Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add linuxdevel/Avalonia-skills --skill avalonia-interop-renderinggit clone --depth 1 https://github.com/linuxdevel/Avalonia-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/linuxdevel/avalonia-skills/avalonia-interop-rendering)<a href="https://agentmods.dev/skills/linuxdevel/avalonia-skills/avalonia-interop-rendering"><img src="https://agentmods.dev/badge/skills/linuxdevel/avalonia-skills/avalonia-interop-rendering/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/linuxdevel/avalonia-skills/avalonia-interop-rendering"><img src="https://agentmods.dev/badge/skills/linuxdevel/avalonia-skills/avalonia-interop-rendering.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00116 | $0.03882 |
| Opus 5.5 | $0.00046 | $0.01553 |
| Sonnet 5.5 | $0.00023 | $0.00776 |
| Haiku 4.5 | $0.00012 | $0.00388 |
Grade A, and why
avalonia-interop-rendering scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 257 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Avalonia Advanced Rendering & Native Interop
Basic Render(DrawingContext), brushes, geometry and animations: see avalonia-custom-controls and avalonia-graphics-animation. Version labels: see avalonia-versions. This skill covers what sits below/beside them.
Which Tool?
| Need | Use |
|---|---|
| Draw shapes/text in a control | Render(DrawingContext) (other skills) |
| Raw SkiaSharp calls (SKCanvas, shaders, SKPath effects) | ICustomDrawOperation + ISkiaSharpApiLeaseFeature |
| Animation/redraw loop on the render thread, independent of UI thread | Composition custom visual (CompositionCustomVisualHandler) |
| Animate offset/opacity/scale of an existing control on the compositor | Composition implicit/explicit animations |
| Own OpenGL scene | OpenGlControlBase |
| Per-pixel CPU image | WriteableBitmap + Lock() |
| Real native widget (HWND, NSView, X11 window) inside the tree | NativeControlHost |
| Avalonia inside another UI toolkit | WinForms host, EmbeddableControlRoot, Avalonia.WinUI (12.1+) |
Composition API
Namespace Avalonia.Rendering.Composition. Compositor objects live on the render thread; UI-thread properties are copied across.
// Entry point: the element's backing CompositionVisual (null until attached to a root)
var visual = ElementComposition.GetElementVisual(control);
var compositor = visual?.Compositor;
Use it from OnAttachedToVisualTree or later — never the constructor.
Custom visual with its own render-thread loop
sealed class SpinnerHandler : CompositionCustomVisualHandler
{
public static readonly object Start = new(), Stop = new();
bool _running; TimeSpan _last; double _angle;
public override void OnMessage(object message) // UI thread -> render thread
{
if (message == Start) { _running = true; _last = CompositionNow; RegisterForNextAnimationFrameUpdate(); }
else if (message == Stop) _running = false;
}
public override void OnAnimationFrameUpdate() // once per frame while registered
{
if (!_running) return;
var now = CompositionNow;
_angle = (_angle + (now - _last).TotalSeconds * 180) % 360;
_last = now;
Invalidate(); // or Invalidate(Rect) for precise dirty rects
RegisterForNextAnimationFrameUpdate(); // must re-register every frame
}
public override void OnRender(ImmediateDrawingContext context)
{
// Draw from state computed in OnAnimationFrameUpdate (e.g. _angle -> position of a marker)
var x = EffectiveSize.X / 2 + Math.Cos(_angle * Math.PI / 180) * 30;
var y = EffectiveSize.Y / 2 + Math.Sin(_angle * Math.PI / 180) * 30;
context.DrawEllipse(Brushes.DodgerBlue, null, new Point(x, y), 8, 8); // as in ControlCatalog sample
}
}
// In the control:
protected override void OnAttachedToVisualTree(VisualTreeAttachmentEventArgs e)
{
base.OnAttachedToVisualTree(e);
var compositor = ElementComposition.GetElementVisual(this)?.Compositor;
if (compositor is null) return;
_custom = compositor.CreateCustomVisual(new SpinnerHandler());
ElementComposition.SetElementChildVisual(this, _custom);
_custom.Size = new Vector(Bounds.Width, Bounds.Height); // keep in sync on size change
_custom.SendHandlerMessage(SpinnerHandler.Start);
}
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 9d ago First seen · 257 lines · 116 tokens per session scan A f353fa418fe0
avalonia-interop-rendering is a skill published in the GitHub repository linuxdevel/Avalonia-skills (48 stars, last pushed 10d ago), licensed MIT. It adds 116 tokens to every session and 3,882 once invoked, about $0.0005 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-23.
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