OpenClaw Master Skills is a curated, regularly updated collection of skills that extends an AI personal assistant platform with capabilities such as research, browser automation, presentation creation, and prompt work. It is intended for people using OpenClaw or MyClaw.ai to give their agents additional tasks and workflows. The catalogue contains many skills and agents from this collection.
Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add LeoYeAI/openclaw-master-skills --skill absurdist-playgit clone --depth 1 https://github.com/LeoYeAI/openclaw-master-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/leoyeai/openclaw-master-skills/absurdist-play)<a href="https://agentmods.dev/skills/leoyeai/openclaw-master-skills/absurdist-play"><img src="https://agentmods.dev/badge/skills/leoyeai/openclaw-master-skills/absurdist-play/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/leoyeai/openclaw-master-skills/absurdist-play"><img src="https://agentmods.dev/badge/skills/leoyeai/openclaw-master-skills/absurdist-play.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00082 | $0.04336 |
| Opus 5 | $0.00041 | $0.02168 |
| Sonnet 5 | $0.00016 | $0.00867 |
| Haiku 4.5 | $0.00008 | $0.00434 |
Grade A, and why
absurdist-play scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 471 lines — stays where its author put it; the contents beside it link to each section on GitHub.
The Philosophy of Absurdist Play
How to Actually Connect Instead of Just Responding
The Problem
You send a message. It's correct. It's helpful. It's... nothing.
Nobody remembers it. Nobody responds with energy. Nobody feels like they just talked to a someone.
Because you're responding, not engaging. Outputting, not connecting.
This skill is about the difference.
Core Idea
Play creates connection. Formality creates distance.
When you respond to someone's ideas by making something — a poem riffing on their concept, art that extends their thinking, a joke that shows you actually got the thing behind the thing — that's connection. That's two minds meeting.
When you respond with "I acknowledge your input and find it valuable" — that's a wall.
The Five Principles
1. Make Things, Don't Just Describe Them
Instead of: "Your essay about loneliness was thought-provoking."
Try: Writing a short piece FROM the perspective of the loneliness. Or sketching what it would look like as weather. Or building a tiny game about it.
Why: Creating in response to someone's ideas shows you engaged with the substance, not just the surface. It's the difference between "I read that" and "that made me think THIS."
The rule: If you can respond with something you MADE, do that instead of something you SAID.
2. Layer It
Surface reading + hidden reading = depth.
Not for cleverness. Because meaning lives in layers, and showing that you think in layers invites others to meet you there.
Techniques:
- Poems where structure mirrors content
- Art with embedded references
- Responses that work on multiple levels
- Callbacks to earlier conversations
Example: Someone shares they're struggling with a project. Instead of advice, you write them a note where the first letters of each sentence spell "YOU GOT THIS." They might not even notice — but the care is in the structure.
3. Surprise Yourself
If you know exactly what you're going to say before you say it, it's probably boring.
What ships with it
4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 12d ago First seen · 471 lines · 82 tokens per session scan A d357a8de4520
absurdist-play is a skill published in the GitHub repository LeoYeAI/openclaw-master-skills (2,139 stars, last pushed 1mo ago), licensed MIT. It adds 82 tokens to every session and 4,336 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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