retropatch-engineering

retropatch-engineering is a skill for Codex from LeiGuo622/RetroPatch. It costs 117 tokens per session (871 once invoked), scanned A, original, MIT.

A project-specific engineering guide for RetroPatch, a repository that automates applying patches to other code and checks some Linux kernel changes before they are accepted.

In plain words
What is it for?
Use it when modifying, debugging, testing, validating, or documenting RetroPatch files and its patch-backporting or kernel-precheck workflows.
Why use it?
It helps an agent follow the repository's current structure, separate its two processing flows, and run the right checks before changing code.

Skill for Codex

Written for Codex: agents/openai.yaml present. Also seen: mentions Codex.

Good fit Use it when modifying, debugging, testing, validating, or documenting RetroPatch files and its patch-backporting or kernel-precheck workflows.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/leiguo622/retropatch/retropatch-engineering
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add LeiGuo622/RetroPatch --skill retropatch-engineering
Clone the repo
git clone --depth 1 https://github.com/LeiGuo622/RetroPatch

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for retropatch-engineering

README.md
[![agentmods](https://agentmods.dev/badge/skills/leiguo622/retropatch/retropatch-engineering/github.svg)](https://agentmods.dev/skills/leiguo622/retropatch/retropatch-engineering)
Your own site
<a href="https://agentmods.dev/skills/leiguo622/retropatch/retropatch-engineering"><img src="https://agentmods.dev/badge/skills/leiguo622/retropatch/retropatch-engineering/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for retropatch-engineering

Your own site · 80×15
<a href="https://agentmods.dev/skills/leiguo622/retropatch/retropatch-engineering"><img src="https://agentmods.dev/badge/skills/leiguo622/retropatch/retropatch-engineering.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 117 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 871 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00117 $0.00871
Opus 5.5 $0.00047 $0.00348
Sonnet 5.5 $0.00023 $0.00174
Haiku 4.5 $0.00012 $0.00087

Measured 2mo ago against content hash a214f33b2889, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

retropatch-engineering scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/check_setup.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/retropatch-engineering/SKILL.md · 69 lines

How it starts

The opening of the file, as written. The whole thing — 69 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Retropatch Engineering

Overview

Treat this repository as two linked but separate systems:

  • backporting pipeline: src/backporting.py + src/agent/ + src/tools/
  • prejudge pipeline: src/prejudge/

Prefer current code over README text. Some docs and helper scripts are stale.

Route The Task

  1. Classify the request before editing.
    • Change hunk application, patch validation, prompts, or Project behavior: read references/repo-map.md and references/runtime-and-validation.md.
    • Change kernel prejudge logic, CONFIG/arch/fix-commit checks, or LLM necessity judgment: read references/prejudge-pipeline.md.
    • Change docs or tests: read references/known-quirks.md first so you do not preserve existing drift.
  2. Run python3 skills/retropatch-engineering/scripts/check_setup.py before claiming the repo is runnable.
    • Add --config path/to/config.yml when the task uses a real backport config.
  3. Validate narrowly first.
    • Start with import or syntax checks.
    • Run end-to-end flows only when required and only after reviewing mutation risks.

Follow Working Rules

  • Preserve the repo's non-packaged import style unless the task explicitly asks for packaging changes.
  • Keep backporting and prejudge edits isolated unless the task clearly spans both.
  • Assume end-to-end backporting mutates and cleans the external target repo pointed to by project_dir; inspect Project._checkout(), Project._apply_hunk(), and main() before running it.
  • Fix documentation drift against current code instead of copying existing README commands.
  • Update prompt files and the code that binds them together in the same change when tool semantics or model behavior changes.

Use Change Playbooks

Backporting Flow

  • Start from src/backporting.py, then src/agent/invoke_llm.py, then src/tools/project.py.
  • Inspect src/tools/utils.py when behavior depends on patch splitting, line matching, or context repair.
  • Treat load_yml() as the config contract for required fields and path normalization.

Read the full file on GitHub · 69 lines

Files

What ships with it

6 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2mo ago First seen · 69 lines · 117 tokens per session scan A a214f33b2889

Subscribe to this mod's changes

retropatch-engineering is a skill published in the GitHub repository LeiGuo622/RetroPatch (18 stars, last pushed 5mo ago), licensed MIT. It adds 117 tokens to every session and 871 once invoked, about $0.0005 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

retropatch-engineering compared with skills from other repositories

retropatch-engineering next to 6 skills from other repositories
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retropatch-engineeringLeiGuo622/RetroPatchSkill185mo agoMITA117Codex
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