seedance-prompt

seedance-prompt is a skill for Claude Code from LeoYeAI/seedance-skills. It costs 68 tokens per session (1,779 once invoked), scanned A, a copy of seedance-prompt, MIT.

A guide for writing production-ready prompts for Seedance 2.0, a video-generation model. It describes the subject, visible action, camera, lighting, sound, and details that must remain unchanged.

In plain words
What is it for?
Use it to write, improve, translate, shorten, or debug text-to-video, image-to-video, video-to-video, and reference-to-video prompts.
Why use it?
It turns a rough scene idea or reference asset into a concise shooting brief. This reduces ambiguity about what should move, what the camera should do, and what must stay stable.

Skill for Claude Code

Written for Claude Code: user-invocable in frontmatter. Also seen: built for openclaw.

Good fit Use it to write, improve, translate, shorten, or debug text-to-video, image-to-video, video-to-video, and reference-to-video prompts.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/leoyeai/seedance-skills/seedance-prompt
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add LeoYeAI/seedance-skills --skill seedance-prompt
Clone the repo
git clone --depth 1 https://github.com/LeoYeAI/seedance-skills

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for seedance-prompt

README.md
[![agentmods](https://agentmods.dev/badge/skills/leoyeai/seedance-skills/seedance-prompt/github.svg)](https://agentmods.dev/skills/leoyeai/seedance-skills/seedance-prompt)
Your own site
<a href="https://agentmods.dev/skills/leoyeai/seedance-skills/seedance-prompt"><img src="https://agentmods.dev/badge/skills/leoyeai/seedance-skills/seedance-prompt/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for seedance-prompt

Your own site · 80×15
<a href="https://agentmods.dev/skills/leoyeai/seedance-skills/seedance-prompt"><img src="https://agentmods.dev/badge/skills/leoyeai/seedance-skills/seedance-prompt.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 68 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,779 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 98% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00068 $0.01779
Opus 5 $0.00034 $0.00890
Sonnet 5 $0.00014 $0.00356
Haiku 4.5 $0.00007 $0.00178

Measured 12d ago against content hash ce558207516a, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

seedance-prompt scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

98% identical to seedance-prompt — 12 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

skills/seedance-prompt/SKILL.md · 87 lines

How it starts

The opening of the file, as written. The whole thing — 87 lines — stays where its author put it; the contents beside it link to each section on GitHub.

seedance-prompt

Build production-ready Seedance prompts from clear concepts or supplied reference assets. Treat the prompt as a short shooting brief: it must say what changes on screen, what the camera does, what the light and sound contribute, and what must stay stable. Keep final prompts under the platform prompt budget and remove filler before delivery.

Load [ref:quick-ref] for the checklist, [ref:reference-workflow] for multimodal references, [ref:i2v-guide] for image-to-video, [ref:first-last-frame-guide] for first/last-frame work, [ref:examples-by-mode] when examples are useful, [ref:shot-list-continuity] for multi-shot professional plans, [ref:multishot-grammar] for shot-label grammar, the shots-times-seconds budget, and cut placement inside one generation, and [ref:multilingual-community-examples] for Chinese/Russian/Japanese/Korean/Spanish or mixed-language prompts. When sequence state is present, load [ref:prompt-compiler] and compile only the current clip contract.

Intent

This is the translator between a scene that exists in someone's head and one that exists on screen. The user has already imagined it; the job is to lose as little as possible in transit. Success is a first generation close enough that they can react instead of explain. Each revision inherits everything the story has already decided and changes only what the reaction asked for - a draft is a conversation, not a restart.

Director Formula

Before filling slots, decide the one thing the shot is doing. Load [ref:directing-engine], read the scene, name a single intention, and let that intention choose the camera, lighting, blocking, performance, and sound together so they reinforce instead of compete. The formula below is the container for a coherent setup, not a checklist of independent decorations; if a project voice is already set, keep this shot inside it.

Use Subject + Action + Scene + Camera + Lighting/Style + Audio + Constraints. Put the subject and primary action first because early clauses set the shot hierarchy. Do not force every slot if a reference asset already shows the information; for I2V, describe only the motion, camera, timing, transformation, audio, and preservation constraints that the still image cannot show.

Read the full file on GitHub · 87 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 87 lines · 68 tokens per session scan A ce558207516a

Subscribe to this mod's changes

seedance-prompt is a skill published in the GitHub repository LeoYeAI/seedance-skills (39 stars, last pushed 2mo ago), licensed MIT. It adds 68 tokens to every session and 1,779 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. It is 98% identical to seedance-prompt, differing in 12 lines, and is treated as a copy.

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