Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add skills/launch52-ai/flutter-template/designnpx skills add launch52-ai/flutter-template --skill designgit clone --depth 1 https://github.com/launch52-ai/flutter-templateWhat it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.00055 | $0.01206 |
| Opus 5 | $0.00028 | $0.00603 |
| Sonnet 5 | $0.00011 | $0.00241 |
| Haiku 4.5 | $0.00006 | $0.00121 |
Grade A, and why
design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 117 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Design - UI/UX Implementation
Create interfaces that feel intuitive, responsive, and delightful. Focus on the small details that distinguish polished apps from mediocre ones.
When to Use This Skill
- Implementing new screens or components
- Reviewing UI code for UX issues
- Deciding between loading state patterns
- Placing buttons, CTAs, and interactive elements
- Handling errors and edge cases gracefully
- Adding animations and transitions
- Choosing animation timing and curves
The Golden Rules
- Thumb-first design - Primary actions in the bottom 2/3 of the screen
- Immediate feedback - Every tap/action should have visible response
- Smart defaults - Auto-focus, pre-fill, remember preferences
- Graceful failures - Errors should guide, not blame
- Platform respect - iOS swipe-back, Android gestures, Material patterns
- Purposeful motion - Animate to communicate, not to impress
Core Principles
Every Action Deserves Feedback
Users should never wonder "did that work?" - provide visual press states, haptics, loading indicators, and success/error messages. See interaction-guide.md for details.
Auto-Focus Intelligence
Focus the right field at the right time - login screens should auto-focus email, search screens should auto-focus the search field. See interaction-guide.md for the complete decision table.
Error Recovery, Not Error Display
Errors should help users succeed. Instead of "Error: Invalid input", show "Email needs an @ symbol". See visual-guide.md for error state patterns.
Touch Targets
Minimum 48×48dp for all interactive elements. See interaction-guide.md for sizing guidelines.
Purposeful Animation
Animation should communicate change, not decorate. Use 300ms for transitions, match curves to motion direction, and always respect reduced motion preferences. See animation-guide.md for timing, curves, and patterns.
What ships with it
5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- yesterday First seen · 117 lines · 55 tokens per session scan A 0fb9d1cbe073
design is a skill published in the GitHub repository launch52-ai/flutter-template (2 stars, last pushed 6mo ago), licensed MIT. It adds 55 tokens to every session and 1,206 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
Other skills, from other repositories
merge-seed
Merge upstream React Starter Kit updates (the seed remote) into main, preserving this project's identity, scope, and behavior. Use when asked to sync, pull, or merge the seed / starter kit / upstream template.
flutter-pre-caching
Use when preloading fonts, asset/network images, Lottie/Rive animations, local JSON/config, warming initial API data, or optimizing Flutter Web startup.
generate-images-with-firebase-ai
Use when generating or editing images from Flutter/Dart with Firebase AI Logic and a Gemini image model (Nano Banana), making the first call work, choosing Gemini Developer API vs Vertex AI, hitting quota, billing or App Check failures, getting empty or image-only responses, sending a user photo as input, controlling…
tm-quick-action
Build or revise Tabame quick menu top-bar buttons in lib/widgets/itzy/quickmenu/button.dart. Use when adding a new quick menu button, redesigning an existing button panel, or aligning a panel with the established Tabame "Instrument Panel" design language (high-density, technical, pro-audio/aviation-grade aesthetic).
django-celery-expert
Expert Django Celery guidance for asynchronous task processing. Use when designing background tasks, configuring Celery workers, handling task retries and errors, optimizing Celery performance, implementing periodic tasks with Celery Beat, or setting up production monitoring for Celery. Do not use for general Django…
motion
Use when adding animations with Motion Vue (motion-v) - provides motion component API, gesture animations, scroll-linked effects, layout transitions, and composables for Vue 3/Nuxt.