h3-dark-sci-fi-motion-poster

h3-dark-sci-fi-motion-poster is a skill for Codex from linkprint/local-ai-movie-workspace. It costs 68 tokens per session (787 once invoked), scanned A, original, MIT.

A prompt-writing guide for animating one finished dark science-fiction poster in MiniMax H3 while preserving its original artwork and typography.

In plain words
What is it for?
Use it for motion posters and animated key art with layered environmental movement, restrained depth, and intact titles, credits, and release details.
Why use it?
It prevents the poster’s layout, words, character design, and visual hierarchy from changing during animation.

Skill for Codex

Written for Codex: agents/openai.yaml present. Also seen: $skill-name invocation.

Good fit Use it for motion posters and animated key art with layered environmental movement, restrained depth, and intact titles, credits, and release details.

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Install with agentmods
npx agentmods add skills/linkprint/local-ai-movie-workspace/h3-dark-sci-fi-motion-poster
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add linkprint/local-ai-movie-workspace --skill h3-dark-sci-fi-motion-poster
Clone the repo
git clone --depth 1 https://github.com/linkprint/local-ai-movie-workspace

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for h3-dark-sci-fi-motion-poster

README.md
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Your own site
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Your own site · 80×15
<a href="https://agentmods.dev/skills/linkprint/local-ai-movie-workspace/h3-dark-sci-fi-motion-poster"><img src="https://agentmods.dev/badge/skills/linkprint/local-ai-movie-workspace/h3-dark-sci-fi-motion-poster.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 68 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 787 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00068 $0.00787
Opus 5 $0.00034 $0.00394
Sonnet 5 $0.00014 $0.00157
Haiku 4.5 $0.00007 $0.00079

Measured 12d ago against content hash bd3fd13171a9, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

h3-dark-sci-fi-motion-poster scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

images/workspace/admin-skills/h3-dark-sci-fi-motion-poster/SKILL.md · 43 lines

How it starts

The opening of the file, as written. The whole thing — 43 lines — stays where its author put it; the contents beside it link to each section on GitHub.

H3 Dark Sci-Fi Motion Poster

Animate the supplied poster as a locked composition rather than treating it as a loose visual reference.

Route the Request

  • For prompt writing or refinement, return text only.
  • Read references/style-blueprint.md and use $h3-prompt-writing for I2VA structure, timing, sound, and negatives.
  • Invoke $h3-video-generation only when the user explicitly asks to render and has supplied the source artwork.
  • Use I2VA with the source poster as first_frame. If no source artwork is available, return the prompt and request the image; only render a T2VA style preview when the user explicitly accepts that it cannot preserve an existing composition or typography.

Lock the Poster

  1. Treat the full source artwork as the sole authority for canvas, black negative space, orange-and-teal palette, female profile, face, hair, mechanical helmet, spacecraft, skyline, circular portal, title, tagline, credits, release information, hierarchy, scale, and exact layout.
  2. Inventory every visible word before drafting. Preserve spelling, font character, line breaks, tracking, size, alignment, and placement. Add no new text.
  3. Reveal existing typography as intact designed layers using opacity, masks, tracking expansion, and graphic pop-ins. Never redraw, paraphrase, translate, warp, or replace letterforms.
  4. Build depth inside the original composition: interface marks, clouds/skyline, portal, profile/helmet, orange ring, spacecraft, typography, then ambient micro-motion.
  5. Allow the spacecraft to pop forward from the portal and settle under the title, but keep its final scale and location identical to the source.
  6. Keep one locked camera until the subtle final push-in. No cut, reframing, orbit, scene replacement, or layout drift.
  7. End on the fully reconstructed source poster with all text stable and readable. Hold long enough to inspect.

Motion and Audio

  • Use restrained parallax and layer-specific movement: rotating helmet segments, portal growth, ring illumination, small fighters, slight hair movement, sparks, and pulsing city lights.
  • Keep the human identity, helmet topology, spacecraft construction, skyline, and portal geometry stable during assembly.
  • Synchronize sophisticated digital keystrokes, interface beeps, metallic clicks, soft cinematic impacts, one spacecraft approach swell, and a restrained final hold.
  • No dialogue or existing music reference. Use original dark electronic-cinematic sound only when music is requested.

Read the full file on GitHub · 43 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 43 lines · 68 tokens per session scan A bd3fd13171a9

Subscribe to this mod's changes

h3-dark-sci-fi-motion-poster is a skill published in the GitHub repository linkprint/local-ai-movie-workspace (1 stars, last pushed 14d ago), licensed MIT. It adds 68 tokens to every session and 787 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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