design-critique

design-critique is a skill for Claude Code from lenxism/ives. It costs 116 tokens per session (1,136 once invoked), scanned A, original, MIT.

A structured method for reviewing an interface, such as a website or app, from visual, usability, interaction, and user-context perspectives.

In plain words
What is it for?
It helps critique pages, components, and apps; check first impressions; and give clear design feedback during reviews or self-evaluation.
Why use it?
It turns vague feedback like “this needs work” into specific observations, explanations, and possible improvements.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the ives plugin — 13 skills shipped together

Good fit It helps critique pages, components, and apps; check first impressions; and give clear design feedback during reviews or self-evaluation.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/lenxism/ives/design-critique
View source ↗ lenxism/ives
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add lenxism/ives --skill design-critique
Clone the repo
git clone --depth 1 https://github.com/lenxism/ives

Made for: Claude Code.

Or install ives, the plugin that ships this one along with the rest of its 13 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for design-critique

README.md
[![agentmods](https://agentmods.dev/badge/skills/lenxism/ives/design-critique/github.svg)](https://agentmods.dev/skills/lenxism/ives/design-critique)
Your own site
<a href="https://agentmods.dev/skills/lenxism/ives/design-critique"><img src="https://agentmods.dev/badge/skills/lenxism/ives/design-critique/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for design-critique

Your own site · 80×15
<a href="https://agentmods.dev/skills/lenxism/ives/design-critique"><img src="https://agentmods.dev/badge/skills/lenxism/ives/design-critique.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 116 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,136 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00116 $0.01136
Opus 5 $0.00058 $0.00568
Sonnet 5 $0.00023 $0.00227
Haiku 4.5 $0.00012 $0.00114

Measured 9d ago against content hash 067b75fc86f8, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

design-critique scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/design-critique/SKILL.md · 135 lines

How it starts

The opening of the file, as written. The whole thing — 135 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Design Critique

The goal is specific, tangible observations — not vague feedback. Every observation includes: what you see, why it matters, and what it could be instead.

Step 1: Establish Context

Before diving in:

  • What is this product/feature? Who uses it?
  • What emotional or functional job is it doing?
  • What platform? (iOS, web, Android — each has different standards)
  • What's the intended quality bar? (MVP, production, premium?)

Step 2: First Impressions (30 seconds)

Look at it as a user would on first encounter:

  • What's the immediate emotional reaction? Trust, confusion, delight, anxiety?
  • Where does your eye go first? Is that the right place?
  • Does this feel like it belongs on its platform?
  • Does it meet the industry standard bar?

Step 3: Systematic Review — Four Lenses

Lens 1: Visual Design

Typography

  • Is there a clear typographic scale with intentional hierarchy?
  • Are headline and body fonts well-chosen for context?
  • Limit to 3-4 type sizes maximum. More signals a lack of system.
  • Are numbers using tabular figures where values change?
  • Is letter-spacing appropriate? (Tighter for large display, looser for small caps)

Color

  • Is color used intentionally, or scattered without purpose?
  • Too many colors competing? Could you achieve the same with fewer?
  • Sufficient contrast for readability?
  • One clear accent color, or multiple vying for attention?
  • Are grays consistent in hue? (All warm, all cool — not mixed randomly)

Spacing & Proportion

  • Is padding balanced within containers?
  • Are gaps between related elements tight enough to show relationship?
  • Are gaps between unrelated sections large enough to show separation?
  • Do containers feel proportionally balanced?

Visual Weight & Noise

  • Are border strokes heavier than necessary?
  • Are shadows muddy or crisp? Do they serve a purpose?
  • Is there unnecessary visual containment?
  • Are decorative elements earning their place?

Consistency

  • Icon styles consistent? (Don't mix filled and outline)
  • Stroke widths consistent across the interface?
  • Corner radius language consistent and intentional?
  • Dividers used consistently or arbitrarily?

Read the full file on GitHub · 135 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 135 lines · 116 tokens per session scan A 067b75fc86f8

Subscribe to this mod's changes

design-critique is a skill published in the GitHub repository lenxism/ives (5 stars, last pushed 6mo ago), licensed MIT. It adds 116 tokens to every session and 1,136 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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