avalonia-graphics-animation

avalonia-graphics-animation is a skill for Claude Code, Codex from linuxdevel/Avalonia-skills. It costs 79 tokens per session (2,966 once invoked), scanned A, original, MIT.

A guide to Avalonia visual styling and motion in .NET apps, including colors, gradients, images, shapes, shadows, clipping, transforms, and animations. Avalonia is a cross-platform framework for building desktop interfaces.

In plain words
What is it for?
Use it to add brushes, gradients, image fills, geometry, shadows, transitions, keyframe animations, and other visual effects to Avalonia controls.
Why use it?
It helps developers create consistent visual effects and movement using Avalonia's built-in rendering and styling options.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to add brushes, gradients, image fills, geometry, shadows, transitions, keyframe animations, and other visual effects to Avalonia controls.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/linuxdevel/avalonia-skills/avalonia-graphics-animation
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add linuxdevel/Avalonia-skills --skill avalonia-graphics-animation
Clone the repo
git clone --depth 1 https://github.com/linuxdevel/Avalonia-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for avalonia-graphics-animation

README.md
[![agentmods](https://agentmods.dev/badge/skills/linuxdevel/avalonia-skills/avalonia-graphics-animation/github.svg)](https://agentmods.dev/skills/linuxdevel/avalonia-skills/avalonia-graphics-animation)
Your own site
<a href="https://agentmods.dev/skills/linuxdevel/avalonia-skills/avalonia-graphics-animation"><img src="https://agentmods.dev/badge/skills/linuxdevel/avalonia-skills/avalonia-graphics-animation/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for avalonia-graphics-animation

Your own site · 80×15
<a href="https://agentmods.dev/skills/linuxdevel/avalonia-skills/avalonia-graphics-animation"><img src="https://agentmods.dev/badge/skills/linuxdevel/avalonia-skills/avalonia-graphics-animation.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 79 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,966 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00079 $0.02966
Opus 5.5 $0.00032 $0.01186
Sonnet 5.5 $0.00016 $0.00593
Haiku 4.5 $0.00008 $0.00297

Measured 9d ago against content hash eeec676e06c3, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

avalonia-graphics-animation scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/avalonia/avalonia-graphics-animation/SKILL.md · 315 lines

How it starts

The opening of the file, as written. The whole thing — 315 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Avalonia Graphics & Animation

Overview

Avalonia renders via Skia (the only built-in renderer in 12; Direct2D1 was removed). All visual effects are cross-platform. Animations use keyframe Animation class or property Transitions.

Brushes

Brush XAML Use
SolidColorBrush "#FF5722" or "Red" Solid fill/stroke
LinearGradientBrush <LinearGradientBrush> Linear gradient
RadialGradientBrush <RadialGradientBrush> Radial gradient
ConicGradientBrush <ConicGradientBrush> Conic gradient
ImageBrush <ImageBrush> Tiled/stretched image fill
VisualBrush <VisualBrush> Render control as brush
<Rectangle Width="200" Height="100">
    <Rectangle.Fill>
        <LinearGradientBrush StartPoint="0%,0%" EndPoint="100%,100%">
            <GradientStop Color="#FF5722" Offset="0"/>
            <GradientStop Color="#9C27B0" Offset="1"/>
        </LinearGradientBrush>
    </Rectangle.Fill>
</Rectangle>
<Rectangle Width="200" Height="200">
    <Rectangle.Fill>
        <RadialGradientBrush GradientOrigin="50%,50%" RadiusX="50%" RadiusY="50%">
            <GradientStop Color="Yellow" Offset="0"/>
            <GradientStop Color="Red" Offset="1"/>
        </RadialGradientBrush>
    </Rectangle.Fill>
</Rectangle>

RadialGradientBrush.Radius was removed in 12 — use RadiusX/RadiusY (12.0+). (11.x: Radius="50%".)

Opacity shorthand: Opacity="0.5" on any control (applies to whole subtree).

Transforms

<Rectangle RenderTransform="rotate(45)" Width="100" Height="100"/>
<Rectangle>
    <Rectangle.RenderTransform>
        <TransformGroup>
            <RotateTransform Angle="45"/>
            <ScaleTransform ScaleX="1.5" ScaleY="1.5"/>
            <TranslateTransform X="20" Y="10"/>
            <SkewTransform AngleX="10"/>
        </TransformGroup>
    </Rectangle.RenderTransform>
</Rectangle>

RenderTransformOrigin="0.5,0.5" — pivot point (0–1 relative to control bounds).

Read the full file on GitHub · 315 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago Changed · +33 lines eeec676e06c3
  2. 2mo ago First seen · 282 lines · 79 tokens per session scan A 5bf185bc0754

Subscribe to this mod's changes

avalonia-graphics-animation is a skill published in the GitHub repository linuxdevel/Avalonia-skills (48 stars, last pushed 10d ago), licensed MIT. It adds 79 tokens to every session and 2,966 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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