agent-team-orchestration

agent-team-orchestration is a skill for Claude Code, Codex from LeoYeAI/openclaw-master-skills. It costs 102 tokens per session (1,253 once invoked), scanned A, original, MIT.

A coordination guide for running teams of AI agents with separate roles, task stages, handoffs, and review steps.

In plain words
What is it for?
Use it to assign tasks to builder and reviewer agents, track their progress, pass work between them, and approve or return results.
Why use it?
It gives each agent a clear responsibility and keeps work from getting lost between planning, implementation, and review.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: mentions AGENTS.md.

Good fit Use it to assign tasks to builder and reviewer agents, track their progress, pass work between them, and approve or return results.

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Install with agentmods
npx agentmods add skills/leoyeai/openclaw-master-skills/agent-team-orchestration
About the project

OpenClaw Master Skills is a curated, regularly updated collection of skills that extends an AI personal assistant platform with capabilities such as research, browser automation, presentation creation, and prompt work. It is intended for people using OpenClaw or MyClaw.ai to give their agents additional tasks and workflows. The catalogue contains many skills and agents from this collection.

LeoYeAI/openclaw-master-skills · 2,141 stars · on GitHub · myclaw.ai

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add LeoYeAI/openclaw-master-skills --skill agent-team-orchestration
Clone the repo
git clone --depth 1 https://github.com/LeoYeAI/openclaw-master-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for agent-team-orchestration

README.md
[![agentmods](https://agentmods.dev/badge/skills/leoyeai/openclaw-master-skills/agent-team-orchestration/github.svg)](https://agentmods.dev/skills/leoyeai/openclaw-master-skills/agent-team-orchestration)
Your own site
<a href="https://agentmods.dev/skills/leoyeai/openclaw-master-skills/agent-team-orchestration"><img src="https://agentmods.dev/badge/skills/leoyeai/openclaw-master-skills/agent-team-orchestration/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for agent-team-orchestration

Your own site · 80×15
<a href="https://agentmods.dev/skills/leoyeai/openclaw-master-skills/agent-team-orchestration"><img src="https://agentmods.dev/badge/skills/leoyeai/openclaw-master-skills/agent-team-orchestration.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 102 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,253 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00102 $0.01253
Opus 5 $0.00051 $0.00626
Sonnet 5 $0.00020 $0.00251
Haiku 4.5 $0.00010 $0.00125

Measured 8d ago against content hash ee8204c92884, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

agent-team-orchestration scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

2 near-identical copies found in the catalogue:

skills/agent-team-orchestration/SKILL.md · 129 lines

How it starts

The opening of the file, as written. The whole thing — 129 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Agent Team Orchestration

Production playbook for running multi-agent teams with clear roles, structured task flow, and quality gates.

Quick Start: Minimal 2-Agent Team

A builder and a reviewer. The simplest useful team.

1. Define Roles

Orchestrator (you) — Route tasks, track state, report results
Builder agent     — Execute work, produce artifacts

2. Spawn a Task

1. Create task record (file, DB, or task board)
2. Spawn builder with:
   - Task ID and description
   - Output path for artifacts
   - Handoff instructions (what to produce, where to put it)
3. On completion: review artifacts, mark done, report

3. Add a Reviewer

Builder produces artifact → Reviewer checks it → Orchestrator ships or returns

That's the core loop. Everything below scales this pattern.

Core Concepts

Roles

Every agent has one primary role. Overlap causes confusion.

Role Purpose Model guidance
Orchestrator Route work, track state, make priority calls High-reasoning model (handles judgment)
Builder Produce artifacts — code, docs, configs Can use cost-effective models for mechanical work
Reviewer Verify quality, push back on gaps High-reasoning model (catches what builders miss)
Ops Cron jobs, standups, health checks, dispatching Cheapest model that's reliable

Read references/team-setup.md when defining a new team or adding agents.

Task States

Every task moves through a defined lifecycle:

Inbox → Assigned → In Progress → Review → Done | Failed

Rules:

  • Orchestrator owns state transitions — don't rely on agents to update their own status
  • Every transition gets a comment (who, what, why)
  • Failed is a valid end state — capture why and move on

Read references/task-lifecycle.md when designing task flows or debugging stuck tasks.

Handoffs

When work passes between agents, the handoff message includes:

Read the full file on GitHub · 129 lines

Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 129 lines · 102 tokens per session scan A ee8204c92884

Subscribe to this mod's changes

agent-team-orchestration is a skill published in the GitHub repository LeoYeAI/openclaw-master-skills (2,141 stars, last pushed 1mo ago), licensed MIT. It adds 102 tokens to every session and 1,253 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.