behave-skill

behave-skill is a skill for Claude Code, Codex from LambdaTest/agent-skills. It costs 66 tokens per session (1,220 once invoked), scanned A, original, MIT.

A generator for Behave tests in Python using BDD, a way to describe expected behavior in readable scenarios before or alongside implementation. It creates Gherkin feature files and Python step definitions.

In plain words
What is it for?
Use it to create login and other behavior tests, including scenarios, reusable steps, scenario outlines, and example data.
Why use it?
It gives teams a consistent structure for expressing user behavior and connecting those scenarios to automated tests.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to create login and other behavior tests, including scenarios, reusable steps, scenario outlines, and example data.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/lambdatest/agent-skills/behave-skill
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add LambdaTest/agent-skills --skill behave-skill
Clone the repo
git clone --depth 1 https://github.com/LambdaTest/agent-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for behave-skill

README.md
[![agentmods](https://agentmods.dev/badge/skills/lambdatest/agent-skills/behave-skill/github.svg)](https://agentmods.dev/skills/lambdatest/agent-skills/behave-skill)
Your own site
<a href="https://agentmods.dev/skills/lambdatest/agent-skills/behave-skill"><img src="https://agentmods.dev/badge/skills/lambdatest/agent-skills/behave-skill/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for behave-skill

Your own site · 80×15
<a href="https://agentmods.dev/skills/lambdatest/agent-skills/behave-skill"><img src="https://agentmods.dev/badge/skills/lambdatest/agent-skills/behave-skill.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 66 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,220 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00066 $0.01220
Opus 5 $0.00033 $0.00610
Sonnet 5 $0.00013 $0.00244
Haiku 4.5 $0.00007 $0.00122

Measured 10d ago against content hash 8eca3450c4c8, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

behave-skill scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

behave-skill/SKILL.md · 180 lines

How it starts

The opening of the file, as written. The whole thing — 180 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Behave BDD Skill

Core Patterns

Feature File (features/login.feature)

Feature: User Login
  As a registered user
  I want to log into the application

  Background:
    Given I am on the login page

  Scenario: Successful login
    When I enter "[email protected]" as email
    And I enter "password123" as password
    And I click login
    Then I should see the dashboard
    And the welcome message should say "Welcome"

  Scenario: Invalid credentials
    When I enter "[email protected]" as email
    And I enter "wrong" as password
    And I click login
    Then I should see error "Invalid credentials"

  Scenario Outline: Login with various users
    When I enter "<email>" as email
    And I enter "<password>" as password
    And I click login
    Then I should see "<result>"

    Examples:
      | email          | password | result    |
      | [email protected] | admin123 | Dashboard |
      | [email protected]   | wrong    | Error     |

Step Definitions (features/steps/login_steps.py)

from behave import given, when, then
from selenium import webdriver
from selenium.webdriver.common.by import By
from selenium.webdriver.support.ui import WebDriverWait
from selenium.webdriver.support import expected_conditions as EC

@given('I am on the login page')
def step_on_login(context):
    context.browser.get(context.base_url + '/login')

@when('I enter "{text}" as email')
def step_enter_email(context, text):
    el = context.browser.find_element(By.ID, 'email')
    el.clear()
    el.send_keys(text)

@when('I enter "{text}" as password')
def step_enter_password(context, text):
    el = context.browser.find_element(By.ID, 'password')
    el.clear()
    el.send_keys(text)

@when('I click login')
def step_click_login(context):
    context.browser.find_element(By.CSS_SELECTOR, 'button[type="submit"]').click()

@then('I should see the dashboard')
def step_see_dashboard(context):
    WebDriverWait(context.browser, 10).until(
        EC.url_contains('/dashboard')
    )
    assert '/dashboard' in context.browser.current_url

@then('I should see error "{msg}"')
def step_see_error(context, msg):
    error = WebDriverWait(context.browser, 5).until(
        EC.visibility_of_element_located((By.CSS_SELECTOR, '.error'))
    )
    assert msg in error.text

Read the full file on GitHub · 180 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 180 lines · 66 tokens per session scan A 8eca3450c4c8

Subscribe to this mod's changes

behave-skill is a skill published in the GitHub repository LambdaTest/agent-skills (366 stars, last pushed 1mo ago), licensed MIT. It adds 66 tokens to every session and 1,220 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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