA, I2VA, FL2VA, L2VA, Ref2VA) and configure its ComfyUI workflow. Use when the user mentions MiniMax H3, minimaxh3, fl2va, ref2va, MiniMaxH3ReferenceToVideo, reference-to-video, asks to animate a photo, write a video prompt, pick a model quant, or…

teskor-hub/minimax-h3-skill · 135 tokens

local-gpu-imagegen

Use when a user asks to create, generate, draw, render, transform, restyle, or revise a visual asset on the local GPU.

ChevalGrand520/local-gpu-imagegen · 35 tokens

seedance

A guide for creating videos with Seedance, an AI video-generation model from ByteDance. It covers prompts, camera and lighting direction, multi-shot sequences, references, editing, and API use across several platforms.

jeurtr/seedance-skill · 124 tokens

handoff

Work with Master Canvas AI video handoff packages. Use when a user provides a Master Canvas ZIP or projectmanifest.json and wants Hermes to inspect assets, preserve scene and shot order, prepare ComfyUI/LTX 2.3 jobs, or hand off prompts to Kling, Veo, or another video generation operator. Also use when a user wants…

wassermanproductions/master-canvas-hermes-plugin · 105 tokens

comfyui-video-production

Plan and orchestrate end-to-end video production pipelines in ComfyUI with validation gates and error recovery. Handles img2vid, txt2vid, vid2vid, and multi-shot video production. Produces pipeline plans with correct step ordering (generate, validate, animate, validate, concat), model selection, retry strategies (seed…

MCKRUZ/ComfyUI-Expert · 153 tokens

comfyui-character-gen

Build identity-preserving character generation workflows and pipelines in ComfyUI. Selects the optimal identity method (InfiniteYou, FLUX Kontext, PuLID, InstantID, IP-Adapter) based on use case requirements. Handles face preservation, likeness transfer, cross-domain conversion (3D to photo), multi-reference…

MCKRUZ/ComfyUI-Expert · 141 tokens